Player Matchup

Ymir
Ymir
KING_NASCIMENT
Ymir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 1
Raijin
Raijin
ManshA-CwB
Raijin
Level 158
God Stats
5W - 2L
1,548 SR
Queue Stats
166W - 171L
1,439 Elo+
Party 1
Pele
Pele
Sistrum23
Pele
Level 89
God Stats
8W - 9L
1,446 SR
Queue Stats
448W - 468L
1,454 Elo+
Solo
Chiron
Chiron
TheGoldenOke
Chiron
Level 86
God Stats
10W - 6L
1,482 SR
Queue Stats
250W - 260L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
kakkashii
Zhong Kui
Level 160
God Stats
2W - 0L
1,714 SR
Queue Stats
120W - 100L
1,492 Elo+
Party 1
Team Averages
Level 115
1,538 SR
1,420 Elo+

VS

Team Averages
Level 108
1,490 SR
1,416 Elo+
Kukulkan
Kukulkan
BlueSonicDrift
Kukulkan
Level 124
God Stats
15W - 18L
1,474 SR
Queue Stats
118W - 169L
1,332 Elo+
Party 2
Nemesis
Nemesis
DarkHero8733
Nemesis
Level 82
God Stats
6W - 8L
1,408 SR
Queue Stats
54W - 65L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
IRONHIDE1801
Heimdallr
Level 115
God Stats
6W - 7L
1,432 SR
Queue Stats
186W - 209L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
Pr1ncessUniKity
Aphrodite
Level 127
God Stats
71W - 65L
1,500 SR
Queue Stats
162W - 198L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
Level 92
God Stats
11W - 6L
1,635 SR
Queue Stats
349W - 304L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,175
478
1,341
7,247
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
ManshA-CwB
Raijin
16
5 / 0 / 4
9,370
625
8,305
7,403
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
2 / 0 / 3
8,246
550
5,056
8,744
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
0 / 0 / 2
7,156
477
6,898
5,783
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
kakkashii
Zhong Kui
15
4 / 1 / 3
8,816
588
10,244
12,349
9,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 6 / 0
6,844
456
2,834
9,481
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DarkHero8733
Nemesis
11
0 / 3 / 1
6,488
433
1,661
8,876
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
IRONHIDE1801
Heimdallr
11
0 / 1 / 0
6,134
409
3,793
8,320
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Pr1ncessUniKity
Aphrodite
11
0 / 1 / 0
5,926
395
2,300
4,994
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
13
1 / 1 / 0
7,481
499
6,571
14,092
8,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
L
Nemesis
DarkHero8733
Nemesis
0
3
1
0.17
L
Heimdallr
IRONHIDE1801
Heimdallr
0
1
0
0
W
1
0
1
1.5
W
Raijin
ManshA-CwB
Raijin
5
0
4
7
L
Aphrodite
Pr1ncessUniKity
Aphrodite
0
1
0
0
L
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
1
1
0
1
W
Pele
2
0
3
3.5
W
Chiron
0
0
2
1
W
Zhong Kui
kakkashii
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
17,159
41,526
Taken
45,763
21,841
Mitigated
20,877
22,445
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,834
214
0
2,058
9,481
3,385
0
7,037
2,444
43,747
0
L
Nemesis
DarkHero8733
Nemesis
1,661
293
111
3,702
8,876
3,020
0
3,809
5,067
0
34,503
L
Heimdallr
IRONHIDE1801
Heimdallr
3,793
1,490
0
1,377
8,320
2,937
0
1,413
6,907
0
41,733
W
1,341
0
37
2,389
7,247
4,807
0
1,050
6,197
20,027
0
W
Raijin
ManshA-CwB
Raijin
8,305
710
0
3,690
7,403
3,119
0
930
6,473
66,526
0
L
Aphrodite
Pr1ncessUniKity
Aphrodite
2,300
260
3,716
2,919
4,994
3,428
0
709
4,285
23,806
0
L
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
6,571
1,369
0
3,589
14,092
8,107
0
6,922
7,170
0
46,782
W
Pele
5,056
976
0
3,988
8,744
3,064
0
376
8,368
0
65,149
W
Chiron
6,898
1,420
746
3,843
5,783
1,797
715
1,077
4,706
0
61,535
W
Zhong Kui
kakkashii
Zhong Kui
10,244
891
0
7,752
12,349
9,054
670
1,701
10,648
55,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
32,873
526
Minions Killed
413
0
Camps Cleared
0
1,435,853
Distance Traveled
1,417,321
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,844
456
100
7
0
266,814
4
L
Nemesis
6,488
433
72
5
0
289,984
5
L
Heimdallr
6,134
409
88
6
0
265,972
4
W
Ymir
7,175
478
34
2
0
274,502
0
W
Raijin
9,370
625
128
9
0
270,020
6
L
Aphrodite
5,926
395
57
4
0
279,999
4
L
Gilgamesh
7,481
499
96
6
0
314,552
3
W
Pele
8,246
550
119
8
0
342,227
3
W
Chiron
7,156
477
138
9
0
271,593
0
W
Zhong Kui
8,816
588
107
7
0
277,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role