Player Matchup

Izanami
Izanami
DON_woolerz
Izanami
Level 20
God Stats
4W - 5L
1,383 SR
Queue Stats
17W - 7L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Panssar1Nyrkk1
Amaterasu
Level 29
God Stats
37W - 51L
1,410 SR
Queue Stats
119W - 150L
1,315 Elo+
Solo
Medusa
Medusa
RuBeN2_TheKiller
Medusa
Level 28
God Stats
39W - 23L
1,724 SR
Queue Stats
114W - 107L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxSimper17Xx
Morgan Le Fay
Level 24
God Stats
17W - 22L
1,352 SR
Queue Stats
52W - 61L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
kirill57746
Gilgamesh
Level 28
God Stats
3W - 5L
1,609 SR
Queue Stats
43W - 60L
1,284 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,357 Elo+

VS

Team Averages
Level 16
1,407 SR
1,179 Elo+
Odin
Odin
BlueClinBass483
Odin
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 1
Loki
Loki
TokaisNICE
Loki
Level 18
God Stats
13W - 20L
1,221 SR
Queue Stats
74W - 107L
1,058 Elo+
Party 1
Danzaburou
Danzaburou
YvngBasti
Danzaburou
Level 16
God Stats
15W - 19L
1,472 SR
Queue Stats
22W - 45L
1,123 Elo+
Party 1
Ymir
Ymir
YvngLevin
Ymir
Level 14
God Stats
3W - 6L
1,733 SR
Queue Stats
12W - 25L
1,160 Elo+
Party 1
Kukulkan
Kukulkan
benny-pimor
Kukulkan
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 5L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DON_woolerz
Izanami
14
0 / 2 / 6
8,819
420
4,198
8,155
2,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Panssar1Nyrkk1
Amaterasu
15
3 / 2 / 3
9,481
451
4,009
14,840
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 2 / 3
11,166
532
21,354
12,313
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
XxSimper17Xx
Morgan Le Fay
17
8 / 1 / 4
10,951
521
10,154
6,200
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
kirill57746
Gilgamesh
16
3 / 1 / 10
9,875
470
14,026
13,824
11,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,210
391
8,364
19,266
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 2
9,683
461
7,214
16,900
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
YvngBasti
Danzaburou
12
1 / 8 / 2
7,635
364
3,813
11,685
7,603
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
12
0 / 3 / 3
7,905
376
1,511
13,652
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
benny-pimor
Kukulkan
13
1 / 6 / 1
8,346
397
3,546
10,826
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
8
8
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Izanami
DON_woolerz
Izanami
0
2
6
1.5
W
Amaterasu
Panssar1Nyrkk1
Amaterasu
3
2
3
2.25
W
10
2
3
5.75
L
4
2
2
2.5
W
Morgan Le Fay
XxSimper17Xx
Morgan Le Fay
8
1
4
10
L
Danzaburou
YvngBasti
Danzaburou
1
8
2
0.25
L
Ymir
0
3
3
0.5
L
Kukulkan
benny-pimor
Kukulkan
1
6
1
0.25
W
Gilgamesh
kirill57746
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
24,448
55,332
Taken
72,329
34,566
Mitigated
36,234
18,226
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,364
2,998
0
1,752
19,266
8,394
77
978
18,222
0
33,879
W
Izanami
DON_woolerz
Izanami
4,198
2,372
0
2,960
8,155
2,655
876
88
7,568
47
41,682
W
Amaterasu
Panssar1Nyrkk1
Amaterasu
4,009
1,250
216
5,618
14,840
12,313
1,235
955
13,685
0
41,050
W
21,354
11,412
0
5,734
12,313
5,788
2,835
1,244
10,868
0
90,052
L
7,214
2,343
0
6,028
16,900
6,008
0
2,117
14,653
0
49,362
W
Morgan Le Fay
XxSimper17Xx
Morgan Le Fay
10,154
644
0
1,172
6,200
2,709
1,319
1,244
4,956
61,282
0
L
Danzaburou
YvngBasti
Danzaburou
3,813
1,206
0
445
11,685
7,603
51
1,705
9,738
0
24,804
L
Ymir
1,511
956
0
1,182
13,652
10,096
0
939
12,683
17,855
0
L
Kukulkan
benny-pimor
Kukulkan
3,546
653
150
313
10,826
4,133
82
4,060
6,432
30,021
0
W
Gilgamesh
kirill57746
Gilgamesh
14,026
4,592
166
2,360
13,824
11,101
95
1,526
12,137
0
69,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
41,779
541
Minions Killed
274
0
Camps Cleared
0
1,929,336
Distance Traveled
1,788,149
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,210
391
53
3
0
366,912
1
W
Izanami
8,819
420
85
4
0
368,244
4
W
Amaterasu
9,481
451
88
4
0
387,875
7
W
Medusa
11,166
532
149
7
0
349,335
0
L
Loki
9,683
461
92
4
0
431,463
1
W
Morgan Le Fay
10,951
521
126
6
0
411,247
4
L
Danzaburou
7,635
364
32
2
0
337,930
2
L
Ymir
7,905
376
33
2
0
365,957
0
L
Kukulkan
8,346
397
64
3
0
285,887
0
W
Gilgamesh
9,875
470
93
4
0
412,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role