Player Matchup

Da Ji
Da Ji
Abs0light
Da Ji
Level 128
God Stats
2W - 2L
1,524 SR
Queue Stats
356W - 428L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
MisaelGN
Kuzenbo
Level 115
God Stats
1W - 3L
1,645 SR
Queue Stats
230W - 286L
1,529 Elo+
Solo
Neith
Neith
Prodigy1300
Neith
Level 45
God Stats
6W - 10L
1,424 SR
Queue Stats
138W - 171L
1,394 Elo+
Party 1
Team Averages
Level 96
1,531 SR
1,448 Elo+

VS

Team Averages
Level 92
1,509 SR
1,468 Elo+
Vulcan
Vulcan
ElLoboLocoo
Vulcan
Level 121
God Stats
11W - 10L
1,566 SR
Queue Stats
303W - 342L
1,494 Elo+
Solo
Danzaburou
Danzaburou
JERRYL1997
Danzaburou
Level 69
God Stats
8W - 7L
1,616 SR
Queue Stats
117W - 123L
1,409 Elo+
Party 2
Khepri
Khepri
Obeauso
Khepri
Level 86
God Stats
2W - 2L
1,345 SR
Queue Stats
121W - 141L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abs0light
Da Ji
11
2 / 6 / 0
8,012
616
8,832
10,661
3,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MisaelGN
Kuzenbo
11
0 / 3 / 0
7,806
600
9,180
16,476
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 1
7,410
570
5,803
9,800
2,512
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
7 / 0 / 6
9,481
729
15,022
7,526
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JERRYL1997
Danzaburou
13
5 / 1 / 6
9,524
733
8,656
8,126
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Obeauso
Khepri
13
1 / 1 / 10
9,307
716
6,638
14,933
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Abs0light
Da Ji
2
6
0
0.33
W
Vulcan
7
0
6
10
W
Danzaburou
JERRYL1997
Danzaburou
5
1
6
8
L
Kuzenbo
MisaelGN
Kuzenbo
0
3
0
0
W
Khepri
Obeauso
Khepri
1
1
10
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
30,316
36,937
Taken
30,585
22,249
Mitigated
24,894
4,485
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Abs0light
Da Ji
8,832
1,884
0
125
10,661
3,453
0
6,279
4,110
0
27,911
W
Vulcan
15,022
3,273
0
1,500
7,526
3,439
165
3,264
4,262
43,693
0
W
Danzaburou
JERRYL1997
Danzaburou
8,656
5,764
0
2,307
8,126
3,329
1,850
1,899
6,227
0
29,555
L
Kuzenbo
MisaelGN
Kuzenbo
9,180
2,179
0
2,127
16,476
16,284
0
9,306
6,819
32,657
0
W
Khepri
Obeauso
Khepri
6,638
756
0
3,190
14,933
18,126
67
4,274
10,659
17,714
0
L
5,803
2,861
0
2,233
9,800
2,512
0
6,274
3,348
0
23,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
28,312
138
Minions Killed
156
6
Camps Cleared
6
621,341
Distance Traveled
708,290
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,012
616
35
3
4
205,326
3
W
Vulcan
9,481
729
83
6
5
262,719
3
W
Danzaburou
9,524
733
46
4
1
206,977
2
L
Kuzenbo
7,806
600
45
3
2
206,509
3
W
Khepri
9,307
716
27
2
0
238,594
2
L
Neith
7,410
570
58
4
0
209,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role