Player Matchup

Discordia
Discordia
Articuzz
Discordia
Level 108
God Stats
10W - 6L
1,725 SR
Queue Stats
102W - 81L
1,704 Elo+
Solo
Rama
Rama
ReYKaaZ
Rama
Level 59
God Stats
1W - 2L
1,562 SR
Queue Stats
280W - 262L
1,640 Elo+
Solo
Achilles
Achilles
migelmaster14
Achilles
Level 149
God Stats
1W - 3L
1,509 SR
Queue Stats
13W - 16L
1,737 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,694 Elo+

VS

Team Averages
Level 122
1,690 SR
1,686 Elo+
Medusa
Medusa
DrtyStve
Medusa
Level 124
God Stats
5W - 3L
1,735 SR
Queue Stats
175W - 184L
1,584 Elo+
Solo
Artio
Artio
Ronnocneab
Artio
Level 140
God Stats
61W - 21L
1,862 SR
Queue Stats
619W - 307L
1,871 Elo+
Solo
Raijin
Raijin
ThisGucciMink20
Raijin
Level 103
God Stats
1W - 2L
1,472 SR
Queue Stats
68W - 82L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Articuzz
Discordia
14
4 / 4 / 2
9,695
646
11,265
10,315
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
ReYKaaZ
Rama
12
2 / 6 / 3
8,592
573
8,017
15,046
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
migelmaster14
Achilles
12
0 / 2 / 6
8,429
562
10,069
18,014
22,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrtyStve
Medusa
15
4 / 3 / 6
10,155
677
14,830
12,530
5,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
15
5 / 1 / 7
10,413
694
12,909
20,547
23,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 7
10,057
670
10,369
8,585
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
12
12
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Articuzz
Discordia
4
4
2
1.25
W
Medusa
DrtyStve
Medusa
4
3
6
2.33
L
Rama
ReYKaaZ
Rama
2
6
3
0.58
W
Artio
5
1
7
8.5
W
3
2
7
3.25
L
Achilles
migelmaster14
Achilles
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
38,108
43,375
Taken
41,662
31,049
Mitigated
31,808
3,448
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Articuzz
Discordia
11,265
276
0
714
10,315
2,988
0
4,258
5,390
46,562
0
W
Medusa
DrtyStve
Medusa
14,830
6,484
0
3,087
12,530
5,212
1,829
5,379
7,151
0
55,857
L
Rama
ReYKaaZ
Rama
8,017
5,448
0
2,182
15,046
5,438
0
8,067
6,073
0
25,799
W
Artio
12,909
876
819
8,344
20,547
23,156
203
4,516
16,031
30,267
0
W
10,369
882
405
2,002
8,585
3,440
1,017
4,041
4,544
35,768
0
L
Achilles
migelmaster14
Achilles
10,069
1,356
0
552
18,014
22,623
0
8,662
8,303
4,521
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
30,625
156
Minions Killed
184
4
Camps Cleared
8
739,343
Distance Traveled
853,324
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,695
646
81
5
1
256,634
3
W
Medusa
10,155
677
78
5
1
278,521
3
L
Rama
8,592
573
46
3
3
220,980
7
W
Artio
10,413
694
47
3
3
306,821
5
W
Raijin
10,057
670
59
4
4
267,982
2
L
Achilles
8,429
562
29
2
0
261,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role