Player Matchup

Cthulhu
Cthulhu
IlArrislI
Cthulhu
Level 23
God Stats
3W - 2L
1,470 SR
Queue Stats
4W - 7L
1,111 Elo+
Party 1
Jormungandr
Jormungandr
SniperGod365
Jormungandr
Level 28
God Stats
4W - 4L
1,481 SR
Queue Stats
9W - 14L
1,191 Elo+
Party 1
Ah Puch
Ah Puch
person_for_life
Ah Puch
Level 18
God Stats
5W - 4L
1,346 SR
Queue Stats
6W - 11L
1,062 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,121 Elo+

VS

Team Averages
Level 26
1,500 SR
1,051 Elo+
Tiamat
Tiamat
KiLLERman_1824
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
981 Elo+
Party 2
Hachiman
Hachiman
NinjaSaberBlade
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,264 Elo+
Solo
King Arthur
King Arthur
T-Mac22168122
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 76L
909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlArrislI
Cthulhu
12
5 / 1 / 6
8,100
736
5,815
6,694
3,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
SniperGod365
Jormungandr
11
3 / 1 / 8
7,842
713
5,217
6,273
4,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
9 / 0 / 7
9,058
823
13,803
6,335
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,911
537
2,223
10,058
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
8
0 / 7 / 0
5,979
544
2,563
8,909
3,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
T-Mac22168122
King Arthur
10
1 / 4 / 0
6,366
579
1,661
11,598
6,730
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
1
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IlArrislI
Cthulhu
5
1
6
8
L
0
6
1
0.08
L
Hachiman
0
7
0
0
W
Jormungandr
SniperGod365
Jormungandr
3
1
8
7
L
King Arthur
T-Mac22168122
King Arthur
1
4
0
0.25
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
6,447
19,302
Taken
30,565
9,905
Mitigated
13,590
3,325
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IlArrislI
Cthulhu
5,815
805
165
1,226
6,694
3,053
367
908
5,786
25,115
0
L
2,223
608
705
2,193
10,058
3,616
0
8,377
1,213
8,264
0
L
Hachiman
2,563
1,402
303
522
8,909
3,244
0
6,519
2,091
0
6,594
W
Jormungandr
SniperGod365
Jormungandr
5,217
1,286
90
469
6,273
4,706
39
1,099
5,174
18,512
0
L
King Arthur
T-Mac22168122
King Arthur
1,661
197
0
0
11,598
6,730
0
8,730
2,426
741
11,129
W
13,803
1,250
0
1,375
6,335
2,146
518
1,637
4,698
38,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
18,256
98
Minions Killed
52
5
Camps Cleared
2
569,892
Distance Traveled
467,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,100
736
30
3
2
201,887
2
L
Tiamat
5,911
537
17
2
0
153,747
0
L
Hachiman
5,979
544
11
1
2
141,829
0
W
Jormungandr
7,842
713
27
2
0
182,340
0
L
King Arthur
6,366
579
24
2
0
172,168
0
W
Ah Puch
9,058
823
41
4
3
185,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role