Player Matchup

King Arthur
King Arthur
CronoKnight
King Arthur
Level 28
God Stats
15W - 17L
1,544 SR
Queue Stats
39W - 56L
1,407 Elo+
Party 2
Ra
Ra
DemonWarrior666
Ra
Level 72
God Stats
2W - 5L
1,409 SR
Queue Stats
95W - 88L
1,447 Elo+
Party 2
Arachne
Arachne
LilTini
Arachne
Level 28
God Stats
9W - 9L
1,508 SR
Queue Stats
33W - 40L
1,440 Elo+
Party 2
Athena
Athena
MokaChan
Athena
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,458 Elo+
Party 2
Rama
Rama
Nilidien
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,445 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,439 Elo+

VS

Team Averages
Level 66
1,368 SR
1,522 Elo+
Sun Wukong
Sun Wukong
LilSamedi
Sun Wukong
Level 69
God Stats
1W - 0L
1,179 SR
Queue Stats
59W - 47L
1,532 Elo+
Party 3
Ymir
Ymir
NicRS
Ymir
Level 100
God Stats
2W - 0L
1,713 SR
Queue Stats
56W - 45L
1,493 Elo+
Party 1
Hel
Hel
VannahM
Hel
Level 25
God Stats
3W - 3L
1,120 SR
Queue Stats
70W - 66L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Waurgo
Tsukuyomi
Level 28
God Stats
4W - 5L
1,461 SR
Queue Stats
79W - 43L
1,589 Elo+
Party 3
Artemis
Artemis
link3500
Artemis
Level 108
God Stats
9W - 10L
1,367 SR
Queue Stats
115W - 87L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CronoKnight
King Arthur
18
10 / 7 / 5
13,382
496
19,793
32,364
37,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 8 / 5
11,666
432
16,327
17,742
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LilTini
Arachne
20
3 / 6 / 7
12,684
470
7,293
24,188
12,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MokaChan
Athena
18
2 / 9 / 13
12,751
472
15,085
46,526
57,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
16
4 / 13 / 2
11,361
421
16,877
23,110
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LilSamedi
Sun Wukong
20
4 / 5 / 13
14,289
529
21,246
26,984
28,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
NicRS
Ymir
17
4 / 6 / 19
13,889
514
12,690
30,882
39,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
17
2 / 7 / 14
12,382
459
12,801
17,483
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Waurgo
Tsukuyomi
20
8 / 4 / 14
15,098
559
18,482
17,815
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
link3500
Artemis
20
24 / 2 / 8
17,329
642
50,916
24,650
14,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
24
Kills
42
43
Deaths
24
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CronoKnight
King Arthur
10
7
5
1.79
L
5
8
5
0.94
W
Sun Wukong
LilSamedi
Sun Wukong
4
5
13
2.1
L
Arachne
LilTini
Arachne
3
6
7
1.08
L
Athena
MokaChan
Athena
2
9
13
0.94
W
Ymir
NicRS
Ymir
4
6
19
2.25
L
Rama
4
13
2
0.38
W
Hel
2
7
14
1.29
W
Tsukuyomi
Waurgo
Tsukuyomi
8
4
14
3.75
W
Artemis
link3500
Artemis
24
2
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,375
Damage
116,135
143,930
Taken
117,814
119,899
Mitigated
99,253
27,450
Healing
46,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CronoKnight
King Arthur
19,793
1,809
157
6,653
32,364
37,381
743
5,373
25,764
14,630
54,764
L
16,327
1,116
2,069
3,970
17,742
6,366
172
4,547
12,798
70,986
0
W
Sun Wukong
LilSamedi
Sun Wukong
21,246
3,351
0
7,098
26,984
28,090
408
8,419
18,565
12,758
79,446
L
Arachne
LilTini
Arachne
7,293
5,545
0
2,809
24,188
12,755
660
4,058
19,617
0
111,609
L
Athena
MokaChan
Athena
15,085
3,528
3,386
3,892
46,526
57,069
185
8,507
37,079
58,320
0
W
Ymir
NicRS
Ymir
12,690
1,941
0
3,883
30,882
39,996
186
7,430
23,452
42,585
0
L
Rama
16,877
14,784
0
4,514
23,110
6,328
2,454
5,018
18,010
0
57,844
W
Hel
12,801
2,747
5,909
8,201
17,483
8,561
875
7,536
9,947
54,456
0
W
Tsukuyomi
Waurgo
Tsukuyomi
18,482
4,902
0
5,533
17,815
8,485
1,342
6,281
11,534
0
115,605
W
Artemis
link3500
Artemis
50,916
35,663
0
15,814
24,650
14,121
10,256
8,290
16,360
0
181,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
72,987
518
Minions Killed
614
0
Camps Cleared
0
2,485,190
Distance Traveled
2,516,712
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,382
496
106
4
0
472,931
2
L
Ra
11,666
432
105
4
0
504,060
3
W
Sun Wukong
14,289
529
141
5
0
560,976
8
L
Arachne
12,684
470
153
6
0
614,781
4
L
Athena
12,751
472
74
3
0
484,773
9
W
Ymir
13,889
514
40
1
0
492,121
0
L
Rama
11,361
421
80
3
0
408,645
0
W
Hel
12,382
459
82
3
0
441,658
2
W
Tsukuyomi
15,098
559
154
6
0
576,157
8
W
Artemis
17,329
642
197
7
0
445,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role