Player Matchup

Ymir
Ymir
BabyGirl1821
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Dark Haste
Nemesis
Level 26
God Stats
1W - 2L
1,725 SR
Queue Stats
31W - 30L
1,303 Elo+
Solo
Ra
Ra
DrLoco xi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Pgtenno
Chang'e
Level 17
God Stats
4W - 8L
1,222 SR
Queue Stats
21W - 42L
1,149 Elo+
Party 1
Mulan
Mulan
TheGlitchKid01
Mulan
Level 19
God Stats
6W - 6L
1,519 SR
Queue Stats
52W - 67L
1,235 Elo+
Party 1
Team Averages
Level 13
1,493 SR
1,338 Elo+

VS

Team Averages
Level 20
1,314 SR
1,244 Elo+
Artemis
Artemis
RemissBonsai731
Artemis
Level 23
God Stats
6W - 6L
1,380 SR
Queue Stats
27W - 39L
1,233 Elo+
Solo
Thor
Thor
Swanue
Thor
Level 17
God Stats
2W - 4L
1,237 SR
Queue Stats
25W - 31L
1,244 Elo+
Solo
Ares
Ares
UrBestEn3my
Ares
Level 27
God Stats
4W - 3L
1,484 SR
Queue Stats
32W - 40L
1,312 Elo+
Solo
Janus
Janus
VerbukZx10
Janus
Level 6
God Stats
2W - 2L
1,103 SR
Queue Stats
5W - 10L
1,118 Elo+
Solo
The Morrigan
The Morrigan
mr2swaggy
The Morrigan
Level 27
God Stats
6W - 7L
1,365 SR
Queue Stats
70W - 98L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,000
364
156
7,038
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Dark Haste
Nemesis
9
1 / 4 / 4
5,797
527
3,701
6,504
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 7 / 1
4,264
388
1,417
5,307
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Pgtenno
Chang'e
8
2 / 5 / 1
5,509
501
3,725
6,021
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 1
6,984
635
6,066
7,382
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
5,724
520
5,232
6,882
1,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Swanue
Thor
9
5 / 0 / 0
6,059
551
2,771
5,355
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 2 / 5
5,309
483
1,842
5,461
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
9
6 / 3 / 4
6,162
560
4,102
4,926
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
mr2swaggy
The Morrigan
9
3 / 0 / 1
6,048
550
3,339
3,134
871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
19
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Nemesis
Dark Haste
Nemesis
1
4
4
0.75
L
0
7
1
0.07
L
Chang'e
Pgtenno
Chang'e
2
5
1
0.5
W
2
5
2
0.6
W
Thor
Swanue
Thor
5
0
0
5
L
6
0
1
6.5
W
2
2
5
2.25
W
Janus
6
3
4
2.67
W
The Morrigan
mr2swaggy
The Morrigan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
17,286
32,252
Taken
25,758
11,263
Mitigated
8,122
7,054
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
156
118
0
1,471
7,038
2,698
0
1,086
5,952
5,557
0
L
Nemesis
Dark Haste
Nemesis
3,701
1,600
0
732
6,504
1,844
481
1,832
4,616
0
23,932
L
1,417
873
0
0
5,307
1,108
0
1,658
3,553
7,906
0
L
Chang'e
Pgtenno
Chang'e
3,725
1,340
281
1,052
6,021
1,422
0
2,855
2,948
16,191
0
W
5,232
3,161
0
913
6,882
1,943
196
2,288
4,244
0
21,196
W
Thor
Swanue
Thor
2,771
745
0
2,102
5,355
1,509
0
246
5,033
0
26,573
L
6,066
1,092
0
3,518
7,382
4,191
0
1,384
5,888
838
32,923
W
1,842
217
0
678
5,461
2,656
372
1,141
4,080
7,962
0
W
Janus
4,102
858
0
125
4,926
1,143
0
843
3,883
20,880
0
W
The Morrigan
mr2swaggy
The Morrigan
3,339
1,591
0
310
3,134
871
1,140
528
2,520
24,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
29,302
172
Minions Killed
184
0
Camps Cleared
0
983,502
Distance Traveled
908,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,000
364
9
1
0
118,595
2
L
Nemesis
5,797
527
48
4
0
240,134
1
L
Ra
4,264
388
7
1
0
183,071
0
L
Chang'e
5,509
501
35
3
0
201,025
0
W
Artemis
5,724
520
33
3
0
171,591
0
W
Thor
6,059
551
55
5
0
195,214
2
L
Mulan
6,984
635
73
7
0
240,677
0
W
Ares
5,309
483
8
1
0
139,295
0
W
Janus
6,162
560
51
5
0
212,058
0
W
The Morrigan
6,048
550
37
3
0
190,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role