Player Matchup

Cthulhu
Cthulhu
PhoenixKnight
Cthulhu
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
11W - 18L
1,309 Elo+
Party 2
Hera
Hera
Stormcrane
Hera
Level 8
God Stats
3W - 4L
1,344 SR
Queue Stats
4W - 9L
1,211 Elo+
Party 2
Mulan
Mulan
orionsentinel
Mulan
Level 8
God Stats
4W - 8L
1,295 SR
Queue Stats
4W - 9L
1,211 Elo+
Party 2
Team Averages
Level 15
1,380 SR
1,244 Elo+

VS

Team Averages
Level 31
1,495 SR
1,309 Elo+
Morgan Le Fay
Morgan Le Fay
LegendSenseiS
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,158 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 1
Olorun
Olorun
MaryShazamJr
Olorun
Level 26
God Stats
1W - 3L
1,613 SR
Queue Stats
13W - 30L
1,335 Elo+
Solo
Sobek
Sobek
SHADOW FLAASHH
Sobek
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 7
6,855
686
3,432
6,078
5,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 2
7,784
778
7,612
3,514
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 7
6,604
660
3,297
4,951
3,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LegendSenseiS
Morgan Le Fay
9
1 / 4 / 0
6,045
605
6,798
7,483
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
0 / 2 / 1
5,856
586
3,851
3,624
1,283
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,049
605
1,060
8,683
7,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LegendSenseiS
Morgan Le Fay
1
4
0
0.25
L
Olorun
0
2
1
0.25
W
Cthulhu
1
1
7
4.5
L
0
3
0
0
W
7
0
2
8
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
11,709
14,543
Taken
19,790
10,314
Mitigated
11,317
2,662
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LegendSenseiS
Morgan Le Fay
6,798
93
0
1,028
7,483
2,696
0
3,975
3,508
14,189
0
L
Olorun
3,851
936
218
841
3,624
1,283
283
2,130
1,494
19,614
0
W
Cthulhu
3,432
484
0
470
6,078
5,222
240
4,669
1,014
17,545
0
L
1,060
93
0
1,831
8,683
7,338
0
5,187
3,496
7,866
0
W
7,612
2,182
29
611
3,514
1,313
996
3,036
332
30,588
0
W
3,297
605
286
1,266
4,951
3,779
35
3,477
1,214
0
7,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
17,950
110
Minions Killed
57
4
Camps Cleared
1
492,565
Distance Traveled
422,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,045
605
17
2
0
148,856
0
L
Olorun
5,856
586
31
3
1
123,865
4
W
Cthulhu
6,855
686
34
3
0
174,753
0
L
Sobek
6,049
605
9
1
0
149,804
0
W
Hera
7,784
778
65
7
3
164,189
1
W
Mulan
6,604
660
11
1
1
153,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role