Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Ssssergioo
Mulan
Silver IV
Level 45
God Stats
6W - 7L
1,408 SR
Queue Stats
28W - 41L
1,336 MMR
Solo
Poseidon
Poseidon
Gold V
Tudusbagos
Poseidon
Gold V
Level 125
God Stats
1W - 2L
1,512 SR
Queue Stats
160W - 169L
1,339 MMR
Solo
Geb
Geb
Silver V
duduz0rd
Geb
Silver V
Level 123
God Stats
1W - 2L
1,526 SR
Queue Stats
14W - 24L
1,025 MMR
Solo
Rama
Rama
Silver I
liht1234
Rama
Silver I
Level 121
God Stats
5W - 3L
1,526 SR
Queue Stats
275W - 304L
1,183 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,494 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,490 SR
1,335 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
RenzoTF123
Sol
Gold V
Level 117
God Stats
2W - 1L
1,282 SR
Queue Stats
108W - 114L
1,309 MMR
Solo
Ganesha
Ganesha
Silver II
ZxBryaNxZ
Ganesha
Silver II
Level 143
God Stats
4W - 3L
1,518 SR
Queue Stats
109W - 112L
1,015 MMR
Solo
Mercury
Mercury
Gold V
ferokpo
Mercury
Gold V
Level 112
God Stats
6W - 2L
1,649 SR
Queue Stats
98W - 102L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 3 / 3
5,894
589
3,604
7,847
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
2 / 5 / 0
5,732
573
5,698
10,227
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Tudusbagos
Poseidon
11
2 / 2 / 0
6,045
605
5,967
4,048
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 2
5,033
503
3,348
5,977
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
0 / 5 / 3
5,234
523
5,195
7,849
1,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioScyllaAthenaCliodhna

VS

Bans
SetAchillesTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 2 / 1
6,930
693
7,872
9,507
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
 
Anhur
11
6 / 1 / 2
6,607
661
8,087
7,784
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 4
5,916
592
3,594
4,806
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
ZxBryaNxZ
Ganesha
9
0 / 1 / 8
5,263
526
2,814
8,962
5,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ferokpo
Mercury
10
3 / 1 / 2
5,797
580
3,859
6,943
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
16
16
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
3
0.83
W
Sylvanus
 
Sylvanus
5
2
1
2.75
W
Anhur
 
Anhur
6
1
2
7
W
2
2
4
2
L
Mulan
2
5
0
0.4
L
Poseidon
Tudusbagos
Poseidon
2
2
0
1
W
Ganesha
ZxBryaNxZ
Ganesha
0
1
8
4
L
2
1
2
3
W
Mercury
ferokpo
Mercury
3
1
2
4
L
Rama
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
26,226
35,948
Taken
38,002
11,799
Mitigated
19,188
11,278
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,604
1,997
0
3,390
7,847
2,605
0
2,726
5,121
0
30,612
W
Sylvanus
 
Sylvanus
7,872
2,393
22
4,493
9,507
7,359
39
0
8,886
32,156
7,860
W
Anhur
 
Anhur
8,087
4,859
0
3,679
7,784
2,154
0
1,351
6,433
0
36,780
W
3,594
1,026
0
1,514
4,806
1,803
944
2,718
2,088
27,261
2,956
L
Mulan
5,698
1,184
0
3,833
10,227
4,794
0
6,082
4,145
0
24,113
L
Poseidon
Tudusbagos
Poseidon
5,967
580
0
621
4,048
888
0
743
3,305
43,559
0
W
Ganesha
ZxBryaNxZ
Ganesha
2,814
600
243
2,550
8,962
5,734
0
3,301
5,661
15,428
0
L
3,348
788
0
1,201
5,977
2,185
0
1,842
4,135
9,159
0
W
Mercury
ferokpo
Mercury
3,859
1,940
0
2,283
6,943
2,138
0
2,069
4,874
0
24,663
L
Rama
5,195
4,370
0
2,233
7,849
1,327
0
1,381
6,468
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
30,513
287
Minions Killed
304
0
Camps Cleared
0
998,872
Distance Traveled
991,613
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,894
589
70
7
0
212,378
2
W
Sylvanus
6,930
693
81
8
0
133,711
1
W
Anhur
6,607
661
84
8
0
199,166
7
W
Sol
5,916
592
82
8
0
187,828
4
L
Mulan
5,732
573
60
6
0
185,799
1
L
Poseidon
6,045
605
81
8
0
212,723
3
W
Ganesha
5,263
526
2
0
0
210,088
3
L
Geb
5,033
503
12
1
0
206,471
4
W
Mercury
5,797
580
55
6
0
260,820
3
L
Rama
5,234
523
64
6
0
181,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role