Player Matchup

Achilles
Achilles
A Decent Dude
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 1
Olorun
Olorun
ApexDemonXO
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
DemonessXO
Amaterasu
Level 121
God Stats
0W - 1L
1,373 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Team Averages
Level 80
1,458 SR
1,392 Elo+

VS

Team Averages
Level 77
1,548 SR
1,568 Elo+
Merlin
Merlin
TheYoungHusk
Merlin
Level 119
God Stats
1W - 1L
1,473 SR
Queue Stats
277W - 225L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
captADDERALL
Ah Muzen Cab
Level 93
God Stats
16W - 14L
1,428 SR
Queue Stats
346W - 322L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
jairzaum
Cthulhu
Level 18
God Stats
4W - 1L
1,743 SR
Queue Stats
4W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A Decent Dude
Achilles
13
1 / 4 / 2
9,349
550
7,698
19,134
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
1 / 5 / 2
9,764
574
9,242
18,552
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
DemonessXO
Amaterasu
13
1 / 2 / 2
9,175
540
2,906
23,435
9,796
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 9
11,085
652
20,285
7,275
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
captADDERALL
Ah Muzen Cab
17
9 / 1 / 2
12,115
713
29,013
10,593
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jairzaum
Cthulhu
13
0 / 2 / 7
10,839
638
5,347
12,234
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
11
11
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
A Decent Dude
Achilles
1
4
2
0.5
L
Olorun
1
5
2
0.4
L
Amaterasu
DemonessXO
Amaterasu
1
2
2
1
W
Merlin
2
0
9
6.5
W
Ah Muzen Cab
captADDERALL
Ah Muzen Cab
9
1
2
10
W
Cthulhu
jairzaum
Cthulhu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
54,645
61,121
Taken
30,102
30,686
Mitigated
20,614
15,803
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A Decent Dude
Achilles
7,698
1,478
0
1,190
19,134
14,606
0
5,624
13,510
2,837
23,296
L
Olorun
9,242
3,782
745
6,695
18,552
6,284
0
11,153
7,399
40,083
0
L
Amaterasu
DemonessXO
Amaterasu
2,906
834
0
7,173
23,435
9,796
0
9,291
14,144
0
16,315
W
Merlin
20,285
624
0
1,400
7,275
3,504
688
2,301
4,686
56,666
0
W
Ah Muzen Cab
captADDERALL
Ah Muzen Cab
29,013
12,633
0
6,377
10,593
5,270
1,823
3,660
6,686
0
81,984
W
Cthulhu
jairzaum
Cthulhu
5,347
158
247
3,123
12,234
11,840
112
4,735
7,065
16,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
34,039
184
Minions Killed
208
5
Camps Cleared
10
940,573
Distance Traveled
958,442
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,349
550
46
3
0
313,576
1
L
Olorun
9,764
574
100
6
2
265,732
3
L
Amaterasu
9,175
540
38
2
3
361,265
0
W
Merlin
11,085
652
75
4
3
289,453
2
W
Ah Muzen Cab
12,115
713
107
6
7
357,297
2
W
Cthulhu
10,839
638
26
2
0
311,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role