Player Matchup

Raijin
Raijin
Aaronoreo
Raijin
Level 27
God Stats
3W - 4L
1,273 SR
Queue Stats
48W - 67L
1,367 Elo+
Solo
Chronos
Chronos
Quick06
Chronos
Level 22
God Stats
24W - 18L
1,522 SR
Queue Stats
33W - 36L
1,350 Elo+
Solo
Artemis
Artemis
Shybaddie27
Artemis
Level 17
God Stats
10W - 10L
1,300 SR
Queue Stats
15W - 16L
1,361 Elo+
Solo
Geb
Geb
XxcazxX69
Geb
Level 5
God Stats
1W - 3L
1,197 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1
Nemesis
Nemesis
l pick
Nemesis
Level 4
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Team Averages
Level 15
1,324 SR
1,287 Elo+

VS

Team Averages
Level 17
1,399 SR
1,296 Elo+
Bellona
Bellona
Chalkley23
Bellona
Level 17
God Stats
2W - 8L
1,193 SR
Queue Stats
52W - 76L
1,330 Elo+
Solo
Khepri
Khepri
Isawa1
Khepri
Level 14
God Stats
3W - 4L
1,368 SR
Queue Stats
21W - 34L
1,271 Elo+
Solo
Anubis
Anubis
RusskatB
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Fenrir
Fenrir
jhicks-jhicks
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,337 Elo+
Solo
Heimdallr
Heimdallr
sidwxt
Heimdallr
Level 29
God Stats
2W - 4L
1,437 SR
Queue Stats
29W - 28L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aaronoreo
Raijin
20
9 / 1 / 15
14,960
1,069
25,933
14,096
6,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Quick06
Chronos
20
18 / 5 / 14
16,516
1,180
39,803
32,684
14,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Shybaddie27
Artemis
20
13 / 5 / 22
16,729
1,195
33,843
16,139
13,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
0 / 0 / 5
10,724
766
754
2,685
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
l pick
Nemesis
19
7 / 1 / 15
13,704
979
13,565
7,058
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chalkley23
Bellona
19
6 / 11 / 3
14,276
1,020
19,041
35,404
30,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Isawa1
Khepri
19
0 / 8 / 7
13,447
961
4,155
31,788
45,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
RusskatB
Anubis
18
0 / 9 / 2
10,858
776
1,729
9,723
3,371
19
3 / 9 / 4
13,247
946
19,033
25,730
22,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
sidwxt
Heimdallr
20
3 / 10 / 7
13,870
991
20,755
20,367
10,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
47
Kills
12
12
Deaths
47
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aaronoreo
Raijin
9
1
15
16.5
L
Bellona
Chalkley23
Bellona
6
11
3
0.68
L
Khepri
Isawa1
Khepri
0
8
7
0.44
W
Chronos
Quick06
Chronos
18
5
14
5
L
Anubis
RusskatB
Anubis
0
9
2
0.11
W
Artemis
Shybaddie27
Artemis
13
5
22
4.8
W
0
0
5
2.5
L
3
9
4
0.56
W
Nemesis
l pick
Nemesis
7
1
15
14.5
L
Heimdallr
sidwxt
Heimdallr
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,898
Damage
64,713
72,662
Taken
123,012
38,812
Mitigated
111,603
16,688
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aaronoreo
Raijin
25,933
4,138
0
1,390
14,096
6,204
0
689
13,407
63,587
0
L
Bellona
Chalkley23
Bellona
19,041
6,601
286
2,712
35,404
30,502
0
20,831
14,573
0
42,349
L
Khepri
Isawa1
Khepri
4,155
1,188
0
1,087
31,788
45,172
0
16,759
15,029
20,951
0
W
Chronos
Quick06
Chronos
39,803
22,003
0
14,874
32,684
14,649
0
3,237
29,447
68,876
0
L
Anubis
RusskatB
Anubis
1,729
68
0
0
9,723
3,371
0
5,868
3,855
8,602
0
W
Artemis
Shybaddie27
Artemis
33,843
22,642
0
0
16,139
13,503
0
1,073
15,066
0
49,769
W
754
197
0
300
2,685
1,252
0
198
2,487
1,979
0
L
19,033
4,771
0
634
25,730
22,346
0
15,019
10,711
0
38,021
W
Nemesis
l pick
Nemesis
13,565
6,940
0
124
7,058
3,204
0
687
6,371
0
21,784
L
Heimdallr
sidwxt
Heimdallr
20,755
14,129
0
1,083
20,367
10,212
0
8,013
12,354
0
55,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,633
Gold Earned
65,698
214
Minions Killed
202
6
Camps Cleared
6
866,059
Distance Traveled
986,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,960
1,069
75
5
2
242,573
0
L
Bellona
14,276
1,020
42
3
2
240,003
0
L
Khepri
13,447
961
24
2
0
176,695
0
W
Chronos
16,516
1,180
74
5
2
200,804
0
L
Anubis
10,858
776
9
1
1
103,195
0
W
Artemis
16,729
1,195
43
3
1
213,620
0
W
Geb
10,724
766
4
0
0
46,692
0
L
Fenrir
13,247
946
48
3
3
284,061
2
W
Nemesis
13,704
979
18
1
1
162,370
0
L
Heimdallr
13,870
991
79
6
0
182,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role