Player Matchup

Awilix
Awilix
BCatastrophic
Awilix
Level 84
God Stats
13W - 17L
1,438 SR
Queue Stats
150W - 134L
1,514 Elo+
Solo
Artio
Artio
DearManx3
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 179L
1,493 Elo+
Solo
Raijin
Raijin
OverlordJash
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,529 Elo+
Solo
Hercules
Hercules
Squanchy Moto
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,354 Elo+
Party 1
Medusa
Medusa
TsG x Azborn
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 1
Team Averages
Level 72
1,488 SR
1,436 Elo+

VS

Team Averages
Level 84
1,546 SR
1,514 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AkA_SideWays
Erlang Shen
Level 61
God Stats
22W - 20L
1,573 SR
Queue Stats
136W - 159L
1,507 Elo+
Party 2
Chang'e
Chang'e
Misschelle1085
Chang'e
Level 69
God Stats
81W - 82L
1,476 SR
Queue Stats
882W - 628L
1,501 Elo+
Party 2
Geb
Geb
Snakenoman
Geb
Level 126
God Stats
125W - 105L
1,611 SR
Queue Stats
303W - 313L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Twilit1999
Guan Yu
Level 22
God Stats
71W - 56L
1,569 SR
Queue Stats
81W - 63L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,539
1,090
5,787
9,666
3,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
DearManx3
Artio
12
1 / 0 / 1
7,220
1,203
1,829
9,141
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
12
0 / 0 / 2
6,435
1,073
8,369
4,117
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Squanchy Moto
Hercules
11
0 / 2 / 1
6,046
1,008
991
5,106
2,924
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
0 / 5 / 1
6,066
1,011
2,715
7,180
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

276

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 1 / 12
7,071
1,179
10,895
5,032
2,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
AkA_SideWays
Erlang Shen
13
3 / 0 / 7
7,238
1,206
3,457
4,440
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 9
7,402
1,234
7,824
3,420
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 9
7,210
1,202
7,251
8,186
7,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Twilit1999
Guan Yu
13
5 / 0 / 3
7,552
1,259
2,260
2,676
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
13
13
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
12
6
W
Erlang Shen
AkA_SideWays
Erlang Shen
3
0
7
6.5
L
1
6
0
0.17
L
Artio
DearManx3
Artio
1
0
1
1.5
W
3
0
9
7.5
L
Raijin
0
0
2
1
W
2
1
9
6.5
L
Hercules
Squanchy Moto
Hercules
0
2
1
0.25
L
Medusa
0
5
1
0.1
W
Guan Yu
Twilit1999
Guan Yu
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
31,687
35,210
Taken
23,754
19,799
Mitigated
17,058
2,358
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,895
2,412
0
896
5,032
2,065
0
1,947
3,085
0
23,473
W
Erlang Shen
AkA_SideWays
Erlang Shen
3,457
1,233
0
1,103
4,440
3,612
0
1,843
2,597
0
10,353
L
5,787
2,387
0
65
9,666
3,523
0
4,227
5,369
0
16,479
L
Artio
DearManx3
Artio
1,829
616
25
1,276
9,141
9,339
0
3,320
5,669
12,495
0
W
7,824
302
1,962
1,338
3,420
1,167
0
1,469
1,951
27,480
0
L
Raijin
8,369
596
54
240
4,117
1,406
0
1,822
2,295
27,348
0
W
7,251
851
171
533
8,186
7,808
0
3,530
4,656
18,539
0
L
Hercules
Squanchy Moto
Hercules
991
266
0
698
5,106
2,924
0
2,328
2,739
0
6,297
L
Medusa
2,715
1,125
0
0
7,180
2,607
0
3,378
3,760
0
7,145
W
Guan Yu
Twilit1999
Guan Yu
2,260
271
1,870
896
2,676
2,406
0
1,409
1,267
0
4,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
36,473
121
Minions Killed
124
4
Camps Cleared
8
572,864
Distance Traveled
733,476
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,071
1,179
35
6
3
146,088
0
W
Erlang Shen
7,238
1,206
12
2
1
143,713
0
L
Awilix
6,539
1,090
32
5
1
130,987
1
L
Artio
7,220
1,203
17
3
0
144,106
3
W
Chang'e
7,402
1,234
38
6
0
137,214
4
L
Raijin
6,435
1,073
48
8
0
118,756
0
W
Geb
7,210
1,202
28
5
2
150,099
0
L
Hercules
6,046
1,008
19
3
2
91,003
0
L
Medusa
6,066
1,011
5
1
1
88,012
0
W
Guan Yu
7,552
1,259
11
2
2
156,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role