Player Matchup

Odin
Odin
Danger NH
Odin
Level 69
God Stats
2W - 3L
1,461 SR
Queue Stats
219W - 244L
1,379 Elo+
Party 1
Da Ji
Da Ji
LifeLineXxOo
Da Ji
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
66W - 77L
1,246 Elo+
Solo
Chiron
Chiron
Night NH
Chiron
Level 88
God Stats
8W - 4L
1,644 SR
Queue Stats
278W - 256L
1,409 Elo+
Party 1
Olorun
Olorun
SapperSnowman
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,325 Elo+
Solo
Ymir
Ymir
luc1f2r
Ymir
Level 86
God Stats
3W - 5L
1,398 SR
Queue Stats
362W - 355L
1,405 Elo+
Solo
Team Averages
Level 79
1,540 SR
1,353 Elo+

VS

Team Averages
Level 99
1,497 SR
1,444 Elo+
Baron Samedi
Baron Samedi
IAN AUSTIN
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 83L
1,433 Elo+
Party 2
Tiamat
Tiamat
KADOTA207
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
MrHand71
Baba Yaga
Level 138
God Stats
3W - 2L
1,418 SR
Queue Stats
128W - 116L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
gillsta1
Gilgamesh
Level 133
God Stats
9W - 4L
1,665 SR
Queue Stats
219W - 199L
1,596 Elo+
Party 2
Khepri
Khepri
wanhedakingy
Khepri
Level 103
God Stats
2W - 2L
1,401 SR
Queue Stats
102W - 103L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 1
6,654
665
3,811
11,729
6,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 4
6,962
696
2,282
5,002
1,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Night NH
Chiron
13
2 / 3 / 3
7,048
705
4,039
8,189
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
6,748
675
5,857
8,882
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
luc1f2r
Ymir
12
1 / 4 / 3
7,154
715
4,811
11,278
13,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAN AUSTIN
Baron Samedi
14
6 / 1 / 5
8,602
860
7,847
5,357
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
KADOTA207
Tiamat
14
1 / 2 / 11
7,998
800
7,272
4,723
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
MrHand71
Baba Yaga
14
2 / 2 / 8
8,188
819
10,056
4,947
2,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
gillsta1
Gilgamesh
16
6 / 1 / 9
9,109
911
12,563
8,260
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 0 / 12
8,475
848
3,105
5,662
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
6
Kills
16
16
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
1
1.25
W
Baron Samedi
IAN AUSTIN
Baron Samedi
6
1
5
8.5
W
Tiamat
KADOTA207
Tiamat
1
2
11
3.25
L
1
2
4
1.5
W
Baba Yaga
MrHand71
Baba Yaga
2
2
8
3
L
Chiron
Night NH
Chiron
2
3
3
1.17
L
0
5
2
0.2
W
Gilgamesh
gillsta1
Gilgamesh
6
1
9
10.5
L
Ymir
luc1f2r
Ymir
1
4
3
0.63
W
Khepri
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
40,843
45,080
Taken
28,949
27,828
Mitigated
22,159
15,604
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,811
970
1,518
4,429
11,729
6,060
0
7,099
4,200
0
4,952
W
Baron Samedi
IAN AUSTIN
Baron Samedi
7,847
490
2,701
1,991
5,357
3,163
737
1,631
3,726
16,698
0
W
Tiamat
KADOTA207
Tiamat
7,272
408
1,013
1,211
4,723
3,197
699
1,681
3,042
12,041
0
L
2,282
306
480
1,016
5,002
1,751
0
3,012
1,763
0
4,453
W
Baba Yaga
MrHand71
Baba Yaga
10,056
255
533
1,442
4,947
2,069
1,670
1,629
3,318
22,638
0
L
Chiron
Night NH
Chiron
4,039
953
2,125
1,341
8,189
2,904
0
5,415
2,549
0
11,534
L
5,857
3,163
1,602
1,549
8,882
3,691
0
6,577
2,048
19,452
0
W
Gilgamesh
gillsta1
Gilgamesh
12,563
2,320
575
2,319
8,260
8,642
466
3,091
5,169
3,433
17,339
L
Ymir
luc1f2r
Ymir
4,811
101
557
987
11,278
13,422
0
6,572
4,273
11,556
0
W
Khepri
3,105
281
1,878
1,935
5,662
5,088
296
2,636
3,026
8,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
42,372
70
Minions Killed
86
0
Camps Cleared
0
832,471
Distance Traveled
872,940
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,654
665
2
0
0
189,568
0
W
Baron Samedi
8,602
860
13
1
0
137,998
0
W
Tiamat
7,998
800
17
2
0
179,822
0
L
Da Ji
6,962
696
3
0
0
149,116
2
W
Baba Yaga
8,188
819
21
2
0
187,965
0
L
Chiron
7,048
705
15
2
0
171,781
4
L
Olorun
6,748
675
33
3
0
157,261
1
W
Gilgamesh
9,109
911
20
2
0
178,560
0
L
Ymir
7,154
715
17
2
0
164,745
0
W
Khepri
8,475
848
15
2
0
188,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role