Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ImaStandUpComic
Hercules
Level 29
God Stats
3W - 9L
1,387 SR
Queue Stats
82W - 97L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Omnikoosh
Cernunnos
Level 32
God Stats
1W - 1L
1,742 SR
Queue Stats
106W - 92L
1,538 Elo+
Party 2
Fenrir
Fenrir
Ripper Troll
Fenrir
Level 21
God Stats
0W - 2L
1,424 SR
Queue Stats
12W - 11L
1,523 Elo+
Solo
Ganesha
Ganesha
lynucs
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,536 Elo+
Party 2
Team Averages
Level 28
1,511 SR
1,500 Elo+

VS

Team Averages
Level 27
1,534 SR
1,523 Elo+
Fafnir
Fafnir
Androx
Fafnir
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
22W - 20L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
EVGA3070FTW
Ne Zha
Level 28
God Stats
5W - 3L
1,625 SR
Queue Stats
111W - 76L
1,619 Elo+
Solo
Kukulkan
Kukulkan
KillDestroyer666
Kukulkan
Level 23
God Stats
4W - 2L
1,655 SR
Queue Stats
13W - 9L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
Sean32
Xbalanque
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
22W - 20L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ss3xY V1S10N
Cu Chulainn
Level 27
God Stats
5W - 1L
1,748 SR
Queue Stats
25W - 31L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
10 / 8 / 1
11,001
524
9,666
14,127
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
17
1 / 5 / 3
10,121
482
7,308
16,963
15,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Omnikoosh
Cernunnos
15
5 / 7 / 7
9,756
465
18,676
19,313
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
8 / 4 / 6
12,103
576
12,220
15,392
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
lynucs
Ganesha
14
1 / 6 / 8
9,219
439
6,549
24,399
28,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Androx
Fafnir
15
3 / 3 / 13
10,895
519
8,452
19,150
19,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
10 / 3 / 9
13,618
648
20,303
21,175
9,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 10 / 4
11,031
525
15,553
14,504
6,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Sean32
Xbalanque
16
4 / 7 / 10
9,743
464
15,744
14,437
3,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ss3xY V1S10N
Cu Chulainn
17
5 / 3 / 0
10,734
511
8,116
11,421
12,430
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
25
Kills
30
30
Deaths
26
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
10
8
1
1.31
W
Fafnir
Androx
Fafnir
3
3
13
3.17
W
Ne Zha
10
3
9
4.83
L
Hercules
1
5
3
0.5
W
8
10
4
1
L
Cernunnos
Omnikoosh
Cernunnos
5
7
7
1.21
L
Fenrir
8
4
6
2.75
W
Xbalanque
Sean32
Xbalanque
4
7
10
1.29
W
Cu Chulainn
Ss3xY V1S10N
Cu Chulainn
5
3
0
1.67
L
Ganesha
lynucs
Ganesha
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,419
Damage
68,168
90,194
Taken
80,687
67,702
Mitigated
51,305
20,927
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,666
1,606
1,037
2,861
14,127
6,753
204
6,622
7,505
43,042
0
W
Fafnir
Androx
Fafnir
8,452
2,315
3,272
3,992
19,150
19,483
30
4,709
14,441
19,481
0
W
Ne Zha
20,303
9,091
0
11,360
21,175
9,615
109
3,321
17,854
0
122,946
L
Hercules
7,308
3,633
0
3,387
16,963
15,945
609
0
16,963
289
61,662
W
15,553
2,376
0
254
14,504
6,130
320
6,189
8,315
71,522
0
L
Cernunnos
Omnikoosh
Cernunnos
18,676
10,082
0
4,170
19,313
8,583
951
6,873
12,440
0
61,365
L
Fenrir
12,220
2,604
0
6,826
15,392
8,079
0
2,724
12,668
0
94,120
W
Xbalanque
Sean32
Xbalanque
15,744
9,129
0
1,862
14,437
3,647
2,023
2,020
12,417
0
57,415
W
Cu Chulainn
Ss3xY V1S10N
Cu Chulainn
8,116
1,722
0
1,629
11,421
12,430
115
142
11,279
0
59,959
L
Ganesha
lynucs
Ganesha
6,549
963
140
2,506
24,399
28,342
203
7,786
16,613
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
56,021
506
Minions Killed
550
0
Camps Cleared
0
1,736,524
Distance Traveled
1,960,088
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,001
524
89
4
0
266,346
1
W
Fafnir
10,895
519
23
1
0
372,536
1
W
Ne Zha
13,618
648
204
10
0
488,119
0
L
Hercules
10,121
482
128
6
0
331,881
1
W
Kukulkan
11,031
525
117
6
0
343,668
6
L
Cernunnos
9,756
465
119
6
0
360,829
0
L
Fenrir
12,103
576
157
7
0
413,422
4
W
Xbalanque
9,743
464
95
5
0
344,413
2
W
Cu Chulainn
10,734
511
111
5
0
411,352
10
L
Ganesha
9,219
439
13
1
0
364,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role