Player Matchup

Anubis
Anubis
G0ldL0vesPP
Anubis
Level 22
God Stats
5W - 5L
1,475 SR
Queue Stats
53W - 47L
1,597 Elo+
Party 1
Bellona
Bellona
Xer00000000
Bellona
Level 17
God Stats
12W - 3L
1,698 SR
Queue Stats
25W - 16L
1,605 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 25
God Stats
52W - 62L
1,511 SR
Queue Stats
80W - 95L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
irjshL0vesPP
Nu Wa
Level 21
God Stats
1W - 2L
1,272 SR
Queue Stats
54W - 45L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
scalar-sake3
Ao Kuang
Level 28
God Stats
1W - 2L
1,246 SR
Queue Stats
161W - 151L
1,601 Elo+
Party 2
Team Averages
Level 23
1,441 SR
1,582 Elo+

VS

Team Averages
Level 15
1,554 SR
1,551 Elo+
Olorun
Olorun
ElYisu
Olorun
Level 6
God Stats
1W - 2L
1,685 SR
Queue Stats
2W - 6L
1,364 Elo+
Solo
Bellona
Bellona
Princ3_Of_FaLL
Bellona
Level 6
God Stats
0W - 1L
1,664 SR
Queue Stats
3W - 2L
1,659 Elo+
Solo
Neith
Neith
TutanPixulon
Neith
Level 6
God Stats
3W - 8L
1,635 SR
Queue Stats
12W - 16L
1,589 Elo+
Solo
Cabrakan
Cabrakan
eL-Chunion
Cabrakan
Level 28
God Stats
1W - 2L
1,536 SR
Queue Stats
183W - 123L
1,609 Elo+
Solo
Da Ji
Da Ji
ruby_code60
Da Ji
Level 27
God Stats
2W - 3L
1,251 SR
Queue Stats
143W - 172L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 0 / 2
6,830
621
3,758
3,041
1,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Xer00000000
Bellona
12
4 / 3 / 0
7,041
640
5,957
7,821
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
iStrelz
Izanami
11
7 / 3 / 3
7,185
653
4,879
5,707
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 10
6,652
605
5,803
4,321
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
scalar-sake3
Ao Kuang
11
7 / 1 / 5
7,146
650
4,577
5,601
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElYisu
Olorun
8
0 / 6 / 0
5,009
455
1,469
8,420
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,394
399
1,113
6,687
3,492
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 0
4,933
448
2,186
5,999
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
eL-Chunion
Cabrakan
10
3 / 2 / 1
6,105
555
3,181
6,833
5,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 6 / 1
6,657
605
4,403
9,088
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
7
8
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
ElYisu
Olorun
0
6
0
0
W
Anubis
5
0
2
6
L
0
4
0
0
L
1
5
0
0.2
W
Bellona
Xer00000000
Bellona
4
3
0
1.33
L
Cabrakan
eL-Chunion
Cabrakan
3
2
1
1.75
W
Izanami
iStrelz
Izanami
7
3
3
2.83
W
0
1
10
5
L
3
6
1
0.58
W
Ao Kuang
scalar-sake3
Ao Kuang
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
12,352
26,491
Taken
37,027
12,006
Mitigated
16,704
9,608
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ElYisu
Olorun
1,469
546
0
1,894
8,420
2,272
626
5,342
3,002
23,702
2,931
W
Anubis
3,758
134
0
2,119
3,041
1,261
190
708
2,333
35,966
0
L
1,113
150
0
475
6,687
3,492
0
2,615
3,890
0
16,001
L
2,186
868
0
717
5,999
1,871
0
1,728
4,175
0
18,576
W
Bellona
Xer00000000
Bellona
5,957
2,121
0
1,999
7,821
6,001
0
3,009
4,812
0
35,758
L
Cabrakan
eL-Chunion
Cabrakan
3,181
732
0
3,186
6,833
5,167
0
1,531
5,267
29,039
0
W
Izanami
iStrelz
Izanami
4,879
3,483
0
1,770
5,707
1,490
3,928
0
5,707
0
36,315
W
5,803
1,020
66
788
4,321
1,079
352
547
3,774
39,274
0
L
4,403
921
0
2,105
9,088
3,902
0
2,106
6,854
0
37,543
W
Ao Kuang
scalar-sake3
Ao Kuang
4,577
1,233
0
2,866
5,601
2,175
232
328
5,273
23,995
6,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
27,098
351
Minions Killed
265
0
Camps Cleared
0
1,003,192
Distance Traveled
931,391
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,009
455
60
5
0
169,294
0
W
Anubis
6,830
621
70
6
0
196,218
3
L
Bellona
4,394
399
26
2
0
211,936
0
L
Neith
4,933
448
40
4
0
166,288
0
W
Bellona
7,041
640
73
7
0
206,378
1
L
Cabrakan
6,105
555
68
6
0
176,359
2
W
Izanami
7,185
653
72
7
0
184,580
3
W
Nu Wa
6,652
605
74
7
0
195,756
1
L
Da Ji
6,657
605
71
6
0
207,514
4
W
Ao Kuang
7,146
650
62
6
0
220,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role