Player Matchup

Ymir
Ymir
Johnny-Yuh
Ymir
Level 5
God Stats
2W - 5L
1,286 SR
Queue Stats
5W - 7L
1,183 Elo+
Solo
Olorun
Olorun
PainlessDaisy11
Olorun
Level 15
God Stats
3W - 6L
1,513 SR
Queue Stats
25W - 38L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
Slime_YSL1629
Sun Wukong
Level 12
God Stats
6W - 12L
1,235 SR
Queue Stats
24W - 35L
1,307 Elo+
Solo
Amaterasu
Amaterasu
YukiGOD8594
Amaterasu
Level 10
God Stats
2W - 1L
1,501 SR
Queue Stats
6W - 20L
1,162 Elo+
Solo
Medusa
Medusa
dakotajh512
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,246 Elo+
Solo
Team Averages
Level 10
1,407 SR
1,229 Elo+

VS

Team Averages
Level 20
1,351 SR
1,285 Elo+
Xing Tian
Xing Tian
AquaChino27
Xing Tian
Level 17
God Stats
4W - 4L
1,418 SR
Queue Stats
21W - 23L
1,305 Elo+
Party 1
Neith
Neith
CK Emperor
Neith
Level 23
God Stats
27W - 27L
1,404 SR
Queue Stats
100W - 121L
1,334 Elo+
Party 1
Nemesis
Nemesis
CoCo_MaZter1914
Nemesis
Level 5
God Stats
2W - 5L
1,138 SR
Queue Stats
11W - 17L
1,072 Elo+
Solo
Chang'e
Chang'e
FBdavidminaj94
Chang'e
Level 27
God Stats
52W - 68L
1,295 SR
Queue Stats
429W - 472L
1,360 Elo+
Party 1
Anhur
Anhur
Patcheezy8
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
15,019
1,073
27,449
28,681
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 15 / 8
14,316
1,023
24,871
34,598
12,517
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Slime_YSL1629
Sun Wukong
19
3 / 0 / 7
13,069
934
4,461
12,359
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
YukiGOD8594
Amaterasu
17
0 / 3 / 0
10,153
725
824
3,742
1,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
18
0 / 13 / 8
11,895
850
7,863
26,606
8,855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AquaChino27
Xing Tian
20
8 / 1 / 14
13,942
996
19,086
17,713
8,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
13 / 3 / 15
14,812
1,058
46,834
19,402
8,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 13
13,122
937
14,815
18,257
7,435
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 1 / 17
13,137
938
14,768
12,897
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
19
1 / 2 / 8
11,764
840
4,197
9,550
3,897
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
13
Kills
32
32
Deaths
13
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AquaChino27
Xing Tian
8
1
14
15
W
Neith
13
3
15
6.83
W
7
6
13
2.25
W
3
1
17
11.5
L
6
1
6
9
L
4
15
8
0.53
W
Anhur
1
2
8
2.5
L
Sun Wukong
Slime_YSL1629
Sun Wukong
3
0
7
6.5
L
Amaterasu
YukiGOD8594
Amaterasu
0
3
0
0
L
Medusa
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,468
Damage
99,700
105,986
Taken
77,819
51,978
Mitigated
34,292
15,376
Healing
23,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AquaChino27
Xing Tian
19,086
3,375
0
1,252
17,713
8,242
0
11,814
5,687
45,212
0
W
Neith
46,834
35,926
0
9,818
19,402
8,388
0
13,261
6,093
0
74,687
W
14,815
7,299
0
795
18,257
7,435
0
12,071
6,029
0
29,753
W
14,768
2,282
5,115
5,946
12,897
6,330
0
8,512
4,385
40,281
0
L
27,449
1,391
405
4,162
28,681
17,158
0
11,602
17,079
45,159
0
L
24,871
13,385
1,381
8,798
34,598
12,517
0
9,905
24,693
65,191
0
W
Anhur
4,197
1,308
0
395
9,550
3,897
0
7,143
2,355
0
10,110
L
Sun Wukong
Slime_YSL1629
Sun Wukong
4,461
1,635
0
546
12,359
12,020
0
3,156
9,203
1,058
14,781
L
Amaterasu
YukiGOD8594
Amaterasu
824
769
0
64
3,742
1,428
0
2,100
1,642
0
824
L
Medusa
7,863
3,563
0
20
26,606
8,855
0
7,091
19,515
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,452
Gold Earned
66,777
204
Minions Killed
228
2
Camps Cleared
9
995,253
Distance Traveled
1,215,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,942
996
67
5
1
276,033
0
W
Neith
14,812
1,058
55
4
7
241,196
0
W
Nemesis
13,122
937
22
2
0
234,400
0
W
Chang'e
13,137
938
61
4
1
250,584
0
L
Ymir
15,019
1,073
48
3
2
245,825
0
L
Olorun
14,316
1,023
82
6
0
200,292
2
W
Anhur
11,764
840
23
2
0
213,358
2
L
Sun Wukong
13,069
934
45
3
0
273,983
0
L
Amaterasu
10,153
725
0
0
0
42,617
0
L
Medusa
11,895
850
29
2
0
232,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role