Player Matchup

Kukulkan
Kukulkan
Ikoken
Kukulkan
Level 8
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 1
Loki
Loki
Ilpiccolopadrino
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Stalakxd
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Neith
Neith
Toxic11rich
Neith
Level 28
God Stats
3W - 2L
1,657 SR
Queue Stats
48W - 41L
1,561 Elo+
Solo
Nemesis
Nemesis
eRpacheko
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,578 SR
1,509 Elo+

VS

Team Averages
Level 20
1,434 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OliveTick752671
Loki
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 88L
1,419 Elo+
Solo
Susano
Susano
RobbeKingOfKill
Susano
Level 27
God Stats
7W - 2L
1,588 SR
Queue Stats
56W - 41L
1,563 Elo+
Solo
Cupid
Cupid
SHARK841T
Cupid
Level 15
God Stats
1W - 7L
1,063 SR
Queue Stats
13W - 24L
1,268 Elo+
Solo
Ah Puch
Ah Puch
WrySoup35773150
Ah Puch
Level 17
God Stats
41W - 30L
1,521 SR
Queue Stats
44W - 36L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ikoken
Kukulkan
20
2 / 7 / 11
13,256
947
19,290
16,467
5,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 16 / 8
12,913
922
10,973
26,057
7,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Stalakxd
Cerberus
20
1 / 5 / 14
13,416
958
10,043
20,987
25,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
12 / 2 / 5
16,321
1,166
25,697
18,145
5,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
eRpacheko
Nemesis
17
0 / 8 / 2
10,606
758
3,466
9,044
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 5 / 26
14,781
1,056
11,571
27,436
37,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 18
13,492
964
6,830
13,135
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 6 / 17
15,479
1,106
26,569
19,925
8,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
SHARK841T
Cupid
20
6 / 2 / 16
13,464
962
14,123
9,057
3,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 0 / 14
14,536
1,038
23,695
5,294
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
128
17
Kills
37
38
Deaths
17
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
5
26
3.2
L
Kukulkan
Ikoken
Kukulkan
2
7
11
1.07
L
2
16
8
0.38
W
6
4
18
3.75
W
13
6
17
3.58
W
Cupid
SHARK841T
Cupid
6
2
16
7
L
Cerberus
Stalakxd
Cerberus
1
5
14
1.6
L
12
2
5
7.25
W
9
0
14
16
L
Nemesis
eRpacheko
Nemesis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,469
Damage
82,788
90,700
Taken
74,847
46,981
Mitigated
57,975
4,559
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,571
1,871
0
3,160
27,436
37,664
0
11,793
15,643
20,099
0
L
Kukulkan
Ikoken
Kukulkan
19,290
2,074
0
0
16,467
5,254
0
8,761
7,706
47,377
0
L
10,973
2,453
0
0
26,057
7,602
0
9,965
16,092
0
39,387
W
6,830
850
0
0
13,135
5,746
0
4,039
9,096
0
29,676
W
26,569
3,622
0
0
19,925
8,796
0
7,242
12,683
0
38,180
W
Cupid
SHARK841T
Cupid
14,123
6,285
2,421
1,325
9,057
3,569
0
3,692
5,365
0
44,484
L
Cerberus
Stalakxd
Cerberus
10,043
100
0
1,251
20,987
25,116
0
9,569
11,418
23,146
0
L
25,697
10,775
0
2,896
18,145
5,429
0
4,418
13,727
0
75,745
W
23,695
563
0
2,350
5,294
2,200
0
2,567
2,727
69,059
0
L
Nemesis
eRpacheko
Nemesis
3,466
1,341
0
412
9,044
3,580
0
2,553
6,491
0
6,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
71,752
283
Minions Killed
291
10
Camps Cleared
9
1,125,163
Distance Traveled
1,295,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,781
1,056
18
1
0
241,889
0
L
Kukulkan
13,256
947
66
5
0
266,534
0
L
Loki
12,913
922
70
5
6
250,735
0
W
Loki
13,492
964
47
3
2
257,093
3
W
Susano
15,479
1,106
28
2
5
240,867
1
W
Cupid
13,464
962
85
6
0
270,080
0
L
Cerberus
13,416
958
37
3
1
255,246
1
L
Neith
16,321
1,166
99
7
1
249,833
0
W
Ah Puch
14,536
1,038
113
8
2
285,088
0
L
Nemesis
10,606
758
11
1
2
102,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role