Player Matchup

Gilgamesh
Gilgamesh
No_Drugs_On_Me
Gilgamesh
Level 27
God Stats
9W - 10L
1,495 SR
Queue Stats
85W - 74L
1,483 Elo+
Solo
Kukulkan
Kukulkan
SpidrGorilla
Kukulkan
Level 15
God Stats
2W - 3L
1,467 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 1
Neith
Neith
porcupiña
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,295 Elo+
Party 1
Geb
Geb
xMrsSmith04x
Geb
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 55L
1,378 Elo+
Solo
Fenrir
Fenrir
x_Magnanimous
Fenrir
Level 18
God Stats
4W - 3L
1,457 SR
Queue Stats
36W - 50L
1,457 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,416 Elo+

VS

Team Averages
Level 17
1,441 SR
1,420 Elo+
Eset
Eset
BYRNMAH
Eset
Level 29
God Stats
2W - 1L
1,685 SR
Queue Stats
58W - 68L
1,407 Elo+
Solo
Ymir
Ymir
Tio_Sam_1102
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 70L
1,286 Elo+
Solo
Yemoja
Yemoja
dodgingtoxicity
Yemoja
Level 4
God Stats
2W - 5L
1,208 SR
Queue Stats
34W - 25L
1,502 Elo+
Solo
Izanami
Izanami
marrano2710
Izanami
Level 30
God Stats
35W - 32L
1,525 SR
Queue Stats
101W - 95L
1,399 Elo+
Solo
Fenrir
Fenrir
sombra_errada
Fenrir
Level 18
God Stats
0W - 3L
1,285 SR
Queue Stats
15W - 10L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
No_Drugs_On_Me
Gilgamesh
15
2 / 2 / 0
9,187
510
6,120
10,139
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
SpidrGorilla
Kukulkan
13
2 / 2 / 10
8,420
468
7,690
7,832
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
4 / 3 / 7
8,270
459
6,010
8,493
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 8
8,665
481
9,992
17,956
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 1 / 3
11,156
620
10,270
11,657
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BYRNMAH
Eset
12
0 / 4 / 3
7,736
430
5,137
10,507
3,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 6 / 1
6,675
371
4,802
12,115
6,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 0 / 2
9,449
525
12,014
9,254
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
marrano2710
Izanami
13
0 / 6 / 0
8,054
447
4,517
8,525
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 5 / 0
8,482
471
5,620
15,167
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
9
10
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
BYRNMAH
Eset
0
4
3
0.38
W
Gilgamesh
No_Drugs_On_Me
Gilgamesh
2
2
0
1
W
Kukulkan
SpidrGorilla
Kukulkan
2
2
10
3.5
L
1
6
1
0.25
L
2
0
2
3
L
Izanami
marrano2710
Izanami
0
6
0
0
W
Neith
4
3
7
2.5
L
6
5
0
1.2
W
3
2
8
3.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
32,090
56,077
Taken
55,568
32,774
Mitigated
27,110
15,197
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
BYRNMAH
Eset
5,137
733
104
3,865
10,507
3,580
586
4,898
5,561
44,083
0
W
Gilgamesh
No_Drugs_On_Me
Gilgamesh
6,120
1,998
0
3,076
10,139
5,383
980
4,951
4,314
0
47,763
W
Kukulkan
SpidrGorilla
Kukulkan
7,690
343
0
0
7,832
2,663
300
4,324
3,417
38,306
0
L
4,802
1,704
0
582
12,115
6,833
72
6,666
5,449
15,338
0
L
12,014
1,484
297
4,360
9,254
9,010
0
665
7,990
57,284
0
L
Izanami
marrano2710
Izanami
4,517
3,030
0
661
8,525
2,321
2,518
2,000
6,525
0
48,035
W
Neith
6,010
2,520
0
732
8,493
3,227
562
4,007
4,347
0
24,188
L
5,620
2,436
0
2,784
15,167
5,366
210
3,453
11,668
0
39,514
W
9,992
2,011
0
4,699
17,956
16,541
98
6,689
11,047
30,444
0
W
10,270
1,827
0
6,690
11,657
4,960
2,380
1,980
9,555
0
90,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
40,396
376
Minions Killed
398
0
Camps Cleared
0
1,752,287
Distance Traveled
1,496,794
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,736
430
94
5
0
257,352
6
W
Gilgamesh
9,187
510
88
5
0
347,341
2
W
Kukulkan
8,420
468
72
4
0
370,062
0
L
Ymir
6,675
371
21
1
0
318,532
0
L
Yemoja
9,449
525
101
6
0
334,797
4
L
Izanami
8,054
447
105
6
0
248,028
1
W
Neith
8,270
459
46
3
0
319,778
0
L
Fenrir
8,482
471
77
4
0
338,085
2
W
Geb
8,665
481
22
1
0
354,471
2
W
Fenrir
11,156
620
148
8
0
360,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role