Player Matchup

Hel
Hel
Billisome
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,466 Elo+
Solo
Hachiman
Hachiman
Byakug4n
Hachiman
Level 24
God Stats
5W - 14L
1,274 SR
Queue Stats
20W - 27L
1,364 Elo+
Solo
Chernobog
Chernobog
MEGADETTHH
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 2
Olorun
Olorun
Nordeck1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
SofaVoadorr03
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,544 Elo+

VS

Team Averages
Level 22
1,563 SR
1,430 Elo+
Arachne
Arachne
Caos_Rastejante_
Arachne
Level 23
God Stats
2W - 0L
1,647 SR
Queue Stats
55W - 50L
1,433 Elo+
Solo
Ares
Ares
VICTOR88HC
Ares
Level 14
God Stats
3W - 3L
1,390 SR
Queue Stats
6W - 10L
1,337 Elo+
Solo
Hera
Hera
aleatory-bine3
Hera
Level 26
God Stats
10W - 7L
1,498 SR
Queue Stats
59W - 57L
1,478 Elo+
Party 1
Achilles
Achilles
cualquiraaaaaaa
Achilles
Level 23
God Stats
12W - 7L
1,630 SR
Queue Stats
33W - 35L
1,401 Elo+
Party 1
Medusa
Medusa
iceSuMM
Medusa
Level 26
God Stats
5W - 2L
1,649 SR
Queue Stats
73W - 53L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
4,336
334
91
1,248
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Byakug4n
Hachiman
2
0 / 1 / 0
4,086
314
283
1,240
172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
MEGADETTHH
Chernobog
4
0 / 3 / 0
4,457
343
1,206
2,667
654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Nordeck1
Olorun
9
1 / 8 / 0
5,540
426
1,905
9,182
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
6
0 / 2 / 0
4,897
377
1,202
5,476
1,487
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,818
601
882
7,503
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 0
6,454
496
0
6,877
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 3
8,278
637
5,718
4,377
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
12
2 / 0 / 2
7,713
593
1,850
6,375
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
iceSuMM
Medusa
15
5 / 0 / 2
9,021
694
5,202
5,143
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Hachiman
Byakug4n
Hachiman
0
1
0
0
W
2
0
6
5
L
Chernobog
MEGADETTHH
Chernobog
0
3
0
0
L
Olorun
Nordeck1
Olorun
1
8
0
0.13
L
Arachne
0
2
0
0
W
0
0
0
0
W
6
1
3
7.5
W
Achilles
2
0
2
3
W
Medusa
iceSuMM
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,687
Damage
13,652
19,813
Taken
30,275
5,839
Mitigated
13,505
1,919
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
91
0
76
321
1,248
296
0
697
551
1,695
0
L
Hachiman
Byakug4n
Hachiman
283
209
0
115
1,240
172
0
279
921
0
1,666
W
882
775
0
4,763
7,503
2,255
2,693
48
7,455
0
37,199
L
Chernobog
MEGADETTHH
Chernobog
1,206
834
0
182
2,667
654
0
1,271
1,269
0
6,704
L
Olorun
Nordeck1
Olorun
1,905
1,152
0
843
9,182
3,230
1,234
1,599
7,479
21,512
2,724
L
Arachne
1,202
833
0
382
5,476
1,487
0
1,684
3,649
0
14,869
W
0
0
0
1,466
6,877
4,127
551
0
6,877
16,289
0
W
5,718
1,405
63
1,119
4,377
1,385
2,170
1,013
3,364
43,368
0
W
Achilles
1,850
65
0
2,188
6,375
3,136
4,626
351
6,024
0
32,511
W
Medusa
iceSuMM
Medusa
5,202
1,911
0
2,073
5,143
2,602
3,415
221
4,922
0
66,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
39,284
89
Minions Killed
401
0
Camps Cleared
0
513,794
Distance Traveled
1,208,576
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,336
334
5
0
0
16,396
0
L
Hachiman
4,086
314
2
0
0
48,961
0
W
Arachne
7,818
601
90
7
0
249,331
4
L
Chernobog
4,457
343
12
1
0
132,767
1
L
Olorun
5,540
426
36
3
0
178,387
1
L
Arachne
4,897
377
34
3
0
137,283
0
W
Ares
6,454
496
37
3
0
227,428
3
W
Hera
8,278
637
97
7
0
221,558
0
W
Achilles
7,713
593
53
4
0
266,839
1
W
Medusa
9,021
694
124
10
0
243,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role