Player Matchup

Mercury
Mercury
Diddlekid69
Mercury
Level 102
God Stats
3W - 8L
1,432 SR
Queue Stats
436W - 427L
1,465 Elo+
Party 3
Kuzenbo
Kuzenbo
NickBrooo
Kuzenbo
Level 24
God Stats
0W - 2L
1,626 SR
Queue Stats
12W - 21L
1,290 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ON11SAMA
Morgan Le Fay
Level 59
God Stats
18W - 27L
1,398 SR
Queue Stats
222W - 298L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Wavy2x
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 229L
1,281 Elo+
Party 2
Rama
Rama
jellydon
Rama
Level 85
God Stats
0W - 1L
1,290 SR
Queue Stats
67W - 67L
1,407 Elo+
Party 3
Team Averages
Level 63
1,449 SR
1,371 Elo+

VS

Team Averages
Level 66
1,507 SR
1,521 Elo+
Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Bijooo
Olorun
Level 22
God Stats
7W - 4L
1,520 SR
Queue Stats
31W - 27L
1,478 Elo+
Party 1
Anubis
Anubis
HipHopHobo
Anubis
Level 123
God Stats
9W - 8L
1,614 SR
Queue Stats
120W - 118L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
IcedxTea
Baba Yaga
Level 66
God Stats
24W - 14L
1,581 SR
Queue Stats
302W - 254L
1,501 Elo+
Party 1
Da Ji
Da Ji
Medoz72
Da Ji
Level 62
God Stats
5W - 2L
1,322 SR
Queue Stats
241W - 195L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diddlekid69
Mercury
9
0 / 1 / 1
5,134
513
1,985
5,326
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
NickBrooo
Kuzenbo
7
0 / 2 / 1
4,608
461
1,100
6,845
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ON11SAMA
Morgan Le Fay
8
1 / 4 / 0
4,642
464
3,385
5,661
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Wavy2x
Sun Wukong
6
0 / 2 / 0
4,302
430
339
4,094
1,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
7
0 / 3 / 0
4,220
422
1,766
5,906
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 3
5,229
523
1,113
4,505
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Bijooo
Olorun
8
0 / 1 / 4
4,899
490
2,811
2,971
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
HipHopHobo
Anubis
12
5 / 0 / 0
6,747
675
4,781
4,416
2,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
IcedxTea
Baba Yaga
11
4 / 0 / 1
6,245
625
4,541
2,000
619
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Medoz72
Da Ji
9
2 / 0 / 2
5,598
560
2,264
5,744
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
12
12
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Olorun
Bijooo
Olorun
0
1
4
2
L
Mercury
Diddlekid69
Mercury
0
1
1
0.5
W
Anubis
HipHopHobo
Anubis
5
0
0
5
W
Baba Yaga
IcedxTea
Baba Yaga
4
0
1
4.5
W
Da Ji
Medoz72
Da Ji
2
0
2
3
L
Kuzenbo
NickBrooo
Kuzenbo
0
2
1
0.25
L
Morgan Le Fay
ON11SAMA
Morgan Le Fay
1
4
0
0.25
L
Sun Wukong
Wavy2x
Sun Wukong
0
2
0
0
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,575
Damage
15,510
27,832
Taken
19,636
10,392
Mitigated
8,085
6,841
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,113
392
0
911
4,505
2,879
81
1,213
3,292
6,909
0
W
Olorun
Bijooo
Olorun
2,811
1,161
296
1,344
2,971
851
459
873
2,098
26,899
0
L
Mercury
Diddlekid69
Mercury
1,985
480
0
2,776
5,326
1,376
0
1,143
4,183
0
27,898
W
Anubis
HipHopHobo
Anubis
4,781
243
0
3,319
4,416
2,144
277
1,817
2,599
41,520
0
W
Baba Yaga
IcedxTea
Baba Yaga
4,541
0
0
625
2,000
619
1,145
388
1,612
32,773
0
W
Da Ji
Medoz72
Da Ji
2,264
449
0
3,214
5,744
1,592
275
194
5,550
0
30,558
L
Kuzenbo
NickBrooo
Kuzenbo
1,100
666
0
725
6,845
4,644
0
3,702
3,143
12,845
0
L
Morgan Le Fay
ON11SAMA
Morgan Le Fay
3,385
848
0
983
5,661
1,376
0
3,671
1,990
18,101
0
L
Sun Wukong
Wavy2x
Sun Wukong
339
0
0
0
4,094
1,656
0
2,221
1,873
0
11,839
L
Rama
1,766
1,258
0
2,357
5,906
1,340
0
2,509
3,397
0
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
28,718
202
Minions Killed
277
0
Camps Cleared
0
846,382
Distance Traveled
988,998
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,229
523
20
2
0
209,723
2
W
Olorun
4,899
490
46
5
0
186,083
3
L
Mercury
5,134
513
67
7
0
217,890
2
W
Anubis
6,747
675
83
8
0
166,670
3
W
Baba Yaga
6,245
625
56
6
0
196,365
3
W
Da Ji
5,598
560
72
7
0
230,157
2
L
Kuzenbo
4,608
461
21
2
0
176,452
1
L
Morgan Le Fay
4,642
464
40
4
0
157,418
6
L
Sun Wukong
4,302
430
36
4
0
144,855
1
L
Rama
4,220
422
38
4
0
149,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role