Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DoniTsunami
Athena
Level 26
God Stats
5W - 5L
1,465 SR
Queue Stats
97W - 124L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Hateful-Henry
Gilgamesh
Level 118
God Stats
27W - 25L
1,517 SR
Queue Stats
142W - 162L
1,489 Elo+
Party 2
Team Averages
Level 77
1,494 SR
1,482 Elo+

VS

Team Averages
Level 68
1,542 SR
1,410 Elo+
Tyr
Tyr
SoNofPeaR1031
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo
Anubis
Anubis
danielpro2021
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
vingadorRL
Danzaburou
Level 160
God Stats
6W - 7L
1,627 SR
Queue Stats
268W - 305L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 8
7,591
759
3,232
2,696
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
2 / 1 / 10
8,284
828
3,180
9,699
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Hateful-Henry
Gilgamesh
13
10 / 0 / 4
8,548
855
11,250
5,985
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,505
651
2,111
6,432
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 1
6,429
643
3,955
7,959
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
vingadorRL
Danzaburou
8
0 / 3 / 0
5,817
582
2,887
6,118
1,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
8
6
W
Athena
2
1
10
7
W
Gilgamesh
Hateful-Henry
Gilgamesh
10
0
4
12
L
1
6
0
0.17
L
0
5
1
0.1
L
Danzaburou
vingadorRL
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
8,953
18,380
Taken
20,509
13,012
Mitigated
10,641
3,168
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,232
126
0
536
2,696
1,063
331
1,114
1,548
30,420
0
W
Athena
3,180
886
0
1,092
9,699
9,068
111
1,430
8,103
10,672
0
W
Gilgamesh
Hateful-Henry
Gilgamesh
11,250
4,074
0
1,540
5,985
2,881
268
1,893
4,058
0
29,777
L
2,111
442
0
431
6,432
5,285
0
2,720
3,517
0
4,329
L
3,955
137
0
1,704
7,959
3,370
0
2,271
5,322
24,828
0
L
Danzaburou
vingadorRL
Danzaburou
2,887
698
0
306
6,118
1,986
0
1,942
3,896
0
13,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
18,751
134
Minions Killed
75
10
Camps Cleared
0
619,560
Distance Traveled
428,507
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,591
759
60
6
3
198,638
5
W
Athena
8,284
828
28
3
0
202,214
0
W
Gilgamesh
8,548
855
46
5
7
218,708
5
L
Tyr
6,505
651
8
1
0
145,132
0
L
Anubis
6,429
643
47
5
0
146,434
3
L
Danzaburou
5,817
582
20
2
0
136,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role