Player Matchup

Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Erick9029
Bellona
Level 15
God Stats
3W - 4L
1,449 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 2
Fenrir
Fenrir
Frosty_Dog62
Fenrir
Level 29
God Stats
54W - 39L
1,596 SR
Queue Stats
87W - 64L
1,549 Elo+
Party 3
Artemis
Artemis
GoldenPant23
Artemis
Level 127
God Stats
1W - 1L
1,591 SR
Queue Stats
107W - 103L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Sir_Charles05
Zhong Kui
Level 86
God Stats
15W - 7L
1,644 SR
Queue Stats
470W - 407L
1,575 Elo+
Party 3
Team Averages
Level 63
1,556 SR
1,502 Elo+

VS

Team Averages
Level 49
1,567 SR
1,508 Elo+
Terra
Terra
Bricks LaFlare
Terra
Level 26
God Stats
2W - 2L
1,773 SR
Queue Stats
8W - 10L
1,498 Elo+
Party 1
Bastet
Bastet
Heroshiba
Bastet
Level 17
God Stats
7W - 8L
1,488 SR
Queue Stats
31W - 25L
1,522 Elo+
Party 1
Sol
Sol
VanillaGuapo
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 103L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
krod562
Hou Yi
Level 49
God Stats
4W - 1L
1,570 SR
Queue Stats
102W - 91L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
sliptl
Xing Tian
Level 42
God Stats
5W - 8L
1,505 SR
Queue Stats
71W - 69L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 0 / 2
8,339
834
9,051
5,759
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Erick9029
Bellona
11
1 / 0 / 4
6,594
659
5,004
3,679
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
2 / 3 / 2
6,126
613
2,563
7,405
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Artemis
GoldenPant23
Artemis
10
6 / 1 / 5
6,669
667
3,682
3,294
905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Sir_Charles05
Zhong Kui
12
2 / 0 / 2
7,325
733
3,750
7,189
4,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,153
415
243
5,699
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Heroshiba
Bastet
7
0 / 3 / 2
4,883
488
2,926
5,696
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,455
546
5,081
7,021
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
krod562
Hou Yi
7
1 / 6 / 0
4,803
480
1,240
6,612
1,764
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
sliptl
Xing Tian
7
0 / 4 / 1
4,924
492
1,133
6,329
2,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
2
9
L
0
3
1
0.17
W
Bellona
Erick9029
Bellona
1
0
4
3
W
Fenrir
2
3
2
1
W
Artemis
GoldenPant23
Artemis
6
1
5
8.5
L
Bastet
Heroshiba
Bastet
0
3
2
0.33
W
Zhong Kui
Sir_Charles05
Zhong Kui
2
0
2
3
L
2
3
0
0.67
L
Hou Yi
krod562
Hou Yi
1
6
0
0.17
L
Xing Tian
sliptl
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
10,623
27,326
Taken
31,357
11,397
Mitigated
9,748
14,632
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,051
4,463
0
3,727
5,759
1,444
652
930
4,829
60,151
0
L
243
83
34
824
5,699
1,799
0
0
5,699
3,392
0
W
Bellona
Erick9029
Bellona
5,004
1,998
0
1,876
3,679
1,988
261
1,465
2,214
0
29,010
W
Fenrir
2,563
296
0
2,508
7,405
2,271
0
876
6,529
0
29,290
W
Artemis
GoldenPant23
Artemis
3,682
2,058
0
603
3,294
905
266
524
2,770
0
20,890
L
Bastet
Heroshiba
Bastet
2,926
1,164
0
2,156
5,696
1,394
0
364
5,332
0
18,432
W
Zhong Kui
Sir_Charles05
Zhong Kui
3,750
465
0
5,918
7,189
4,789
672
2,163
5,026
46,827
0
L
5,081
1,766
0
1,909
7,021
2,134
0
3,386
3,635
26,160
3,518
L
Hou Yi
krod562
Hou Yi
1,240
647
0
426
6,612
1,764
0
5,156
1,456
0
14,822
L
Xing Tian
sliptl
Xing Tian
1,133
172
547
584
6,329
2,657
0
3,895
2,434
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
24,218
383
Minions Killed
171
0
Camps Cleared
0
1,053,016
Distance Traveled
908,638
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,339
834
108
11
0
197,402
1
L
Terra
4,153
415
4
0
0
145,564
0
W
Bellona
6,594
659
71
7
0
234,485
0
W
Fenrir
6,126
613
64
6
0
207,931
0
W
Artemis
6,669
667
27
3
0
209,093
1
L
Bastet
4,883
488
46
5
0
189,971
1
W
Zhong Kui
7,325
733
113
11
0
204,105
0
L
Sol
5,455
546
62
6
0
178,598
3
L
Hou Yi
4,803
480
35
4
0
188,599
3
L
Xing Tian
4,924
492
24
2
0
205,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role