Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MIGUEL_CHA20
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,509 Elo+
Party 2
Odin
Odin
Skrincher
Odin
Level 143
God Stats
2W - 2L
1,764 SR
Queue Stats
91W - 78L
1,556 Elo+
Party 2
Vulcan
Vulcan
WEED_MaRlHuAnErO
Vulcan
Level 158
God Stats
16W - 6L
1,733 SR
Queue Stats
718W - 711L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
thewhitee69
Gilgamesh
Level 145
God Stats
1W - 1L
1,578 SR
Queue Stats
51W - 50L
1,522 Elo+
Party 2
Team Averages
Level 141
1,615 SR
1,525 Elo+

VS

Team Averages
Level 121
1,410 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Anaklusmos-Tide-
He Bo
Level 87
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Rama
Rama
PitBullxXx1991
Rama
Level 136
God Stats
5W - 7L
1,470 SR
Queue Stats
515W - 472L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
SirGarnish
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,560 Elo+
Party 3
Serqet
Serqet
holligraphix
Serqet
Level 118
God Stats
5W - 15L
1,284 SR
Queue Stats
1,487W - 1,497L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
8 / 1 / 11
10,616
885
12,134
8,409
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
MIGUEL_CHA20
Xbalanque
17
4 / 0 / 12
9,942
829
7,423
8,179
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
16
2 / 2 / 17
9,632
803
5,421
11,551
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 15
9,033
753
13,652
7,388
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
thewhitee69
Gilgamesh
16
8 / 2 / 12
9,877
823
10,365
12,041
8,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 3 / 3
8,656
721
11,233
11,111
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 3
7,600
633
4,826
10,041
3,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 2
7,916
660
4,156
11,507
4,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SirGarnish
Cliodhna
11
0 / 6 / 3
7,350
613
3,873
8,687
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
13
1 / 5 / 4
7,504
625
4,012
10,785
8,790
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
24
Kills
5
7
Deaths
24
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
11
13.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
L
1
7
3
0.36
W
Xbalanque
MIGUEL_CHA20
Xbalanque
4
0
12
10
L
2
3
2
1
L
Cliodhna
SirGarnish
Cliodhna
0
6
3
0.25
W
Odin
2
2
17
5.25
W
2
2
15
4.75
L
Serqet
1
5
4
0.6
W
Gilgamesh
thewhitee69
Gilgamesh
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,995
Damage
28,100
47,568
Taken
52,131
25,530
Mitigated
25,596
21,874
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,134
2,814
0
1,593
8,409
3,639
2,232
1,194
7,005
0
38,945
L
Ah Muzen Cab
 
Ah Muzen Cab
11,233
3,714
758
5,425
11,111
4,996
0
3,882
6,831
0
46,549
L
4,826
48
0
1,712
10,041
3,610
0
2,803
6,930
8,962
0
W
Xbalanque
MIGUEL_CHA20
Xbalanque
7,423
2,127
1,286
2,247
8,179
3,020
1,701
627
7,450
0
22,021
L
4,156
3,052
60
3,145
11,507
4,828
0
3,179
8,202
0
13,226
L
Cliodhna
SirGarnish
Cliodhna
3,873
0
635
1,242
8,687
3,372
0
2,624
5,778
0
9,145
W
Odin
5,421
636
3,800
3,662
11,551
8,041
266
890
9,857
0
10,480
W
13,652
3,872
1,784
1,611
7,388
2,304
505
1,085
5,611
24,185
0
L
Serqet
4,012
268
1,373
1,686
10,785
8,790
0
1,616
8,869
0
4,180
W
Gilgamesh
thewhitee69
Gilgamesh
10,365
1,079
2,553
3,338
12,041
8,526
200
1,030
8,934
5,233
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
39,026
156
Minions Killed
116
0
Camps Cleared
0
1,212,906
Distance Traveled
1,123,965
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,616
885
60
5
0
215,857
0
L
Ah Muzen Cab
8,656
721
66
6
0
264,674
0
L
He Bo
7,600
633
16
1
0
175,591
0
W
Xbalanque
9,942
829
42
4
0
236,447
3
L
Rama
7,916
660
27
2
0
236,884
2
L
Cliodhna
7,350
613
7
1
0
142,632
0
W
Odin
9,632
803
14
1
0
253,155
0
W
Vulcan
9,033
753
25
2
0
255,515
0
L
Serqet
7,504
625
0
0
0
304,184
0
W
Gilgamesh
9,877
823
15
1
0
251,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role