Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AchinForBacon
Sobek
Level 28
God Stats
3W - 1L
1,929 SR
Queue Stats
19W - 9L
1,638 Elo+
Party 1
Awilix
Awilix
ExodusNblak
Awilix
Level 157
God Stats
9W - 4L
1,546 SR
Queue Stats
401W - 376L
1,521 Elo+
Party 1
Ra
Ra
VolKauFera
Ra
Level 29
God Stats
3W - 2L
1,536 SR
Queue Stats
27W - 10L
1,645 Elo+
Party 1
Anhur
Anhur
iTzSoggyFish
Anhur
Level 159
God Stats
5W - 1L
1,498 SR
Queue Stats
93W - 85L
1,504 Elo+
Party 1
Team Averages
Level 107
1,602 SR
1,562 Elo+

VS

Team Averages
Level 63
1,602 SR
1,517 Elo+
Hachiman
Hachiman
Hartzy V2
Hachiman
Level 133
God Stats
5W - 4L
1,647 SR
Queue Stats
287W - 269L
1,430 Elo+
Solo
Achilles
Achilles
Izcy
Achilles
Level 86
God Stats
2W - 2L
1,719 SR
Queue Stats
204W - 133L
1,593 Elo+
Party 2
Hades
Hades
coolhanks57
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,355 Elo+
Solo
Cthulhu
Cthulhu
eBoyt
Cthulhu
Level 26
God Stats
3W - 3L
1,600 SR
Queue Stats
34W - 19L
1,487 Elo+
Party 2
Vulcan
Vulcan
oskarramosjr
Vulcan
Level 44
God Stats
1W - 2L
1,542 SR
Queue Stats
2W - 6L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 3 / 12
7,941
794
6,032
10,948
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 0 / 15
8,673
867
6,395
12,678
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
14
6 / 0 / 7
8,613
861
8,459
9,140
3,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 11
9,322
932
11,070
7,710
3,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 10
8,808
881
7,391
6,743
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hartzy V2
Hachiman
13
1 / 5 / 3
6,711
671
7,376
9,382
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Izcy
Achilles
12
1 / 5 / 2
6,705
671
7,616
12,519
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 4 / 3
6,865
687
6,076
7,226
5,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
eBoyt
Cthulhu
12
1 / 4 / 2
7,118
712
5,935
13,593
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
14
1 / 3 / 2
6,914
691
10,464
6,771
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
21
Kills
5
5
Deaths
21
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
12
2.67
W
2
0
15
9.5
W
Awilix
6
0
7
9.5
L
Hachiman
Hartzy V2
Hachiman
1
5
3
0.5
L
Achilles
Izcy
Achilles
1
5
2
0.4
W
6
2
11
5.75
L
1
4
3
0.63
L
Cthulhu
eBoyt
Cthulhu
1
4
2
0.5
W
5
0
10
10
L
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
37,467
47,219
Taken
49,491
35,404
Mitigated
28,971
16,113
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,032
629
408
1,992
10,948
9,376
0
5,205
5,521
0
14,666
W
6,395
558
0
4,711
12,678
15,067
26
5,838
6,583
16,832
0
W
Awilix
8,459
3,167
0
1,880
9,140
3,811
0
3,943
5,089
0
25,919
L
Hachiman
Hartzy V2
Hachiman
7,376
4,175
0
971
9,382
2,859
0
2,863
6,434
0
21,781
L
Achilles
Izcy
Achilles
7,616
1,576
0
1,114
12,519
7,740
0
4,271
8,026
0
22,755
W
11,070
1,524
2,998
2,852
7,710
3,652
796
4,748
2,933
39,162
0
L
6,076
914
105
1,073
7,226
5,224
0
3,640
3,518
15,247
0
L
Cthulhu
eBoyt
Cthulhu
5,935
396
1,069
1,156
13,593
10,735
1
4,697
8,592
16,590
0
W
7,391
4,868
0
1,272
6,743
3,498
1,956
3,008
3,650
0
29,651
L
Vulcan
10,464
5,193
92
1,040
6,771
2,413
0
2,095
4,611
32,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
34,313
230
Minions Killed
187
10
Camps Cleared
4
1,032,557
Distance Traveled
943,997
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,941
794
30
3
2
204,820
1
W
Sobek
8,673
867
15
2
0
216,830
1
W
Awilix
8,613
861
41
4
3
220,780
4
L
Hachiman
6,711
671
39
4
1
165,657
1
L
Achilles
6,705
671
42
4
0
203,552
4
W
Ra
9,322
932
80
8
1
206,394
0
L
Hades
6,865
687
18
2
1
158,981
5
L
Cthulhu
7,118
712
26
3
0
200,968
2
W
Anhur
8,808
881
64
6
4
183,733
0
L
Vulcan
6,914
691
62
6
2
214,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role