Player Matchup

Heimdallr
Heimdallr
Gore-SZN
Heimdallr
Level 129
God Stats
4W - 1L
1,529 SR
Queue Stats
126W - 118L
1,486 Elo+
Party 1
Geb
Geb
JATack76
Geb
Level 69
God Stats
2W - 0L
1,529 SR
Queue Stats
96W - 87L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
P1nk H Mask
Tsukuyomi
Level 128
God Stats
11W - 9L
1,522 SR
Queue Stats
390W - 410L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
UpForAPopsicle
Sylvanus
Level 89
God Stats
4W - 0L
1,814 SR
Queue Stats
388W - 405L
1,454 Elo+
Party 2
Ymir
Ymir
callhimbiggs
Ymir
Level 147
God Stats
10W - 8L
1,550 SR
Queue Stats
480W - 477L
1,480 Elo+
Solo
Team Averages
Level 112
1,589 SR
1,484 Elo+

VS

Team Averages
Level 104
1,463 SR
1,455 Elo+
Bastet
Bastet
Deathkiller491
Bastet
Level 123
God Stats
4W - 2L
1,618 SR
Queue Stats
291W - 280L
1,454 Elo+
Solo
Ra
Ra
GirlGamer1998
Ra
Level 143
God Stats
10W - 4L
1,587 SR
Queue Stats
727W - 759L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Hudü
Zhong Kui
Level 62
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 8L
1,343 Elo+
Solo
Zeus
Zeus
Mad_Makks
Zeus
Level 102
God Stats
0W - 4L
1,404 SR
Queue Stats
102W - 104L
1,474 Elo+
Solo
Janus
Janus
irishganja
Janus
Level 89
God Stats
3W - 6L
1,394 SR
Queue Stats
333W - 346L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gore-SZN
Heimdallr
17
4 / 1 / 17
9,871
987
16,641
10,230
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 17
9,668
967
9,901
15,932
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
P1nk H Mask
Tsukuyomi
16
9 / 3 / 7
9,987
999
14,156
13,218
6,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
2 / 2 / 11
8,427
843
3,404
12,872
10,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 5 / 13
8,991
899
5,893
16,110
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
8,576
858
11,516
8,924
3,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 7
7,952
795
5,957
10,783
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Hudü
Zhong Kui
14
2 / 5 / 8
8,302
830
5,353
15,906
17,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
16
3 / 3 / 10
8,310
831
18,224
8,477
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
13
0 / 4 / 8
7,304
730
10,277
8,733
3,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
22
Kills
13
13
Deaths
22
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
2
5
7
1.1
W
Heimdallr
Gore-SZN
Heimdallr
4
1
17
12.5
L
Zhong Kui
Hudü
Zhong Kui
2
5
8
1.2
W
3
2
17
5.75
L
Zeus
3
3
10
2.67
W
Tsukuyomi
P1nk H Mask
Tsukuyomi
9
3
7
4.17
W
Sylvanus
2
2
11
3.75
W
4
5
13
2.1
L
Janus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,995
Damage
51,327
68,362
Taken
52,823
56,002
Mitigated
33,148
37,043
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,516
2,027
955
1,284
8,924
3,733
0
4,305
4,523
0
13,159
L
5,957
667
5,631
2,564
10,783
5,107
106
3,602
7,108
21,018
0
W
Heimdallr
Gore-SZN
Heimdallr
16,641
5,477
1,795
3,476
10,230
5,004
1,444
6,155
4,075
0
39,367
L
Zhong Kui
Hudü
Zhong Kui
5,353
343
287
1,861
15,906
17,403
0
5,328
10,237
9,836
0
W
9,901
244
1,840
4,605
15,932
15,759
383
8,777
7,155
19,561
0
L
Zeus
18,224
1,499
603
860
8,477
3,789
0
3,005
5,472
32,680
0
W
Tsukuyomi
P1nk H Mask
Tsukuyomi
14,156
2,861
1,836
4,531
13,218
6,025
1,945
7,347
5,871
0
30,453
W
Sylvanus
3,404
540
11,286
5,520
12,872
10,223
968
10,180
2,692
6,208
0
W
5,893
265
788
1,366
16,110
18,991
516
7,352
8,758
9,967
0
L
Janus
10,277
0
1,955
823
8,733
3,116
0
2,414
6,285
17,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
40,444
125
Minions Killed
112
0
Camps Cleared
0
980,372
Distance Traveled
967,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,576
858
6
1
0
190,594
0
L
Ra
7,952
795
41
4
0
205,019
1
W
Heimdallr
9,871
987
67
7
0
210,774
0
L
Zhong Kui
8,302
830
4
0
0
197,138
0
W
Geb
9,668
967
24
2
0
206,379
0
L
Zeus
8,310
831
32
3
0
162,701
0
W
Tsukuyomi
9,987
999
20
2
0
197,256
0
W
Sylvanus
8,427
843
6
1
0
200,097
0
W
Ymir
8,991
899
8
1
0
165,866
0
L
Janus
7,304
730
29
3
0
211,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role