Player Matchup

Gilgamesh
Gilgamesh
ALUKEH
Gilgamesh
Level 127
God Stats
23W - 14L
1,632 SR
Queue Stats
69W - 41L
1,703 Elo+
Party 1
Hel
Hel
djj113
Hel
Level 145
God Stats
3W - 0L
1,529 SR
Queue Stats
59W - 42L
1,635 Elo+
Party 1
Set
Set
shemar19
Set
Level 144
God Stats
16W - 8L
1,810 SR
Queue Stats
172W - 138L
1,634 Elo+
Party 1
Team Averages
Level 139
1,657 SR
1,657 Elo+

VS

Team Averages
Level 108
1,538 SR
1,444 Elo+
Scylla
Scylla
Astraea
Scylla
Level 147
God Stats
0W - 1L
1,971 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Charybdis
Charybdis
BernardoTV
Charybdis
Level 49
God Stats
10W - 10L
1,450 SR
Queue Stats
92W - 119L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
LegendaryError
Kuzenbo
Level 128
God Stats
6W - 14L
1,192 SR
Queue Stats
115W - 124L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALUKEH
Gilgamesh
15
5 / 2 / 15
11,274
705
13,650
19,992
20,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
djj113
Hel
16
8 / 0 / 10
11,774
736
11,079
14,914
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 10
11,400
713
15,930
15,028
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astraea
Scylla
12
1 / 6 / 1
9,009
563
8,624
8,768
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BernardoTV
Charybdis
13
1 / 10 / 0
9,407
588
9,646
15,097
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 2
9,823
614
9,173
21,076
26,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
3
3
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALUKEH
Gilgamesh
5
2
15
6.25
L
Scylla
Astraea
Scylla
1
6
1
0.25
L
Charybdis
BernardoTV
Charybdis
1
10
0
0.1
L
1
5
2
0.4
W
Hel
djj113
Hel
8
0
10
13
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,659
Damage
27,443
49,934
Taken
44,941
33,893
Mitigated
35,238
30,747
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALUKEH
Gilgamesh
13,650
4,761
0
2,654
19,992
20,894
624
7,427
12,271
5,850
39,392
L
Scylla
Astraea
Scylla
8,624
1,067
0
0
8,768
2,308
0
1,216
7,552
33,774
0
L
Charybdis
BernardoTV
Charybdis
9,646
5,310
127
1,800
15,097
6,277
25
4,521
10,576
0
42,810
L
9,173
3,251
0
4,998
21,076
26,653
110
6,440
14,636
16,802
0
W
Hel
djj113
Hel
11,079
777
13,196
11,215
14,914
6,411
591
4,534
10,380
48,214
0
W
15,930
6,195
0
3,682
15,028
6,588
1,692
6,956
8,072
0
39,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
28,239
179
Minions Killed
151
10
Camps Cleared
3
943,873
Distance Traveled
762,275
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,274
705
49
3
4
283,859
0
L
Scylla
9,009
563
49
3
2
260,758
6
L
Charybdis
9,407
588
85
5
1
227,848
4
L
Kuzenbo
9,823
614
17
1
0
273,669
5
W
Hel
11,774
736
80
5
4
334,014
1
W
Set
11,400
713
50
3
2
326,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role