Player Matchup

Ra
Ra
BradyRage
Ra
Level 128
God Stats
11W - 3L
1,701 SR
Queue Stats
35W - 26L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deathly_Bloody
Tsukuyomi
Level 113
God Stats
6W - 7L
1,542 SR
Queue Stats
243W - 268L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
Keitht773
Gilgamesh
Level 129
God Stats
8W - 5L
1,582 SR
Queue Stats
68W - 39L
1,650 Elo+
Party 1
Team Averages
Level 123
1,608 SR
1,620 Elo+

VS

Team Averages
Level 80
1,484 SR
1,438 Elo+
Artemis
Artemis
BeatNikGold
Artemis
Level 28
God Stats
2W - 1L
1,845 SR
Queue Stats
38W - 50L
1,435 Elo+
Party 2
Merlin
Merlin
PhatCkat420
Merlin
Level 102
God Stats
8W - 10L
1,378 SR
Queue Stats
129W - 157L
1,413 Elo+
Party 2
Terra
Terra
Roostersmusic
Terra
Level 109
God Stats
0W - 2L
1,229 SR
Queue Stats
309W - 319L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,002
818
8,331
4,269
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Deathly_Bloody
Tsukuyomi
12
5 / 3 / 8
8,777
798
11,854
10,763
3,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Keitht773
Gilgamesh
12
2 / 3 / 11
8,336
758
4,695
14,234
12,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeatNikGold
Artemis
10
1 / 5 / 2
6,895
627
7,737
10,041
3,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
11
2 / 5 / 2
7,048
641
5,661
6,830
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 5
7,917
720
4,008
12,647
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
4
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeatNikGold
Artemis
1
5
2
0.4
W
7
0
6
10
W
Tsukuyomi
Deathly_Bloody
Tsukuyomi
5
3
8
3
W
Gilgamesh
Keitht773
Gilgamesh
2
3
11
2.5
L
Merlin
2
5
2
0.6
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
17,406
29,266
Taken
29,518
18,104
Mitigated
19,136
10,021
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeatNikGold
Artemis
7,737
1,646
0
869
10,041
3,295
0
3,483
6,558
0
22,403
W
8,331
501
2,303
2,525
4,269
1,510
1,316
1,660
2,463
43,516
0
W
Tsukuyomi
Deathly_Bloody
Tsukuyomi
11,854
3,461
451
1,797
10,763
3,646
520
3,228
6,617
0
26,814
W
Gilgamesh
Keitht773
Gilgamesh
4,695
822
691
2,254
14,234
12,948
312
4,227
9,614
3,184
15,992
L
Merlin
5,661
241
0
581
6,830
2,348
0
2,337
4,493
19,244
0
L
4,008
198
669
4,295
12,647
13,493
0
3,764
8,883
14,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
21,860
135
Minions Killed
97
7
Camps Cleared
2
653,080
Distance Traveled
542,312
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,895
627
35
3
1
166,050
0
W
Ra
9,002
818
70
6
5
227,136
4
W
Tsukuyomi
8,777
798
41
4
2
223,020
2
W
Gilgamesh
8,336
758
24
2
0
202,924
2
L
Merlin
7,048
641
34
3
0
171,125
4
L
Terra
7,917
720
28
3
1
205,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role