Player Matchup

Nox
Nox
DTB_LS3J
Nox
Level 28
God Stats
2W - 1L
1,416 SR
Queue Stats
100W - 137L
1,349 Elo+
Solo
Izanami
Izanami
Matteoi27
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,275 Elo+
Solo
Guan Yu
Guan Yu
W4RU_AkaShyy
Guan Yu
Level 13
God Stats
6W - 6L
1,282 SR
Queue Stats
72W - 111L
1,267 Elo+
Solo
Team Averages
Level 19
1,399 SR
1,297 Elo+

VS

Team Averages
Level 39
1,425 SR
1,217 Elo+
Gilgamesh
Gilgamesh
HarietThugma
Gilgamesh
Level 17
God Stats
0W - 4L
1,514 SR
Queue Stats
22W - 36L
1,194 Elo+
Party 1
Kali
Kali
XboxWebSupport
Kali
Level 88
God Stats
0W - 2L
1,261 SR
Queue Stats
23W - 38L
1,210 Elo+
Party 1
Nu Wa
Nu Wa
moschii
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
12,927
680
14,375
10,854
5,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Matteoi27
Izanami
17
10 / 0 / 10
13,786
726
23,791
15,889
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
W4RU_AkaShyy
Guan Yu
15
2 / 3 / 16
11,827
622
6,156
14,898
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarietThugma
Gilgamesh
13
1 / 8 / 2
10,243
539
7,824
16,513
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 1
11,310
595
12,531
19,992
7,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
moschii
Nu Wa
14
0 / 8 / 0
9,533
502
10,912
16,098
5,443
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
4
4
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
Gilgamesh
HarietThugma
Gilgamesh
1
8
2
0.25
W
Izanami
Matteoi27
Izanami
10
0
10
15
W
Guan Yu
W4RU_AkaShyy
Guan Yu
2
3
16
3.33
L
3
5
1
0.7
L
Nu Wa
moschii
Nu Wa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
31,267
41,641
Taken
52,603
27,842
Mitigated
24,783
17,256
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,375
771
950
2,913
10,854
5,015
658
3,018
7,836
46,452
0
L
Gilgamesh
HarietThugma
Gilgamesh
7,824
2,147
0
333
16,513
11,404
0
5,503
10,667
0
22,685
W
Izanami
Matteoi27
Izanami
23,791
15,609
758
5,777
15,889
5,989
1,237
5,623
10,266
0
91,020
W
Guan Yu
W4RU_AkaShyy
Guan Yu
6,156
1,037
2,438
4,420
14,898
16,838
349
3,028
11,870
0
26,600
L
12,531
4,781
234
4,551
19,992
7,936
0
5,353
14,447
0
36,274
L
Nu Wa
moschii
Nu Wa
10,912
3,131
137
1,440
16,098
5,443
0
4,189
11,830
36,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
31,086
262
Minions Killed
126
11
Camps Cleared
4
1,038,624
Distance Traveled
888,651
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,927
680
72
4
2
342,750
1
L
Gilgamesh
10,243
539
30
2
1
308,226
1
W
Izanami
13,786
726
155
8
5
324,098
3
W
Guan Yu
11,827
622
35
2
4
371,776
0
L
Kali
11,310
595
46
2
2
324,865
2
L
Nu Wa
9,533
502
50
3
1
255,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role