Player Matchup

Fenrir
Fenrir
B9PriiMe
Fenrir
Level 15
God Stats
1W - 1L
1,792 SR
Queue Stats
7W - 9L
1,462 Elo+
Party 1
Anhur
Anhur
Jagjader
Anhur
Level 22
God Stats
2W - 2L
1,699 SR
Queue Stats
41W - 61L
1,426 Elo+
Solo
Bellona
Bellona
JustGoWithIt59
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1
Ares
Ares
SkipsMVP
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Party 1
Persephone
Persephone
animebuttsrock
Persephone
Level 14
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 7L
1,452 Elo+
Solo
Team Averages
Level 13
1,606 SR
1,395 Elo+

VS

Team Averages
Level 51
1,476 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Proloopedfish
Sun Wukong
Level 11
God Stats
6W - 4L
1,392 SR
Queue Stats
10W - 10L
1,344 Elo+
Party 2
Chronos
Chronos
ShadyStorms
Chronos
Level 29
God Stats
5W - 2L
1,498 SR
Queue Stats
97W - 76L
1,449 Elo+
Solo
Chang'e
Chang'e
WASDBeast
Chang'e
Level 28
God Stats
6W - 3L
1,489 SR
Queue Stats
134W - 149L
1,433 Elo+
Solo
Sylvanus
Sylvanus
ohGranzby
Sylvanus
Level 30
God Stats
5W - 4L
1,500 SR
Queue Stats
339W - 378L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B9PriiMe
Fenrir
11
4 / 4 / 1
7,385
568
4,949
9,603
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Jagjader
Anhur
9
0 / 1 / 0
5,442
419
1,305
6,129
3,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 3
6,790
522
5,911
8,741
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
8
0 / 4 / 1
5,486
422
5,262
10,123
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
animebuttsrock
Persephone
12
1 / 4 / 0
7,050
542
3,667
6,128
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 2 / 4
8,487
653
9,859
11,493
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Proloopedfish
Sun Wukong
13
4 / 2 / 1
8,031
618
6,354
11,470
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ShadyStorms
Chronos
11
1 / 1 / 3
6,645
511
4,391
8,403
2,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
WASDBeast
Chang'e
14
3 / 1 / 0
7,625
587
1,967
6,911
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ohGranzby
Sylvanus
10
1 / 0 / 4
5,864
451
2,380
6,709
3,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
19
18
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
4
6
L
Fenrir
B9PriiMe
Fenrir
4
4
1
1.13
L
Anhur
Jagjader
Anhur
0
1
0
0
L
1
5
3
0.5
W
Sun Wukong
Proloopedfish
Sun Wukong
4
2
1
2.25
W
Chronos
ShadyStorms
Chronos
1
1
3
2.5
L
Ares
0
4
1
0.13
W
Chang'e
WASDBeast
Chang'e
3
1
0
3
L
Persephone
animebuttsrock
Persephone
1
4
0
0.25
W
Sylvanus
ohGranzby
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
24,951
40,724
Taken
44,986
19,904
Mitigated
21,440
7,228
Healing
23,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,859
3,786
0
12,154
11,493
4,035
0
1,390
10,067
0
48,922
L
Fenrir
B9PriiMe
Fenrir
4,949
1,595
0
3,604
9,603
2,815
0
967
8,523
0
35,487
L
Anhur
Jagjader
Anhur
1,305
446
0
375
6,129
3,226
0
2,797
3,332
0
22,095
L
5,911
2,385
0
1,696
8,741
6,548
0
655
7,400
0
32,241
W
Sun Wukong
Proloopedfish
Sun Wukong
6,354
1,499
0
1,784
11,470
8,109
156
0
11,470
3,086
42,229
W
Chronos
ShadyStorms
Chronos
4,391
1,789
726
2,262
8,403
2,872
293
2,460
5,943
42,238
0
L
Ares
5,262
481
0
816
10,123
5,256
0
3,388
6,695
13,206
0
W
Chang'e
WASDBeast
Chang'e
1,967
175
70
2,958
6,911
2,482
0
2,957
3,802
40,294
0
L
Persephone
animebuttsrock
Persephone
3,667
519
0
737
6,128
2,059
0
1,549
4,419
34,675
0
W
Sylvanus
ohGranzby
Sylvanus
2,380
1,260
1,834
2,005
6,709
3,942
0
2,235
4,474
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
36,652
258
Minions Killed
369
0
Camps Cleared
0
1,231,287
Distance Traveled
1,274,643
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,487
653
83
6
0
293,584
0
L
Fenrir
7,385
568
72
6
0
262,137
3
L
Anhur
5,442
419
35
3
0
232,784
0
L
Bellona
6,790
522
70
5
0
262,198
0
W
Sun Wukong
8,031
618
98
8
0
279,762
2
W
Chronos
6,645
511
70
5
0
240,037
3
L
Ares
5,486
422
10
1
0
242,609
1
W
Chang'e
7,625
587
92
7
0
247,094
5
L
Persephone
7,050
542
71
5
0
231,559
2
W
Sylvanus
5,864
451
26
2
0
214,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role