Player Matchup

Ganesha
Ganesha
Gokatari
Ganesha
Level 107
God Stats
2W - 1L
1,656 SR
Queue Stats
101W - 111L
1,482 Elo+
Party 1
Chiron
Chiron
YungSweatshorts
Chiron
Level 41
God Stats
1W - 4L
1,501 SR
Queue Stats
10W - 13L
1,526 Elo+
Party 1
Merlin
Merlin
ashboe
Merlin
Level 85
God Stats
5W - 5L
1,560 SR
Queue Stats
281W - 238L
1,542 Elo+
Party 1
Team Averages
Level 78
1,572 SR
1,517 Elo+

VS

Team Averages
Level 117
1,515 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Bebush100
Sun Wukong
Level 107
God Stats
18W - 23L
1,416 SR
Queue Stats
56W - 74L
1,473 Elo+
Solo
Ra
Ra
NANFER321
Ra
Level 121
God Stats
1W - 0L
1,463 SR
Queue Stats
85W - 87L
1,555 Elo+
Solo
Bastet
Bastet
ZmarioErMago
Bastet
Level 124
God Stats
29W - 15L
1,666 SR
Queue Stats
159W - 174L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gokatari
Ganesha
15
2 / 9 / 9
10,507
657
9,100
29,023
15,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 11 / 6
11,928
746
13,298
19,316
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ashboe
Merlin
15
6 / 6 / 4
11,383
711
14,493
15,343
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebush100
Sun Wukong
16
7 / 7 / 10
11,847
740
11,477
17,744
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 17
12,536
784
19,904
15,549
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
17
13 / 5 / 8
13,424
839
26,717
16,557
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
15
Kills
26
26
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bebush100
Sun Wukong
7
7
10
1.71
L
Ganesha
Gokatari
Ganesha
2
9
9
0.72
W
6
3
17
4.83
L
7
11
6
0.91
W
Bastet
13
5
8
3.4
L
Merlin
ashboe
Merlin
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
58,098
63,682
Taken
49,850
27,043
Mitigated
20,718
14,299
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bebush100
Sun Wukong
11,477
3,652
0
2,272
17,744
10,617
401
6,832
10,536
0
42,377
L
Ganesha
Gokatari
Ganesha
9,100
454
0
6,551
29,023
15,867
113
9,786
18,375
22,143
0
W
19,904
2,291
2,032
7,747
15,549
4,740
1,438
8,622
6,749
57,303
0
L
13,298
5,753
549
4,247
19,316
6,235
880
2,890
15,949
0
26,683
W
Bastet
26,717
4,735
0
3,375
16,557
5,361
1,033
7,964
8,457
0
44,755
L
Merlin
ashboe
Merlin
14,493
1,385
199
2,753
15,343
4,941
874
6,437
8,618
45,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
37,807
172
Minions Killed
179
5
Camps Cleared
7
767,973
Distance Traveled
913,130
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,847
740
59
4
3
285,632
2
L
Ganesha
10,507
657
8
1
0
277,021
6
W
Ra
12,536
784
86
5
4
310,834
4
L
Chiron
11,928
746
66
4
0
233,476
1
W
Bastet
13,424
839
34
2
0
316,664
6
L
Merlin
11,383
711
98
6
5
257,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role