Player Matchup

Geb
Geb
CarlReformed
Geb
Level 27
God Stats
2W - 2L
1,727 SR
Queue Stats
125W - 89L
1,674 Elo+
Solo
Kukulkan
Kukulkan
CesarV0317
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo
Pele
Pele
CocoBunny9
Pele
Level 7
God Stats
1W - 2L
1,587 SR
Queue Stats
6W - 7L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DestripadorX3
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,436 SR
Queue Stats
31W - 30L
1,551 Elo+
Solo
Apollo
Apollo
Exality_Ninja
Apollo
Level 8
God Stats
2W - 3L
1,233 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,590 Elo+

VS

Team Averages
Level 59
1,600 SR
1,602 Elo+
Freya
Freya
CRyINRyyAN2
Freya
Level 11
God Stats
3W - 0L
1,752 SR
Queue Stats
15W - 11L
1,709 Elo+
Party 1
Geb
Geb
Nathan_shinx
Geb
Level 23
God Stats
3W - 0L
1,774 SR
Queue Stats
34W - 39L
1,491 Elo+
Solo
King Arthur
King Arthur
NiceNickel66867
King Arthur
Level 7
God Stats
3W - 2L
1,597 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 2
Ra
Ra
ajoj007
Ra
Level 151
God Stats
1W - 0L
1,305 SR
Queue Stats
37W - 28L
1,653 Elo+
Party 2
Gilgamesh
Gilgamesh
xxMLG ASSASSINx
Gilgamesh
Level 104
God Stats
12W - 10L
1,575 SR
Queue Stats
232W - 183L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,685
640
6,487
10,409
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
CesarV0317
Kukulkan
12
3 / 6 / 4
7,164
597
5,657
8,230
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 5 / 0
5,123
427
2,896
7,488
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DestripadorX3
Morgan Le Fay
10
0 / 6 / 0
5,558
463
3,760
7,180
2,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
4,877
406
753
8,311
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,407
534
6,952
7,769
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 3
5,762
480
2,828
7,715
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
NiceNickel66867
King Arthur
14
13 / 1 / 0
8,916
743
8,555
9,364
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 6
6,485
540
6,253
6,000
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xxMLG ASSASSINx
Gilgamesh
12
5 / 3 / 0
7,082
590
3,577
8,704
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
25
25
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
4
1
2
5
L
Kukulkan
CesarV0317
Kukulkan
3
6
4
0.83
L
3
5
0
0.6
L
Morgan Le Fay
DestripadorX3
Morgan Le Fay
0
6
0
0
L
0
7
0
0
W
0
1
3
1.5
W
King Arthur
NiceNickel66867
King Arthur
13
1
0
13
W
2
2
6
2.5
W
Gilgamesh
xxMLG ASSASSINx
Gilgamesh
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
28,165
41,618
Taken
39,552
12,993
Mitigated
18,968
6,768
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
2,825
0
1,627
7,769
2,852
494
4,620
3,149
21,374
4,084
L
6,487
978
0
3,747
10,409
4,109
0
6,825
3,418
32,190
0
L
Kukulkan
CesarV0317
Kukulkan
5,657
308
0
250
8,230
2,732
94
2,934
5,114
39,865
0
L
2,896
1,004
0
1,468
7,488
1,902
0
3,217
4,139
0
16,609
L
Morgan Le Fay
DestripadorX3
Morgan Le Fay
3,760
799
0
642
7,180
2,190
140
617
6,216
29,445
0
L
753
622
0
661
8,311
2,060
216
1,860
6,201
0
14,424
W
2,828
783
14
1,251
7,715
4,010
213
1,901
5,814
18,162
0
W
King Arthur
NiceNickel66867
King Arthur
8,555
1,899
0
2,498
9,364
6,887
258
4,301
5,063
4,357
39,639
W
6,253
808
546
1,440
6,000
1,958
196
3,016
2,984
31,195
0
W
Gilgamesh
xxMLG ASSASSINx
Gilgamesh
3,577
1,017
0
3,902
8,704
3,261
524
2,066
6,638
0
34,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
34,652
260
Minions Killed
298
0
Camps Cleared
0
1,092,860
Distance Traveled
1,212,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,407
534
39
3
0
229,746
0
L
Geb
7,685
640
47
4
0
238,768
0
L
Kukulkan
7,164
597
94
8
0
210,137
4
L
Pele
5,123
427
26
2
0
232,361
0
L
Morgan Le Fay
5,558
463
55
5
0
198,664
0
L
Apollo
4,877
406
38
3
0
212,930
1
W
Geb
5,762
480
35
3
0
217,654
0
W
King Arthur
8,916
743
93
8
0
247,685
1
W
Ra
6,485
540
58
5
0
264,183
2
W
Gilgamesh
7,082
590
73
6
0
253,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role