Player Matchup

Yemoja
Yemoja
MaxTheSauceGawd
Yemoja
Level 6
God Stats
3W - 0L
1,768 SR
Queue Stats
3W - 1L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
Susanothelegend
Erlang Shen
Level 27
God Stats
8W - 7L
1,310 SR
Queue Stats
43W - 50L
1,433 Elo+
Party 1
Ra
Ra
abando16
Ra
Level 28
God Stats
2W - 0L
1,496 SR
Queue Stats
73W - 71L
1,520 Elo+
Party 1
Cupid
Cupid
mevengoenti
Cupid
Level 41
God Stats
38W - 26L
1,586 SR
Queue Stats
122W - 103L
1,489 Elo+
Party 1
Arachne
Arachne
ssjMilk
Arachne
Level 27
God Stats
24W - 9L
1,760 SR
Queue Stats
79W - 76L
1,527 Elo+
Party 1
Team Averages
Level 26
1,584 SR
1,486 Elo+

VS

Team Averages
Level 36
1,581 SR
1,552 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Chirimoyastyn
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Pele
Pele
ImAFåġ
Pele
Level 17
God Stats
18W - 12L
1,742 SR
Queue Stats
19W - 15L
1,602 Elo+
Solo
Ymir
Ymir
barrabas000
Ymir
Level 28
God Stats
2W - 3L
1,664 SR
Queue Stats
83W - 71L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 7
5,908
591
1,063
3,660
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Susanothelegend
Erlang Shen
8
0 / 1 / 0
5,060
506
1,997
5,592
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,029
603
2,751
5,673
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 2
6,304
630
6,304
4,299
880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ssjMilk
Arachne
9
4 / 1 / 0
6,156
616
1,911
6,481
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,767
577
4,603
3,690
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
8
0 / 3 / 2
5,014
501
1,511
5,231
1,201
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Chirimoyastyn
Achilles
10
2 / 1 / 0
6,051
605
2,861
5,889
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
6
2 / 4 / 0
4,714
471
3,142
4,257
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 1 / 0
3,843
384
306
2,115
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
5
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Ratatoskr
 
Ratatoskr
0
3
2
0.33
L
Achilles
Chirimoyastyn
Achilles
2
1
0
2
L
Pele
2
4
0
0.5
W
1
1
7
4.5
W
Erlang Shen
Susanothelegend
Erlang Shen
0
1
0
0
W
0
1
3
1.5
L
0
1
0
0
W
6
1
2
7
W
Arachne
ssjMilk
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,026
Damage
12,423
25,705
Taken
21,182
8,798
Mitigated
7,076
10,455
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,603
373
0
865
3,690
1,140
0
2,217
1,225
35,121
0
L
Ratatoskr
 
Ratatoskr
1,511
324
0
1,634
5,231
1,201
0
280
4,941
0
20,914
L
Achilles
Chirimoyastyn
Achilles
2,861
712
0
1,979
5,889
2,820
341
410
5,479
404
26,254
L
Pele
3,142
813
0
464
4,257
998
0
342
3,915
0
15,428
W
1,063
578
338
475
3,660
1,676
275
654
2,958
6,116
0
W
Erlang Shen
Susanothelegend
Erlang Shen
1,997
1,027
123
1,680
5,592
2,133
859
136
5,188
0
20,255
W
2,751
192
186
3,051
5,673
1,818
90
2,872
2,347
30,514
0
L
306
63
0
821
2,115
917
0
279
1,808
4,151
0
W
6,304
4,386
833
1,750
4,299
880
825
158
4,124
0
27,996
W
Arachne
ssjMilk
Arachne
1,911
1,402
0
2,019
6,481
2,291
455
732
5,632
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
25,389
201
Minions Killed
230
0
Camps Cleared
0
919,851
Distance Traveled
745,051
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,767
577
81
8
0
182,529
4
L
Ratatoskr
5,014
501
46
5
0
215,030
0
L
Achilles
6,051
605
70
7
0
163,550
0
L
Pele
4,714
471
27
3
0
125,753
0
W
Yemoja
5,908
591
13
1
0
166,513
0
W
Erlang Shen
5,060
506
35
4
0
178,938
3
W
Ra
6,029
603
66
7
0
202,323
2
L
Ymir
3,843
384
6
1
0
58,189
3
W
Cupid
6,304
630
42
4
0
174,144
1
W
Arachne
6,156
616
45
5
0
197,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role