Player Matchup

Danzaburou
Danzaburou
DeweyLopes
Danzaburou
Level 24
God Stats
1W - 8L
1,082 SR
Queue Stats
27W - 40L
1,154 Elo+
Party 1
Cerberus
Cerberus
GoldeN_JamZ
Cerberus
Level 20
God Stats
15W - 31L
1,291 SR
Queue Stats
15W - 32L
1,100 Elo+
Party 1
Fenrir
Fenrir
yungspooz
Fenrir
Level 23
God Stats
3W - 3L
1,232 SR
Queue Stats
19W - 36L
1,108 Elo+
Party 1
Team Averages
Level 22
1,202 SR
1,121 Elo+

VS

Team Averages
Level 33
1,603 SR
1,304 Elo+
Scylla
Scylla
EH7381
Scylla
Level 26
God Stats
5W - 4L
1,543 SR
Queue Stats
14W - 14L
1,257 Elo+
Solo
Olorun
Olorun
ItsMrSlime
Olorun
Level 4
God Stats
0W - 4L
1,767 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Bakasura
Bakasura
Prototype_X_17
Bakasura
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 77L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeweyLopes
Danzaburou
15
8 / 2 / 9
10,592
757
11,536
9,991
3,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
GoldeN_JamZ
Cerberus
15
7 / 1 / 11
11,114
794
7,733
15,072
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
yungspooz
Fenrir
13
5 / 0 / 9
9,851
704
6,567
10,886
4,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EH7381
Scylla
12
1 / 7 / 0
8,678
620
8,934
11,713
3,144
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
ItsMrSlime
Olorun
8
0 / 8 / 0
7,376
527
4,682
8,311
2,475
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
2 / 6 / 0
7,849
561
5,974
11,404
3,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
20
Kills
3
3
Deaths
21
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeweyLopes
Danzaburou
8
2
9
6.25
L
Scylla
EH7381
Scylla
1
7
0
0.14
W
Cerberus
GoldeN_JamZ
Cerberus
7
1
11
12.5
L
Olorun
ItsMrSlime
Olorun
0
8
0
0
L
Bakasura
2
6
0
0.33
W
Fenrir
yungspooz
Fenrir
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
19,590
35,949
Taken
31,428
14,963
Mitigated
9,557
6,376
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeweyLopes
Danzaburou
11,536
5,686
45
1,613
9,991
3,826
1,055
2,177
7,814
0
39,748
L
Scylla
EH7381
Scylla
8,934
896
0
0
11,713
3,144
0
2,202
9,511
25,928
0
W
Cerberus
GoldeN_JamZ
Cerberus
7,733
1,222
24
3,199
15,072
7,134
776
7,746
6,621
31,086
0
L
Olorun
ItsMrSlime
Olorun
4,682
2,530
226
457
8,311
2,475
0
2,532
5,779
12,938
0
L
Bakasura
5,974
3,826
0
1,043
11,404
3,938
0
3,379
8,025
0
11,088
W
Fenrir
yungspooz
Fenrir
6,567
3,083
0
1,495
10,886
4,003
624
4,388
6,137
0
25,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
23,903
140
Minions Killed
80
6
Camps Cleared
2
824,751
Distance Traveled
500,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,592
757
63
5
3
260,393
2
L
Scylla
8,678
620
35
3
1
196,703
0
W
Cerberus
11,114
794
43
3
0
272,125
0
L
Olorun
7,376
527
24
2
0
115,665
0
L
Bakasura
7,849
561
21
2
1
187,842
0
W
Fenrir
9,851
704
34
2
3
292,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role