Player Matchup

Tyr
Tyr
DummyQuicc
Tyr
Level 15
God Stats
10W - 3L
1,856 SR
Queue Stats
55W - 27L
1,696 Elo+
Solo
Ra
Ra
Mitixz1013
Ra
Level 26
God Stats
80W - 65L
1,656 SR
Queue Stats
83W - 69L
1,684 Elo+
Solo
Kuzenbo
Kuzenbo
RubberDuckyBoi
Kuzenbo
Level 28
God Stats
18W - 14L
1,730 SR
Queue Stats
122W - 108L
1,665 Elo+
Party 1
Anhur
Anhur
Triunewolf
Anhur
Level 28
God Stats
8W - 11L
1,448 SR
Queue Stats
108W - 91L
1,665 Elo+
Party 1
Ravana
Ravana
alottadot
Ravana
Level 28
God Stats
7W - 4L
1,473 SR
Queue Stats
134W - 106L
1,679 Elo+
Party 1
Team Averages
Level 25
1,632 SR
1,678 Elo+

VS

Team Averages
Level 22
1,670 SR
1,676 Elo+
Cliodhna
Cliodhna
IMThecarringnow
Cliodhna
Level 26
God Stats
11W - 3L
1,944 SR
Queue Stats
86W - 42L
1,762 Elo+
Solo
King Arthur
King Arthur
LegnadaryMage
King Arthur
Level 27
God Stats
20W - 8L
1,757 SR
Queue Stats
48W - 34L
1,694 Elo+
Solo
Olorun
Olorun
Rell0
Olorun
Level 15
God Stats
0W - 1L
1,648 SR
Queue Stats
11W - 4L
1,746 Elo+
Solo
Medusa
Medusa
Shewzie
Medusa
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 77L
1,502 Elo+
Solo
Bellona
Bellona
minecraftero3000
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 49L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,653
690
10,632
10,613
6,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 4
8,611
615
7,354
9,292
4,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 3 / 2
7,007
501
4,653
11,891
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
12
0 / 3 / 0
6,969
498
1,723
9,089
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
alottadot
Ravana
14
6 / 0 / 7
8,662
619
9,222
7,896
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 6 / 3
8,165
583
7,798
13,204
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LegnadaryMage
King Arthur
7
0 / 2 / 0
5,168
369
2,041
5,316
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Rell0
Olorun
12
3 / 4 / 2
7,200
514
7,303
10,914
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Shewzie
Medusa
13
1 / 2 / 2
7,255
518
6,721
5,294
1,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 4
7,734
552
9,627
13,986
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
9
9
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Cliodhna
2
6
3
0.58
L
King Arthur
LegnadaryMage
King Arthur
0
2
0
0
W
2
3
4
1.33
L
Olorun
Rell0
Olorun
3
4
2
1
W
2
3
2
1
L
Medusa
Shewzie
Medusa
1
2
2
1
W
Anhur
0
3
0
0
W
Ravana
alottadot
Ravana
6
0
7
9.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,584
Damage
33,490
48,781
Taken
48,714
29,076
Mitigated
21,758
22,806
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
2,506
0
7,358
10,613
6,898
300
1,514
8,816
0
74,614
L
Cliodhna
7,798
677
0
3,165
13,204
4,307
0
2,439
10,765
0
61,946
L
King Arthur
LegnadaryMage
King Arthur
2,041
55
0
1,536
5,316
2,390
0
0
5,316
0
17,014
W
7,354
905
688
4,348
9,292
4,654
0
2,083
7,209
68,369
0
L
Olorun
Rell0
Olorun
7,303
4,138
116
3,352
10,914
4,381
0
3,816
7,098
40,924
4,570
W
4,653
2,075
247
3,207
11,891
11,807
0
3,169
8,722
12,427
0
L
Medusa
Shewzie
Medusa
6,721
3,000
0
647
5,294
1,378
61
1,105
4,189
0
50,090
W
Anhur
1,723
896
0
3,173
9,089
2,316
0
168
8,921
0
40,188
W
Ravana
alottadot
Ravana
9,222
1,707
0
3,785
7,896
3,401
0
1,949
5,947
0
48,407
L
9,627
2,536
1,603
3,010
13,986
9,302
0
4,647
9,339
11,509
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
35,522
491
Minions Killed
399
0
Camps Cleared
0
1,477,107
Distance Traveled
1,205,055
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,653
690
152
11
0
328,316
0
L
Cliodhna
8,165
583
127
9
0
295,985
3
L
King Arthur
5,168
369
29
2
0
135,423
1
W
Ra
8,611
615
148
11
0
312,706
6
L
Olorun
7,200
514
93
7
0
232,949
3
W
Kuzenbo
7,007
501
15
1
0
284,251
5
L
Medusa
7,255
518
91
7
0
270,299
4
W
Anhur
6,969
498
104
7
0
205,613
1
W
Ravana
8,662
619
72
5
0
346,221
5
L
Bellona
7,734
552
59
4
0
270,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role