Player Matchup

Cthulhu
Cthulhu
DaMasterLucifer
Cthulhu
Level 154
God Stats
11W - 3L
1,656 SR
Queue Stats
189W - 208L
1,450 Elo+
Party 2
Ratatoskr
Ratatoskr
SOFTVXR
Ratatoskr
Level 116
God Stats
8W - 6L
1,561 SR
Queue Stats
362W - 363L
1,434 Elo+
Party 2
Skadi
Skadi
Sphinxtus
Skadi
Level 68
God Stats
3W - 4L
1,425 SR
Queue Stats
47W - 48L
1,444 Elo+
Party 2
Bellona
Bellona
UnseenPower6157
Bellona
Level 22
God Stats
3W - 6L
1,481 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 2
Ra
Ra
rhino12120
Ra
Level 108
God Stats
14W - 5L
1,686 SR
Queue Stats
200W - 206L
1,450 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,441 Elo+

VS

Team Averages
Level 59
1,552 SR
1,498 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DummoDarro
Sylvanus
Level 28
God Stats
28W - 14L
1,739 SR
Queue Stats
47W - 31L
1,562 Elo+
Party 1
Medusa
Medusa
TFS_-Wreckless
Medusa
Level 47
God Stats
9W - 0L
1,500 SR
Queue Stats
95W - 104L
1,454 Elo+
Party 3
Thanatos
Thanatos
pirrata_De_Culo
Thanatos
Level 68
God Stats
17W - 8L
1,521 SR
Queue Stats
222W - 230L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,727
448
6,668
13,149
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
SOFTVXR
Ratatoskr
12
5 / 7 / 1
8,026
535
8,542
13,465
3,574
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Sphinxtus
Skadi
11
0 / 6 / 4
6,548
437
5,359
9,990
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
6,452
430
5,016
11,897
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 9 / 2
7,161
477
7,123
11,552
3,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 4 / 9
8,516
568
7,590
7,794
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
 
Loki
12
3 / 1 / 8
7,363
491
6,364
11,088
5,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
DummoDarro
Sylvanus
14
4 / 2 / 9
8,558
571
10,297
12,589
11,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 10
7,190
479
6,309
7,430
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
16
14 / 1 / 8
9,790
653
15,880
12,452
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
10
Kills
29
30
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
9
2.38
W
Loki
 
Loki
3
1
8
7
L
3
4
2
1
W
Sylvanus
DummoDarro
Sylvanus
4
2
9
4.25
L
Ratatoskr
SOFTVXR
Ratatoskr
5
7
1
0.79
L
Skadi
Sphinxtus
Skadi
0
6
4
0.33
W
3
2
10
4
L
0
4
2
0.25
W
Thanatos
14
1
8
18
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,708
Damage
46,440
60,053
Taken
51,353
26,592
Mitigated
27,709
9,732
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,590
609
0
882
7,794
2,549
520
2,157
5,447
52,064
0
W
Loki
 
Loki
6,364
1,267
450
1,735
11,088
5,669
0
3,201
7,484
0
39,042
L
6,668
150
45
2,963
13,149
8,703
0
696
12,453
19,868
0
W
Sylvanus
DummoDarro
Sylvanus
10,297
3,536
2,334
5,956
12,589
11,165
356
2,912
9,488
33,099
8,908
L
Ratatoskr
SOFTVXR
Ratatoskr
8,542
3,582
0
1,072
13,465
3,574
0
2,326
11,139
0
38,131
L
Skadi
Sphinxtus
Skadi
5,359
2,271
0
1,357
9,990
2,697
0
2,154
7,836
0
34,375
W
6,309
3,301
343
741
7,430
2,452
231
2,813
4,331
0
27,721
L
5,016
892
0
2,489
11,897
8,012
0
6,199
5,698
5,969
23,082
W
Thanatos
15,880
5,227
0
13,267
12,452
5,874
28
2,800
9,556
0
67,985
L
7,123
240
478
1,328
11,552
3,606
0
5,372
6,180
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
41,417
291
Minions Killed
399
0
Camps Cleared
0
1,380,334
Distance Traveled
1,378,056
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,516
568
90
6
0
250,883
5
W
Loki
7,363
491
58
4
0
306,063
3
L
Cthulhu
6,727
448
34
2
0
284,863
0
W
Sylvanus
8,558
571
89
6
0
230,872
4
L
Ratatoskr
8,026
535
55
4
0
293,943
1
L
Skadi
6,548
437
67
4
0
271,191
3
W
Medusa
7,190
479
42
3
0
258,431
1
L
Bellona
6,452
430
69
5
0
284,647
3
W
Thanatos
9,790
653
120
8
0
331,807
1
L
Ra
7,161
477
66
4
0
245,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role