Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ByTrace93
Cthulhu
Level 116
God Stats
49W - 28L
1,707 SR
Queue Stats
673W - 462L
1,603 Elo+
Party 1
Thoth
Thoth
xWidu
Thoth
Level 160
God Stats
7W - 8L
1,778 SR
Queue Stats
422W - 249L
1,639 Elo+
Party 1
Team Averages
Level 120
1,662 SR
1,581 Elo+

VS

Team Averages
Level 71
1,582 SR
1,599 Elo+
Chaac
Chaac
Nuti
Chaac
Level 101
God Stats
2W - 1L
1,525 SR
Queue Stats
14W - 12L
1,475 Elo+
Party 2
Zeus
Zeus
PenMaan
Zeus
Level 106
God Stats
3W - 1L
1,722 SR
Queue Stats
25W - 13L
1,565 Elo+
Party 2
Hachiman
Hachiman
abiba123123
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
11 / 0 / 5
8,427
843
6,693
5,077
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ByTrace93
Cthulhu
11
1 / 0 / 12
6,877
688
4,781
7,932
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
xWidu
Thoth
13
6 / 0 / 12
8,282
828
13,600
3,923
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nuti
Chaac
8
0 / 3 / 0
5,428
543
3,407
10,206
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
PenMaan
Zeus
9
0 / 6 / 0
5,632
563
3,673
8,158
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
abiba123123
Hachiman
8
0 / 9 / 0
5,400
540
1,194
9,444
2,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
0
5
13.5
W
Cthulhu
ByTrace93
Cthulhu
1
0
12
7
L
Chaac
Nuti
Chaac
0
3
0
0
L
Zeus
PenMaan
Zeus
0
6
0
0
L
Hachiman
abiba123123
Hachiman
0
9
0
0
W
Thoth
xWidu
Thoth
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
8,274
16,932
Taken
27,808
11,366
Mitigated
12,398
4,977
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,693
1,906
0
758
5,077
2,584
222
711
4,221
0
23,693
W
Cthulhu
ByTrace93
Cthulhu
4,781
231
172
2,950
7,932
7,478
0
2,722
5,022
16,364
0
L
Chaac
Nuti
Chaac
3,407
497
0
2,400
10,206
7,338
0
5,305
4,466
0
12,414
L
Zeus
PenMaan
Zeus
3,673
349
0
713
8,158
2,343
0
5,371
2,157
18,615
0
L
Hachiman
abiba123123
Hachiman
1,194
546
0
760
9,444
2,717
0
7,231
2,085
0
3,882
W
Thoth
xWidu
Thoth
13,600
290
0
1,097
3,923
1,304
156
680
3,209
37,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
16,460
138
Minions Killed
63
9
Camps Cleared
0
568,012
Distance Traveled
499,300
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,427
843
46
5
5
200,291
2
W
Cthulhu
6,877
688
20
2
3
187,701
3
L
Chaac
5,428
543
18
2
0
181,282
1
L
Zeus
5,632
563
39
4
0
173,436
0
L
Hachiman
5,400
540
6
1
0
144,582
1
W
Thoth
8,282
828
72
7
1
180,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role