Player Matchup

Fenrir
Fenrir
Dk2Dice
Fenrir
Level 69
God Stats
1W - 3L
1,162 SR
Queue Stats
449W - 677L
1,307 Elo+
Solo
Khepri
Khepri
SlayerKing5124
Khepri
Level 23
God Stats
2W - 0L
1,646 SR
Queue Stats
11W - 20L
1,170 Elo+
Party 1
Ah Puch
Ah Puch
person_for_life
Ah Puch
Level 18
God Stats
5W - 4L
1,357 SR
Queue Stats
6W - 11L
1,086 Elo+
Party 1
Team Averages
Level 37
1,388 SR
1,188 Elo+

VS

Team Averages
Level 74
1,310 SR
1,201 Elo+
Awilix
Awilix
Coldmutt
Awilix
Level 127
God Stats
4W - 10L
1,347 SR
Queue Stats
109W - 186L
1,207 Elo+
Solo
Baron Samedi
Baron Samedi
Dill Da Ripper
Baron Samedi
Level 89
God Stats
2W - 5L
1,330 SR
Queue Stats
21W - 29L
1,367 Elo+
Party 2
Artemis
Artemis
slyf1pwnsyou
Artemis
Level 7
God Stats
0W - 4L
1,254 SR
Queue Stats
0W - 4L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dk2Dice
Fenrir
15
6 / 9 / 9
11,969
665
8,074
19,440
8,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 19
12,035
669
7,300
19,503
29,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 5 / 8
14,829
824
26,929
18,292
8,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Coldmutt
Awilix
15
12 / 6 / 1
13,208
734
22,749
19,285
6,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Dill Da Ripper
Baron Samedi
16
4 / 9 / 9
12,399
689
17,613
16,145
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
slyf1pwnsyou
Artemis
12
0 / 8 / 2
9,435
524
3,854
14,745
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
22
Kills
16
16
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
Coldmutt
Awilix
12
6
1
2.08
L
Baron Samedi
Dill Da Ripper
Baron Samedi
4
9
9
0.94
W
Fenrir
Dk2Dice
Fenrir
6
9
9
1.17
W
1
2
19
5.25
W
15
5
8
3.8
L
Artemis
slyf1pwnsyou
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
44,216
57,235
Taken
50,175
45,761
Mitigated
17,373
14,076
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Coldmutt
Awilix
22,749
10,109
0
1,959
19,285
6,314
0
11,293
7,009
0
44,412
L
Baron Samedi
Dill Da Ripper
Baron Samedi
17,613
141
1,568
3,634
16,145
5,545
240
10,783
4,716
52,507
0
W
Fenrir
Dk2Dice
Fenrir
8,074
1,940
520
2,514
19,440
8,413
488
7,167
12,273
0
36,317
W
7,300
1,498
178
5,713
19,503
29,342
115
6,181
13,322
12,663
0
W
26,929
2,863
931
4,220
18,292
8,006
1,150
4,930
13,362
81,129
0
L
Artemis
slyf1pwnsyou
Artemis
3,854
2,371
0
2,756
14,745
5,514
1,310
10,196
3,714
0
11,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
35,042
181
Minions Killed
162
9
Camps Cleared
2
887,719
Distance Traveled
740,757
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,208
734
31
2
1
270,397
2
L
Baron Samedi
12,399
689
93
5
1
262,893
0
W
Fenrir
11,969
665
48
3
5
268,577
1
W
Khepri
12,035
669
10
1
0
327,303
0
W
Ah Puch
14,829
824
123
7
4
291,839
0
L
Artemis
9,435
524
38
2
0
207,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role