Player Matchup

Ra
Ra
BvinR
Ra
Level 144
God Stats
2W - 6L
1,131 SR
Queue Stats
652W - 671L
1,422 Elo+
Solo
Rama
Rama
Monsterousd
Rama
Level 103
God Stats
1W - 0L
1,741 SR
Queue Stats
21W - 31L
1,376 Elo+
Solo
Cabrakan
Cabrakan
TINWAFFLE
Cabrakan
Level 80
God Stats
2W - 2L
1,215 SR
Queue Stats
179W - 171L
1,444 Elo+
Solo
Discordia
Discordia
TheIllest0101
Discordia
Level 133
God Stats
1W - 1L
1,313 SR
Queue Stats
69W - 84L
1,377 Elo+
Solo
Jormungandr
Jormungandr
ZombieJimHenson
Jormungandr
Level 100
God Stats
11W - 6L
1,448 SR
Queue Stats
253W - 257L
1,436 Elo+
Solo
Team Averages
Level 112
1,370 SR
1,411 Elo+

VS

Team Averages
Level 98
1,466 SR
1,470 Elo+
Chang'e
Chang'e
OneTwoShadows
Chang'e
Level 128
God Stats
2W - 1L
1,860 SR
Queue Stats
135W - 132L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
Soulshader
Baba Yaga
Level 111
God Stats
4W - 7L
1,348 SR
Queue Stats
458W - 462L
1,427 Elo+
Solo
Freya
Freya
Squidward546
Freya
Level 29
God Stats
0W - 3L
1,095 SR
Queue Stats
68W - 69L
1,472 Elo+
Party 2
King Arthur
King Arthur
Tyleristic
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,448 Elo+
Party 1
Zeus
Zeus
verictalosson
Zeus
Level 107
God Stats
1W - 1L
1,525 SR
Queue Stats
31W - 29L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
6 / 2 / 12
11,746
734
14,542
12,266
7,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 16
11,235
702
16,142
15,824
10,009
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
TINWAFFLE
Cabrakan
19
6 / 4 / 13
12,232
765
11,148
20,762
38,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
TheIllest0101
Discordia
20
8 / 3 / 15
12,700
794
28,148
11,155
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
ZombieJimHenson
Jormungandr
19
1 / 1 / 18
11,642
728
13,218
23,431
33,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 6 / 9
10,626
664
9,321
20,597
22,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Soulshader
Baba Yaga
17
1 / 4 / 4
9,892
618
13,840
14,457
7,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 8
10,186
637
6,069
16,287
13,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Tyleristic
King Arthur
17
2 / 6 / 10
11,320
708
6,882
23,540
32,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 4 / 2
13,307
832
32,505
22,073
9,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
25
Kills
14
14
Deaths
25
74
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
6
2
12
6
W
4
4
16
3
L
Chang'e
1
6
9
0.92
L
Baba Yaga
Soulshader
Baba Yaga
1
4
4
0.75
L
1
5
8
1
W
Cabrakan
TINWAFFLE
Cabrakan
6
4
13
3.13
W
Discordia
TheIllest0101
Discordia
8
3
15
5.17
L
King Arthur
Tyleristic
King Arthur
2
6
10
1.17
W
Jormungandr
ZombieJimHenson
Jormungandr
1
1
18
10
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,198
Damage
68,617
83,438
Taken
96,954
95,820
Mitigated
85,637
46,663
Healing
44,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,542
1,861
15,753
4,968
12,266
7,186
456
9,992
2,274
43,910
0
W
16,142
13,508
3,630
2,275
15,824
10,009
3,644
12,816
3,008
0
32,857
L
Chang'e
9,321
625
10,019
6,648
20,597
22,372
1,095
14,691
5,906
22,883
0
L
Baba Yaga
Soulshader
Baba Yaga
13,840
867
1,663
4,905
14,457
7,017
805
9,929
4,528
24,849
0
L
6,069
1,445
1,728
1,960
16,287
13,870
580
12,038
4,249
13,313
0
W
Cabrakan
TINWAFFLE
Cabrakan
11,148
1,114
4,449
4,104
20,762
38,719
355
14,158
6,604
15,921
0
W
Discordia
TheIllest0101
Discordia
28,148
1,121
1,742
1,240
11,155
6,340
475
7,183
3,972
47,644
0
L
King Arthur
Tyleristic
King Arthur
6,882
200
251
2,711
23,540
32,617
0
15,831
7,709
0
13,775
W
Jormungandr
ZombieJimHenson
Jormungandr
13,218
2,609
1,881
6,621
23,431
33,566
380
17,586
5,845
34,114
0
L
32,505
5,407
3,905
10,840
22,073
9,761
1,481
14,567
7,506
74,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
55,331
177
Minions Killed
173
0
Camps Cleared
0
1,475,737
Distance Traveled
1,400,213
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,746
734
58
4
0
292,358
0
W
Rama
11,235
702
34
2
0
270,532
2
L
Chang'e
10,626
664
35
2
0
276,683
0
L
Baba Yaga
9,892
618
20
1
0
311,223
0
L
Freya
10,186
637
19
1
0
271,627
0
W
Cabrakan
12,232
765
5
0
0
284,824
3
W
Discordia
12,700
794
41
3
0
311,489
1
L
King Arthur
11,320
708
4
0
0
274,534
2
W
Jormungandr
11,642
728
39
2
0
316,534
0
L
Zeus
13,307
832
95
6
0
266,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role