Player Matchup

Eset
Eset
Silver IV
SIMPLE MONKEY 1
Eset
Silver IV
Level 69
God Stats
1W - 0L
1,806 SR
Queue Stats
79W - 104L
611 MMR
Party 1
Ymir
Ymir
Gold V
SIMPLE WOLF 6
Ymir
Gold V
Level 119
God Stats
4W - 2L
1,463 SR
Queue Stats
61W - 76L
1,204 MMR
Party 1
Fenrir
Fenrir
Silver IV
allan_42_victory
Fenrir
Silver IV
Level 69
God Stats
3W - 7L
1,311 SR
Queue Stats
52W - 95L
908 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,527 SR
908 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,416 SR
876 MMR
Agni
Agni
Bronze II
DazedNebula9506
Agni
Bronze II
Level 58
God Stats
3W - 4L
1,382 SR
Queue Stats
14W - 25L
699 MMR
Solo
King Arthur
King Arthur
Silver I
GodSpeedPR-
King Arthur
Silver I
Level 84
God Stats
3W - 9L
1,396 SR
Queue Stats
166W - 164L
939 MMR
Solo
Ne Zha
Ne Zha
Silver II
Sailor2Soldier
Ne Zha
Silver II
Level 151
God Stats
0W - 1L
1,469 SR
Queue Stats
14W - 24L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,718
611
6,091
6,177
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
7,562
687
3,647
13,173
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 1
7,347
668
2,793
8,808
5,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesZeusMedusaOdinGilgamesh

VS

Bans
AresScyllaCupidVulcanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,952
632
7,961
4,909
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GodSpeedPR-
King Arthur
10
0 / 1 / 2
6,582
598
4,865
7,685
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 1
7,004
637
7,252
5,645
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
King Arthur
GodSpeedPR-
King Arthur
0
1
2
1
W
0
0
4
2
W
1
1
3
2.5
L
1
2
1
0.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
20,078
28,158
Taken
18,239
18,749
Mitigated
9,941
6,630
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
477
66
1,508
4,909
1,678
0
2,960
1,949
23,765
0
L
King Arthur
GodSpeedPR-
King Arthur
4,865
119
0
1,780
7,685
5,262
0
3,582
4,103
0
15,461
W
6,091
273
816
1,089
6,177
2,391
336
2,084
3,704
23,366
0
W
3,647
257
1,040
2,633
13,173
11,071
156
2,988
9,086
17,207
0
L
7,252
1,132
0
914
5,645
3,001
0
3,476
2,169
0
21,981
W
2,793
386
0
1,052
8,808
5,287
0
2,439
5,654
0
12,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,627
Gold Earned
20,538
109
Minions Killed
108
4
Camps Cleared
6
630,864
Distance Traveled
662,499
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,952
632
52
5
3
213,346
0
L
King Arthur
6,582
598
25
2
3
220,799
3
W
Eset
6,718
611
55
5
2
202,767
3
W
Ymir
7,562
687
30
3
0
195,476
4
L
Ne Zha
7,004
637
31
3
0
228,354
6
W
Fenrir
7,347
668
24
2
2
232,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role