Player Matchup

Gilgamesh
Gilgamesh
LcAnimosity
Gilgamesh
Level 32
God Stats
4W - 3L
1,580 SR
Queue Stats
86W - 106L
1,379 Elo+
Solo
Scylla
Scylla
Omq_ItsCream
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,485 Elo+
Party 3
Jing Wei
Jing Wei
VampireHeart112
Jing Wei
Level 33
God Stats
0W - 2L
1,621 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 2
Ymir
Ymir
giantbutt69
Ymir
Level 37
God Stats
0W - 6L
1,125 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 2
Thanatos
Thanatos
young_Asian_boy2
Thanatos
Level 50
God Stats
7W - 11L
1,202 SR
Queue Stats
182W - 227L
1,383 Elo+
Party 3
Team Averages
Level 36
1,405 SR
1,306 Elo+

VS

Team Averages
Level 43
1,578 SR
1,407 Elo+
Ares
Ares
DragonKingMagnus
Ares
Level 47
God Stats
3W - 1L
1,436 SR
Queue Stats
78W - 88L
1,451 Elo+
Solo
Ra
Ra
GirthyStork
Ra
Level 32
God Stats
2W - 1L
1,698 SR
Queue Stats
142W - 156L
1,352 Elo+
Solo
Cliodhna
Cliodhna
Ryujin_X10
Cliodhna
Level 59
God Stats
1W - 2L
1,880 SR
Queue Stats
237W - 230L
1,427 Elo+
Party 1
Achilles
Achilles
Shinobi_jose
Achilles
Level 29
God Stats
10W - 19L
1,429 SR
Queue Stats
129W - 166L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Yandhi_1
Danzaburou
Level 47
God Stats
3W - 4L
1,446 SR
Queue Stats
214W - 250L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LcAnimosity
Gilgamesh
2
0 / 2 / 0
4,331
309
863
2,199
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
1 / 5 / 1
6,361
454
3,870
8,368
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
11
2 / 2 / 0
6,307
451
2,271
7,424
983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,724
409
4,302
7,805
5,795
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 7 / 1
6,491
464
5,799
11,985
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,749
482
4,110
6,631
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 4
7,281
520
2,778
6,802
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Ryujin_X10
Cliodhna
15
8 / 1 / 3
8,855
633
7,632
8,920
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shinobi_jose
Achilles
12
6 / 0 / 1
7,481
534
5,137
7,519
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Yandhi_1
Danzaburou
13
2 / 2 / 3
7,228
516
6,440
8,714
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
19
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
1
1
4
3
L
Gilgamesh
LcAnimosity
Gilgamesh
0
2
0
0
L
Scylla
1
5
1
0.3
W
Cliodhna
Ryujin_X10
Cliodhna
8
1
3
9.5
W
Achilles
Shinobi_jose
Achilles
6
0
1
6.5
L
Jing Wei
2
2
0
1
W
Danzaburou
Yandhi_1
Danzaburou
2
2
3
1.75
L
0
3
2
0.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
26,097
37,781
Taken
38,586
12,528
Mitigated
16,506
10,473
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,110
257
0
1,604
6,631
4,276
296
2,128
4,457
22,765
0
W
2,778
196
208
2,081
6,802
2,035
408
2,229
4,359
40,547
0
L
Gilgamesh
LcAnimosity
Gilgamesh
863
438
0
326
2,199
875
0
0
2,103
0
2,574
L
Scylla
3,870
513
0
1,495
8,368
1,894
0
1,998
6,127
28,936
0
W
Cliodhna
Ryujin_X10
Cliodhna
7,632
1,006
0
4,615
8,920
3,147
39
606
8,296
0
58,988
W
Achilles
Shinobi_jose
Achilles
5,137
2,216
0
1,631
7,519
4,199
666
2,023
5,464
2,557
34,604
L
Jing Wei
2,271
1,424
325
1,491
7,424
983
0
956
6,428
0
23,369
W
Danzaburou
Yandhi_1
Danzaburou
6,440
3,143
0
2,810
8,714
2,849
356
876
7,838
0
52,701
L
4,302
1,366
0
500
7,805
5,795
100
1,975
5,682
21,986
0
L
5,799
1,976
0
6,336
11,985
2,981
0
1,855
9,881
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
37,594
209
Minions Killed
420
0
Camps Cleared
0
1,099,700
Distance Traveled
1,413,522
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,749
482
52
4
0
262,203
9
W
Ra
7,281
520
90
6
0
267,474
5
L
Gilgamesh
4,331
309
7
1
0
57,875
2
L
Scylla
6,361
454
60
4
0
243,371
3
W
Cliodhna
8,855
633
121
9
0
335,396
1
W
Achilles
7,481
534
73
5
0
286,557
0
L
Jing Wei
6,307
451
51
4
0
276,730
5
W
Danzaburou
7,228
516
84
6
0
261,892
0
L
Ymir
5,724
409
37
3
0
237,754
3
L
Thanatos
6,491
464
54
4
0
283,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role