Player Matchup

Osiris
Osiris
Alayne905
Osiris
Level 16
God Stats
2W - 1L
1,244 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DankyNugzz
Sun Wukong
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,020 Elo+
Party 1
Cthulhu
Cthulhu
LargeBiceps1999
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Loki
Loki
ninjablade00
Loki
Level 18
God Stats
3W - 5L
1,360 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 1
Fenrir
Fenrir
santi000
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Team Averages
Level 10
1,421 SR
1,338 Elo+

VS

Team Averages
Level 14
1,598 SR
1,438 Elo+
Cernunnos
Cernunnos
AngelOfLightning
Cernunnos
Level 26
God Stats
17W - 21L
1,615 SR
Queue Stats
59W - 74L
1,445 Elo+
Solo
Yemoja
Yemoja
BlenStroker
Yemoja
Level 17
God Stats
3W - 6L
1,471 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
RAWRJAKE2011
Tsukuyomi
Level 10
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 2L
1,534 Elo+
Solo
Discordia
Discordia
Tenkolin
Discordia
Level 11
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 21L
1,275 Elo+
Solo
Nemesis
Nemesis
itzpatchess
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alayne905
Osiris
20
2 / 6 / 24
13,814
921
13,542
19,792
19,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
DankyNugzz
Sun Wukong
20
4 / 3 / 22
13,736
916
17,517
25,881
20,764
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 5 / 20
15,103
1,007
23,302
24,050
27,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
21 / 2 / 10
17,773
1,185
36,811
17,490
5,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
santi000
Fenrir
20
4 / 8 / 17
13,846
923
15,570
23,025
17,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
18 / 8 / 3
18,008
1,201
59,165
37,832
17,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
1 / 3 / 7
14,151
943
3,922
18,953
29,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RAWRJAKE2011
Tsukuyomi
18
0 / 6 / 4
11,225
748
1,673
7,648
2,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Tenkolin
Discordia
20
1 / 11 / 13
13,965
931
21,471
23,082
11,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
itzpatchess
Nemesis
20
4 / 11 / 13
14,351
957
13,854
24,748
11,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
64
39
Kills
24
24
Deaths
39
93
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alayne905
Osiris
2
6
24
2.33
L
Cernunnos
18
8
3
2.44
L
Yemoja
1
3
7
1.5
W
Sun Wukong
DankyNugzz
Sun Wukong
4
3
22
5
W
8
5
20
3.6
L
Tsukuyomi
RAWRJAKE2011
Tsukuyomi
0
6
4
0.33
L
Discordia
Tenkolin
Discordia
1
11
13
0.68
L
Nemesis
itzpatchess
Nemesis
4
11
13
0.95
W
21
2
10
13
W
Fenrir
santi000
Fenrir
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,742
Damage
100,085
110,238
Taken
112,263
90,454
Mitigated
72,043
11,351
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alayne905
Osiris
13,542
3,830
0
0
19,792
19,304
0
2,538
17,178
6,862
22,950
L
Cernunnos
59,165
40,425
0
9,954
37,832
17,394
0
7,447
29,327
0
103,147
L
Yemoja
3,922
826
4,638
1,336
18,953
29,598
0
4,172
13,653
16,983
0
W
Sun Wukong
DankyNugzz
Sun Wukong
17,517
3,806
0
967
25,881
20,764
0
8,046
17,662
0
28,653
W
23,302
1,182
1,788
5,384
24,050
27,308
0
7,957
15,848
36,051
0
L
Tsukuyomi
RAWRJAKE2011
Tsukuyomi
1,673
326
0
13
7,648
2,246
0
955
6,626
0
3,837
L
Discordia
Tenkolin
Discordia
21,471
3,962
0
444
23,082
11,028
0
4,654
18,095
61,741
0
L
Nemesis
itzpatchess
Nemesis
13,854
4,666
0
1,607
24,748
11,777
0
5,414
18,711
0
27,033
W
36,811
10,654
0
2,363
17,490
5,107
0
2,650
14,840
0
73,446
W
Fenrir
santi000
Fenrir
15,570
4,968
0
849
23,025
17,971
0
4,202
18,823
0
27,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,272
Gold Earned
71,700
219
Minions Killed
212
4
Camps Cleared
9
1,357,911
Distance Traveled
1,108,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,814
921
29
2
0
256,829
2
L
Cernunnos
18,008
1,201
78
5
4
267,858
2
L
Yemoja
14,151
943
25
2
0
254,261
3
W
Sun Wukong
13,736
916
29
2
0
273,455
1
W
Cthulhu
15,103
1,007
53
4
0
241,738
2
L
Tsukuyomi
11,225
748
2
0
2
70,953
0
L
Discordia
13,965
931
83
6
1
220,708
0
L
Nemesis
14,351
957
24
2
2
294,886
1
W
Loki
17,773
1,185
85
6
0
329,903
0
W
Fenrir
13,846
923
23
2
4
255,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role