Player Matchup

Nemesis
Nemesis
SlippyTrousers
Nemesis
Level 19
God Stats
6W - 8L
1,153 SR
Queue Stats
136W - 182L
1,227 Elo+
Party 1
Hel
Hel
Sublime_Succubus
Hel
Level 69
God Stats
7W - 8L
1,452 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 3
Merlin
Merlin
Tykoone
Merlin
Level 82
God Stats
140W - 129L
1,545 SR
Queue Stats
584W - 643L
1,372 Elo+
Party 1
Cupid
Cupid
Ulrig_Stormborn
Cupid
Level 68
God Stats
9W - 10L
1,485 SR
Queue Stats
281W - 310L
1,372 Elo+
Party 1
Chaac
Chaac
jmfrancojr35
Chaac
Level 26
God Stats
11W - 12L
1,464 SR
Queue Stats
14W - 15L
1,440 Elo+
Party 3
Team Averages
Level 53
1,420 SR
1,354 Elo+

VS

Team Averages
Level 69
1,557 SR
1,359 Elo+
Jormungandr
Jormungandr
HDcrushing
Jormungandr
Level 67
God Stats
3W - 1L
1,619 SR
Queue Stats
51W - 52L
1,370 Elo+
Party 4
Anhur
Anhur
KenobiCampbell
Anhur
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 73L
1,368 Elo+
Party 4
Achilles
Achilles
Racc00nKing2493
Achilles
Level 43
God Stats
5W - 6L
1,574 SR
Queue Stats
211W - 237L
1,293 Elo+
Party 2
Scylla
Scylla
eva twistedd
Scylla
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
153W - 167L
1,393 Elo+
Party 2
Ravana
Ravana
lil gtg
Ravana
Level 156
God Stats
13W - 10L
1,593 SR
Queue Stats
368W - 465L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,630
424
3,169
14,205
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
7,380
410
1,425
11,035
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Tykoone
Merlin
14
3 / 6 / 1
8,254
459
7,566
9,151
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 0
7,996
444
7,016
16,943
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
8,191
455
6,749
14,290
9,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HDcrushing
Jormungandr
14
4 / 0 / 6
7,955
442
12,162
9,120
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 8
7,860
437
6,620
8,860
2,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Achilles
15
2 / 2 / 3
8,876
493
6,237
10,183
8,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
4 / 1 / 4
9,178
510
4,652
8,859
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
lil gtg
Ravana
20
13 / 0 / 4
11,687
649
13,384
6,887
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
23
23
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HDcrushing
Jormungandr
4
0
6
7
W
0
4
8
1
W
Achilles
2
2
3
1.75
L
0
3
2
0.33
L
0
4
2
0.25
L
Merlin
Tykoone
Merlin
3
6
1
0.58
L
2
5
0
0.4
W
Scylla
4
1
4
6
L
2
5
0
0.4
W
Ravana
lil gtg
Ravana
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
43,055
65,624
Taken
43,909
27,499
Mitigated
25,793
22,511
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HDcrushing
Jormungandr
12,162
3,426
142
2,986
9,120
7,799
26
2,210
6,910
38,881
0
W
6,620
4,056
0
2,192
8,860
2,858
854
1,775
7,085
0
38,301
W
Achilles
6,237
1,613
0
2,246
10,183
8,311
264
366
9,817
8,052
36,587
L
3,169
723
0
4,052
14,205
5,206
0
1,338
12,756
0
47,068
L
1,425
395
2,714
3,621
11,035
5,457
0
3,785
6,769
14,638
0
L
Merlin
Tykoone
Merlin
7,566
407
0
1,845
9,151
3,274
124
3,979
4,899
49,220
0
L
7,016
2,961
32
6,133
16,943
4,395
0
5,543
10,748
0
60,282
W
Scylla
4,652
1,040
0
868
8,859
3,043
762
3,507
5,352
43,291
0
L
6,749
3,255
0
4,114
14,290
9,167
980
1,739
12,517
0
44,686
W
Ravana
lil gtg
Ravana
13,384
4,360
0
3,834
6,887
3,782
750
1,133
5,754
0
96,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
45,556
412
Minions Killed
515
0
Camps Cleared
0
1,452,698
Distance Traveled
1,693,030
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,955
442
46
3
0
323,986
3
W
Anhur
7,860
437
86
5
0
292,575
1
W
Achilles
8,876
493
95
5
0
341,415
4
L
Nemesis
7,630
424
93
5
0
325,816
0
L
Hel
7,380
410
32
2
0
283,546
0
L
Merlin
8,254
459
78
4
0
248,869
1
L
Cupid
7,996
444
112
6
0
269,534
2
W
Scylla
9,178
510
99
6
0
325,039
4
L
Chaac
8,191
455
97
5
0
324,933
0
W
Ravana
11,687
649
189
11
0
410,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role