Player Matchup

Ares
Ares
Beara94
Ares
Level 26
God Stats
0W - 1L
1,628 SR
Queue Stats
18W - 29L
1,370 Elo+
Party 1
King Arthur
King Arthur
Evolved_Clutch
King Arthur
Level 94
God Stats
1W - 4L
1,185 SR
Queue Stats
284W - 244L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Niakoshi
Baron Samedi
Level 16
God Stats
1W - 5L
1,302 SR
Queue Stats
28W - 46L
1,318 Elo+
Party 2
Zeus
Zeus
Wii_Man666
Zeus
Level 100
God Stats
1W - 1L
1,783 SR
Queue Stats
20W - 36L
1,344 Elo+
Party 1
Skadi
Skadi
cinnabunuwu
Skadi
Level 67
God Stats
87W - 78L
1,519 SR
Queue Stats
484W - 556L
1,431 Elo+
Party 2
Team Averages
Level 61
1,483 SR
1,390 Elo+

VS

Team Averages
Level 108
1,571 SR
1,544 Elo+
Osiris
Osiris
BubbaSheperd
Osiris
Level 141
God Stats
2W - 4L
1,556 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 3
Neith
Neith
DirtyNikki
Neith
Level 68
God Stats
10W - 11L
1,405 SR
Queue Stats
63W - 74L
1,386 Elo+
Solo
Agni
Agni
Jagni2667
Agni
Level 141
God Stats
2W - 0L
1,774 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 3
Bacchus
Bacchus
MrMerrill19
Bacchus
Level 28
God Stats
8W - 3L
1,580 SR
Queue Stats
20W - 13L
1,568 Elo+
Party 3
Thor
Thor
TheLordSylveon
Thor
Level 160
God Stats
2W - 1L
1,540 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beara94
Ares
16
2 / 2 / 8
10,372
1,037
9,121
18,864
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Evolved_Clutch
King Arthur
16
2 / 6 / 6
9,747
975
8,475
19,793
18,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Niakoshi
Baron Samedi
16
0 / 13 / 8
9,024
902
4,099
19,935
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 4
9,708
971
11,786
13,196
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 6
10,245
1,025
11,086
16,948
5,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

93

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 3 / 22
10,086
1,009
11,412
14,025
14,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
17
5 / 1 / 18
10,666
1,067
14,023
7,777
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
19
15 / 1 / 16
13,068
1,307
31,092
8,542
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MrMerrill19
Bacchus
18
2 / 1 / 20
10,077
1,008
7,270
9,174
11,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 4 / 16
11,749
1,175
19,638
11,163
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
10
Kills
36
36
Deaths
10
32
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ares
Beara94
Ares
2
2
8
3
W
Osiris
2
3
22
4.33
W
Neith
5
1
18
14
L
King Arthur
Evolved_Clutch
King Arthur
2
6
6
0.83
W
Agni
15
1
16
23
W
Bacchus
MrMerrill19
Bacchus
2
1
20
12
L
Baron Samedi
Niakoshi
Baron Samedi
0
13
8
0.31
W
12
4
16
5
L
3
8
4
0.63
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
83,435
88,736
Taken
50,681
57,032
Mitigated
38,762
3,440
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Beara94
Ares
9,121
148
0
787
18,864
21,257
0
7,894
10,578
25,793
0
W
Osiris
11,412
4,900
0
0
14,025
14,302
0
6,626
7,363
0
21,487
W
Neith
14,023
6,844
0
2,132
7,777
3,795
0
4,516
3,261
0
38,811
L
King Arthur
Evolved_Clutch
King Arthur
8,475
396
0
0
19,793
18,687
0
8,052
11,332
2,152
18,649
W
Agni
31,092
1,524
0
1,661
8,542
3,737
0
5,037
3,505
52,947
0
W
Bacchus
MrMerrill19
Bacchus
7,270
977
0
0
9,174
11,871
0
5,168
4,006
16,674
0
L
Baron Samedi
Niakoshi
Baron Samedi
4,099
907
275
772
19,935
7,834
0
7,762
11,890
11,799
0
W
19,638
5,429
0
170
11,163
5,057
0
4,522
6,641
0
26,094
L
11,786
1,477
351
768
13,196
4,144
0
6,485
6,450
30,804
0
L
11,086
5,379
0
487
16,948
5,110
0
6,462
10,124
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
55,646
152
Minions Killed
176
3
Camps Cleared
3
848,820
Distance Traveled
945,444
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,372
1,037
28
3
0
192,885
1
W
Osiris
10,086
1,009
26
3
0
182,857
5
W
Neith
10,666
1,067
53
5
2
164,704
0
L
King Arthur
9,747
975
26
3
1
193,827
0
W
Agni
13,068
1,307
64
6
1
208,148
0
W
Bacchus
10,077
1,008
17
2
0
210,023
2
L
Baron Samedi
9,024
902
11
1
0
131,302
1
W
Thor
11,749
1,175
16
2
0
179,712
0
L
Zeus
9,708
971
58
6
1
155,950
2
L
Skadi
10,245
1,025
29
3
1
174,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role