Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FazParty
Olorun
Level 55
God Stats
3W - 7L
1,333 SR
Queue Stats
145W - 227L
1,255 Elo+
Party 1
Thor
Thor
GorillaBandido
Thor
Level 84
God Stats
1W - 2L
1,244 SR
Queue Stats
61W - 97L
1,281 Elo+
Party 2
Medusa
Medusa
MrFire7627
Medusa
Level 35
God Stats
8W - 8L
1,500 SR
Queue Stats
201W - 223L
1,373 Elo+
Solo
Cabrakan
Cabrakan
PcT-Anderson
Cabrakan
Level 59
God Stats
5W - 10L
1,307 SR
Queue Stats
150W - 232L
1,258 Elo+
Party 1
Team Averages
Level 67
1,377 SR
1,333 Elo+

VS

Team Averages
Level 91
1,433 SR
1,446 Elo+
Nemesis
Nemesis
Brithwulf
Nemesis
Level 55
God Stats
6W - 8L
1,412 SR
Queue Stats
210W - 189L
1,479 Elo+
Party 3
Horus
Horus
EL_SAN_03
Horus
Level 77
God Stats
7W - 11L
1,458 SR
Queue Stats
273W - 311L
1,451 Elo+
Solo
Zeus
Zeus
Mecha0508
Zeus
Level 118
God Stats
12W - 10L
1,513 SR
Queue Stats
300W - 341L
1,351 Elo+
Solo
Neith
Neith
QUINHO SCAR
Neith
Level 49
God Stats
7W - 16L
1,347 SR
Queue Stats
89W - 125L
1,460 Elo+
Solo
Odin
Odin
wolf_gamer21
Odin
Level 157
God Stats
8W - 4L
1,435 SR
Queue Stats
489W - 486L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 0
8,872
493
9,906
11,156
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
FazParty
Olorun
14
2 / 7 / 0
9,135
508
7,587
13,819
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 2
6,855
381
3,164
11,901
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
MrFire7627
Medusa
14
4 / 6 / 0
8,893
494
6,723
13,286
3,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
PcT-Anderson
Cabrakan
10
0 / 2 / 3
7,207
400
3,023
15,023
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brithwulf
Nemesis
15
8 / 4 / 4
9,292
516
9,013
12,014
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
EL_SAN_03
Horus
13
2 / 0 / 9
8,473
471
8,996
14,812
13,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
17
7 / 2 / 3
10,641
591
12,911
7,854
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 4
9,017
501
6,722
9,127
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 3
8,490
472
4,127
9,330
5,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
22
22
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
W
Nemesis
Brithwulf
Nemesis
8
4
4
2.5
W
Horus
EL_SAN_03
Horus
2
0
9
6.5
L
Olorun
FazParty
Olorun
2
7
0
0.29
L
0
5
2
0.2
W
Zeus
7
2
3
4.25
L
Medusa
MrFire7627
Medusa
4
6
0
0.67
L
Cabrakan
PcT-Anderson
Cabrakan
0
2
3
0.75
W
4
2
4
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
41,769
65,185
Taken
53,137
39,714
Mitigated
32,049
16,745
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,906
2,573
0
1,907
11,156
9,157
161
3,750
7,298
0
50,327
W
Nemesis
Brithwulf
Nemesis
9,013
4,297
0
1,799
12,014
6,290
82
1,833
10,181
0
37,898
W
Horus
EL_SAN_03
Horus
8,996
3,733
1,435
5,681
14,812
13,378
30
4,123
10,689
0
30,566
L
Olorun
FazParty
Olorun
7,587
4,411
0
4,201
13,819
4,903
0
5,755
7,710
63,142
0
L
3,164
947
0
3,751
11,901
3,759
0
1,001
10,898
0
31,907
W
Zeus
12,911
603
287
2,372
7,854
3,217
453
3,456
4,398
75,493
0
L
Medusa
MrFire7627
Medusa
6,723
2,156
0
3,270
13,286
3,746
104
0
13,286
0
57,221
L
Cabrakan
PcT-Anderson
Cabrakan
3,023
560
0
3,616
15,023
18,149
0
3,184
11,717
16,758
0
W
6,722
3,277
0
4,461
9,127
3,509
189
1,285
7,842
0
49,627
W
4,127
1,005
0
2,389
9,330
5,655
0
201
9,129
9,741
36,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
45,913
415
Minions Killed
433
0
Camps Cleared
0
1,546,105
Distance Traveled
1,636,325
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,872
493
101
6
0
337,463
5
W
Nemesis
9,292
516
54
3
0
351,530
3
W
Horus
8,473
471
38
2
0
334,427
4
L
Olorun
9,135
508
135
8
0
282,426
3
L
Thor
6,855
381
57
3
0
293,525
3
W
Zeus
10,641
591
168
9
0
327,054
4
L
Medusa
8,893
494
101
6
0
306,104
3
L
Cabrakan
7,207
400
21
1
0
326,587
5
W
Neith
9,017
501
87
5
0
289,809
5
W
Odin
8,490
472
86
5
0
333,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role