Player Matchup

Cthulhu
Cthulhu
KiteIt
Cthulhu
Level 15
God Stats
3W - 0L
1,446 SR
Queue Stats
3W - 1L
1,927 Elo+
Party 2
Charybdis
Charybdis
WarI0ck
Charybdis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 2
Sol
Sol
lax34bro
Sol
Level 75
God Stats
3W - 2L
1,455 SR
Queue Stats
31W - 34L
1,544 Elo+
Party 2
Team Averages
Level 44
1,467 SR
1,675 Elo+

VS

Team Averages
Level 56
1,516 SR
1,462 Elo+
Zeus
Zeus
Dracoluis
Zeus
Level 22
God Stats
23W - 14L
1,517 SR
Queue Stats
27W - 28L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
thelopesgoat
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,415 Elo+
Party 1
Rama
Rama
wolfgamerpro
Rama
Level 69
God Stats
5W - 5L
1,533 SR
Queue Stats
42W - 39L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiteIt
Cthulhu
15
3 / 1 / 11
10,502
808
11,276
15,752
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
WarI0ck
Charybdis
13
1 / 4 / 9
8,864
682
5,251
8,580
3,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 4
10,662
820
16,021
9,573
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 8 / 2
9,391
722
11,470
11,882
5,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
thelopesgoat
Amaterasu
12
2 / 3 / 5
8,550
658
5,722
16,826
8,830
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 5
8,585
660
9,033
10,670
4,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
2
0.75
W
Cthulhu
KiteIt
Cthulhu
3
1
11
8.5
W
Charybdis
WarI0ck
Charybdis
1
4
9
1.38
W
10
3
4
4
L
Amaterasu
thelopesgoat
Amaterasu
2
3
5
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
26,225
33,905
Taken
39,378
21,627
Mitigated
18,155
10,607
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,470
1,763
0
867
11,882
5,212
0
8,835
3,047
29,237
0
W
Cthulhu
KiteIt
Cthulhu
11,276
39
564
5,664
15,752
13,986
224
6,812
8,940
26,201
0
W
Charybdis
WarI0ck
Charybdis
5,251
2,585
0
513
8,580
3,256
417
2,252
6,328
0
23,184
W
16,021
4,710
0
3,866
9,573
4,385
2,372
2,772
6,801
49,116
4,095
L
Amaterasu
thelopesgoat
Amaterasu
5,722
850
0
5,662
16,826
8,830
0
9,588
7,238
0
17,901
L
9,033
5,504
0
1,532
10,670
4,113
415
8,136
2,534
0
35,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
26,526
161
Minions Killed
130
7
Camps Cleared
5
755,050
Distance Traveled
715,920
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,391
722
33
3
2
198,766
6
W
Cthulhu
10,502
808
38
3
1
292,062
1
W
Charybdis
8,864
682
38
3
0
209,918
1
W
Sol
10,662
820
85
7
6
253,070
3
L
Amaterasu
8,550
658
25
2
1
288,806
1
L
Rama
8,585
660
72
6
2
228,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role