Player Matchup

Geb
Geb
PrimeTheDime99
Geb
Level 28
God Stats
6W - 6L
1,513 SR
Queue Stats
88W - 118L
1,310 Elo+
Party 2
Bacchus
Bacchus
Syphri
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 114L
1,290 Elo+
Party 2
Anubis
Anubis
blackbullet1224
Anubis
Level 69
God Stats
2W - 3L
1,404 SR
Queue Stats
20W - 20L
1,362 Elo+
Party 1
Vamana
Vamana
luvjoshhh
Vamana
Level 16
God Stats
2W - 2L
1,484 SR
Queue Stats
16W - 16L
1,352 Elo+
Party 1
Cupid
Cupid
theyhatechrissa
Cupid
Level 16
God Stats
3W - 6L
1,074 SR
Queue Stats
14W - 15L
1,301 Elo+
Party 1
Team Averages
Level 31
1,395 SR
1,323 Elo+

VS

Team Averages
Level 11
1,412 SR
1,231 Elo+
Fenrir
Fenrir
LOB Zetsu
Fenrir
Level 16
God Stats
1W - 6L
1,291 SR
Queue Stats
8W - 21L
1,306 Elo+
Solo
Chaac
Chaac
MMD ODIN
Chaac
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,248 Elo+
Party 3
Pele
Pele
TacticxIz
Pele
Level 14
God Stats
7W - 9L
1,416 SR
Queue Stats
17W - 20L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
VerbukZx10
Cthulhu
Level 6
God Stats
3W - 4L
1,352 SR
Queue Stats
5W - 10L
1,215 Elo+
Solo
Sun Wukong
Sun Wukong
jamesclemen2003
Sun Wukong
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,748
519
1,482
5,430
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Syphri
Bacchus
12
2 / 1 / 7
7,782
599
3,827
6,470
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
16 / 0 / 4
9,600
738
16,308
10,372
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
luvjoshhh
Vamana
11
5 / 3 / 4
7,259
558
6,969
11,346
6,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 2
7,854
604
3,426
5,284
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOB Zetsu
Fenrir
7
0 / 3 / 0
5,013
386
2,440
12,977
4,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
MMD ODIN
Chaac
10
3 / 6 / 1
6,423
494
6,888
11,221
4,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
8
0 / 6 / 0
5,212
401
3,048
8,669
2,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
VerbukZx10
Cthulhu
7
0 / 6 / 1
5,079
391
2,312
7,618
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jamesclemen2003
Sun Wukong
9
1 / 7 / 0
5,868
451
2,048
8,185
3,068
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
28
Kills
4
4
Deaths
28
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
LOB Zetsu
Fenrir
0
3
0
0
L
Chaac
MMD ODIN
Chaac
3
6
1
0.58
W
0
0
6
3
W
Bacchus
Syphri
Bacchus
2
1
7
5.5
L
Pele
0
6
0
0
L
Cthulhu
VerbukZx10
Cthulhu
0
6
1
0.08
W
16
0
4
18
L
Sun Wukong
jamesclemen2003
Sun Wukong
1
7
0
0.14
W
Vamana
luvjoshhh
Vamana
5
3
4
2.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
16,736
38,902
Taken
48,670
19,048
Mitigated
17,768
18,073
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
LOB Zetsu
Fenrir
2,440
792
30
1,972
12,977
4,803
0
3,514
9,463
0
16,406
L
Chaac
MMD ODIN
Chaac
6,888
2,205
0
1,913
11,221
4,793
665
4,238
6,983
0
26,476
W
1,482
284
0
696
5,430
3,068
1,889
210
5,186
13,167
0
W
Bacchus
Syphri
Bacchus
3,827
672
0
2,070
6,470
3,483
0
392
5,994
37,235
0
L
Pele
3,048
634
0
330
8,669
2,110
129
3,697
4,972
0
21,059
L
Cthulhu
VerbukZx10
Cthulhu
2,312
617
0
764
7,618
2,994
0
5,131
2,487
11,773
0
W
16,308
2,286
0
8,141
10,372
5,037
3,026
1,192
8,888
52,671
0
L
Sun Wukong
jamesclemen2003
Sun Wukong
2,048
864
0
483
8,185
3,068
915
5,037
3,148
0
19,756
W
Vamana
luvjoshhh
Vamana
6,969
3,995
0
3,677
11,346
6,030
1,585
108
11,238
0
23,558
W
3,426
1,965
646
2,843
5,284
1,430
2,319
0
5,284
0
40,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
27,595
294
Minions Killed
165
0
Camps Cleared
0
1,357,508
Distance Traveled
1,165,804
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,013
386
23
2
0
229,721
0
L
Chaac
6,423
494
45
3
0
260,941
0
W
Geb
6,748
519
18
1
0
280,334
0
W
Bacchus
7,782
599
76
6
0
296,195
0
L
Pele
5,212
401
37
3
0
241,243
2
L
Cthulhu
5,079
391
21
2
0
201,505
0
W
Anubis
9,600
738
86
7
0
239,367
2
L
Sun Wukong
5,868
451
39
3
0
232,394
1
W
Vamana
7,259
558
34
3
0
294,722
0
W
Cupid
7,854
604
80
6
0
246,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role