Player Matchup

Nike
Nike
DoughNuhh
Nike
Level 18
God Stats
5W - 4L
1,570 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lyxik
Morgan Le Fay
Level 96
God Stats
5W - 2L
1,732 SR
Queue Stats
34W - 33L
1,506 Elo+
Party 2
Bakasura
Bakasura
The Qunari
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 2
Team Averages
Level 60
1,601 SR
1,554 Elo+

VS

Team Averages
Level 50
1,357 SR
1,372 Elo+
Olorun
Olorun
Blirish88
Olorun
Level 109
God Stats
4W - 4L
1,323 SR
Queue Stats
53W - 77L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KaMaRoW
Kumbhakarna
Level 23
God Stats
9W - 13L
1,247 SR
Queue Stats
32W - 48L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
p1GGn
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 4 / 15
13,172
627
16,257
19,055
21,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Lyxik
Morgan Le Fay
17
11 / 5 / 7
14,014
667
28,119
17,248
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
The Qunari
Bakasura
16
4 / 7 / 12
13,008
619
9,808
19,874
7,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blirish88
Olorun
18
8 / 3 / 6
14,083
671
20,030
19,240
8,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
KaMaRoW
Kumbhakarna
17
4 / 6 / 12
14,889
709
10,363
30,890
30,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
p1GGn
Hun Batz
14
4 / 11 / 5
12,913
615
14,458
17,165
7,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
19
Kills
16
16
Deaths
20
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Blirish88
Olorun
8
3
6
3.67
L
Nike
4
4
15
2.88
W
Kumbhakarna
KaMaRoW
Kumbhakarna
4
6
12
1.67
L
Morgan Le Fay
Lyxik
Morgan Le Fay
11
5
7
2.9
L
Bakasura
The Qunari
Bakasura
4
7
12
1.43
W
Hun Batz
p1GGn
Hun Batz
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
44,851
56,177
Taken
67,295
36,086
Mitigated
46,750
14,744
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Blirish88
Olorun
20,030
7,921
2,706
7,793
19,240
8,810
2,524
12,555
5,585
64,338
0
L
Nike
16,257
1,362
0
2,632
19,055
21,343
220
11,635
6,990
9,886
23,503
W
Kumbhakarna
KaMaRoW
Kumbhakarna
10,363
1,832
715
5,573
30,890
30,794
397
9,689
18,133
22,992
0
L
Morgan Le Fay
Lyxik
Morgan Le Fay
28,119
2,857
593
5,509
17,248
6,767
312
7,976
9,012
66,775
0
L
Bakasura
The Qunari
Bakasura
9,808
6,378
0
6,010
19,874
7,976
1,474
10,910
8,524
0
30,579
W
Hun Batz
p1GGn
Hun Batz
14,458
3,062
48
1,219
17,165
7,146
0
9,169
7,325
0
34,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
41,885
162
Minions Killed
153
8
Camps Cleared
7
1,017,879
Distance Traveled
1,001,670
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,083
671
85
4
4
355,682
0
L
Nike
13,172
627
43
2
1
343,778
1
W
Kumbhakarna
14,889
709
23
1
2
367,273
3
L
Morgan Le Fay
14,014
667
66
3
1
341,688
2
L
Bakasura
13,008
619
53
3
6
332,413
0
W
Hun Batz
12,913
615
45
2
1
278,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role