Player Matchup

Neith
Neith
NicRS
Neith
Level 100
God Stats
1W - 1L
1,322 SR
Queue Stats
56W - 45L
1,475 Elo+
Party 1
Janus
Janus
PocketKaiju
Janus
Level 29
God Stats
1W - 2L
1,225 SR
Queue Stats
7W - 9L
1,155 Elo+
Party 2
Khepri
Khepri
PryPurity
Khepri
Level 22
God Stats
1W - 0L
1,676 SR
Queue Stats
17W - 21L
1,445 Elo+
Party 2
Mercury
Mercury
TTVLettuceLounge
Mercury
Level 154
God Stats
13W - 9L
1,649 SR
Queue Stats
250W - 236L
1,507 Elo+
Party 2
Mulan
Mulan
VannahM
Mulan
Level 25
God Stats
10W - 7L
1,520 SR
Queue Stats
70W - 66L
1,417 Elo+
Party 1
Team Averages
Level 66
1,478 SR
1,400 Elo+

VS

Team Averages
Level 59
1,419 SR
1,436 Elo+
Merlin
Merlin
TwoMeticulous
Merlin
Level 28
God Stats
36W - 44L
1,493 SR
Queue Stats
67W - 54L
1,415 Elo+
Party 4
Thor
Thor
UchihaDexop
Thor
Level 42
God Stats
2W - 5L
1,208 SR
Queue Stats
30W - 29L
1,511 Elo+
Party 3
Da Ji
Da Ji
Unholytwotimez
Da Ji
Level 156
God Stats
6W - 10L
1,454 SR
Queue Stats
194W - 217L
1,486 Elo+
Party 4
Hades
Hades
Zeshirow
Hades
Level 40
God Stats
4W - 6L
1,440 SR
Queue Stats
96W - 113L
1,410 Elo+
Solo
Medusa
Medusa
vvsdamn
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NicRS
Neith
17
8 / 3 / 7
11,204
560
18,231
13,087
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 4
10,316
516
5,258
11,253
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
PryPurity
Khepri
14
0 / 4 / 17
9,780
489
3,661
17,502
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 5
12,431
622
15,455
12,606
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
VannahM
Mulan
15
0 / 8 / 0
9,280
464
8,155
16,434
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,880
444
4,819
10,593
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 9
9,427
471
5,863
19,230
13,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 3 / 6
11,284
564
8,946
15,933
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Zeshirow
Hades
18
9 / 2 / 2
12,159
608
13,834
14,783
14,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
vvsdamn
Medusa
16
2 / 7 / 6
10,570
529
9,972
12,789
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
23
Kills
22
22
Deaths
24
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
NicRS
Neith
8
3
7
3.83
W
5
5
4
1.4
W
Khepri
PryPurity
Khepri
0
4
17
2.13
W
10
2
5
6.25
L
1
7
3
0.36
L
2
5
9
1.3
L
8
3
6
3.67
W
Mulan
VannahM
Mulan
0
8
0
0
L
Hades
Zeshirow
Hades
9
2
2
5
L
Medusa
vvsdamn
Medusa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
43,434
70,882
Taken
73,328
43,733
Mitigated
44,149
19,207
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
NicRS
Neith
18,231
10,498
0
5,491
13,087
5,114
7,294
1,247
11,840
0
80,344
W
5,258
463
0
3,376
11,253
3,272
1,873
2,832
8,421
51,032
0
W
Khepri
PryPurity
Khepri
3,661
331
0
4,717
17,502
20,534
719
3,131
14,371
24,611
0
W
15,455
11,877
0
480
12,606
4,908
679
2,977
9,629
0
106,404
L
4,819
41
0
1,201
10,593
3,887
44
1,502
8,981
41,469
0
L
5,863
1,329
30
1,317
19,230
13,744
0
2,933
16,179
0
40,556
L
8,946
2,854
0
3,748
15,933
7,252
0
2,527
13,229
0
53,650
W
Mulan
VannahM
Mulan
8,155
973
0
5,143
16,434
9,905
365
8,466
7,968
9,210
48,474
L
Hades
Zeshirow
Hades
13,834
1,228
552
7,141
14,783
14,947
186
782
13,325
72,419
0
L
Medusa
vvsdamn
Medusa
9,972
4,234
0
2,641
12,789
4,319
3,112
1,809
10,894
0
67,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
52,320
519
Minions Killed
470
0
Camps Cleared
0
1,976,610
Distance Traveled
1,748,379
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,204
560
126
6
0
365,305
0
W
Janus
10,316
516
115
6
0
376,739
0
W
Khepri
9,780
489
23
1
0
389,370
8
W
Mercury
12,431
622
145
7
0
471,645
1
L
Merlin
8,880
444
72
4
0
259,188
5
L
Thor
9,427
471
48
2
0
349,525
3
L
Da Ji
11,284
564
77
4
0
380,613
3
W
Mulan
9,280
464
110
6
0
373,551
6
L
Hades
12,159
608
161
8
0
404,576
5
L
Medusa
10,570
529
112
6
0
354,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role