Player Matchup

Hel
Hel
Aigolos
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,625 Elo+
Party 3
Geb
Geb
Culminator03
Geb
Level 7
God Stats
4W - 2L
1,620 SR
Queue Stats
6W - 4L
1,565 Elo+
Solo
Charybdis
Charybdis
Downfallkiller
Charybdis
Level 18
God Stats
16W - 5L
1,615 SR
Queue Stats
59W - 39L
1,577 Elo+
Party 1
Fenrir
Fenrir
KIDICHORUS
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,660 Elo+
Party 1
Bacchus
Bacchus
Remdevil
Bacchus
Level 26
God Stats
3W - 2L
1,603 SR
Queue Stats
34W - 23L
1,608 Elo+
Party 3
Team Averages
Level 18
1,568 SR
1,607 Elo+

VS

Team Averages
Level 12
1,519 SR
1,451 Elo+
Fenrir
Fenrir
NimbusJohnson
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,439 Elo+
Party 2
Izanami
Izanami
TortureBabies
Izanami
Level 26
God Stats
8W - 11L
1,453 SR
Queue Stats
39W - 43L
1,448 Elo+
Solo
Anubis
Anubis
Turks999
Anubis
Level 14
God Stats
1W - 1L
1,707 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Thanatos
Thanatos
goodsmoite
Thanatos
Level 4
God Stats
5W - 5L
1,434 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 2
Artemis
Artemis
hurtfulpilow
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
8 / 2 / 26
12,696
1,058
11,984
12,277
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 36
13,958
1,163
26,711
16,678
19,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Downfallkiller
Charybdis
20
17 / 2 / 23
14,711
1,226
24,667
14,918
5,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
KIDICHORUS
Fenrir
20
8 / 7 / 25
13,070
1,089
12,216
14,946
11,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Remdevil
Bacchus
20
5 / 3 / 33
13,710
1,143
15,305
18,622
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 7
10,989
916
10,562
21,686
17,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
18
3 / 3 / 9
11,788
982
16,547
18,628
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Turks999
Anubis
17
2 / 7 / 10
11,155
930
15,413
14,621
7,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
goodsmoite
Thanatos
17
4 / 12 / 10
11,564
964
11,520
21,496
7,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
hurtfulpilow
Artemis
18
3 / 10 / 10
11,839
987
17,089
19,106
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
61
44
Kills
15
15
Deaths
44
143
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
8
2
26
10.5
W
6
1
36
24
W
Charybdis
Downfallkiller
Charybdis
17
2
23
14.25
W
Fenrir
KIDICHORUS
Fenrir
8
7
25
2.93
L
3
12
7
0.54
W
Bacchus
Remdevil
Bacchus
5
3
33
7.17
L
Izanami
3
3
9
2.5
L
Anubis
Turks999
Anubis
2
7
10
1
L
Thanatos
goodsmoite
Thanatos
4
12
10
0.75
L
Artemis
hurtfulpilow
Artemis
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,883
Damage
71,131
77,441
Taken
95,537
70,244
Mitigated
46,330
26,824
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
11,984
1,272
12,038
5,440
12,277
4,964
0
1,993
10,284
27,695
0
W
26,711
1,785
2,148
1,834
16,678
19,469
0
3,746
12,932
46,833
0
W
Charybdis
Downfallkiller
Charybdis
24,667
14,646
0
3,095
14,918
5,845
0
2,647
12,271
0
72,913
W
Fenrir
KIDICHORUS
Fenrir
12,216
2,241
0
452
14,946
11,464
0
4,156
10,790
0
24,717
L
10,562
2,432
0
717
21,686
17,238
0
10,651
11,035
0
18,792
W
Bacchus
Remdevil
Bacchus
15,305
2,089
0
1,817
18,622
28,502
0
2,871
15,751
23,616
0
L
Izanami
16,547
10,791
0
2,612
18,628
6,741
0
10,297
8,331
0
54,049
L
Anubis
Turks999
Anubis
15,413
225
0
3,414
14,621
7,519
0
7,871
6,750
38,758
0
L
Thanatos
goodsmoite
Thanatos
11,520
2,139
0
4,896
21,496
7,787
0
12,976
8,520
0
19,120
L
Artemis
hurtfulpilow
Artemis
17,089
7,443
0
1,675
19,106
7,045
0
12,205
6,901
0
43,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,145
Gold Earned
57,335
233
Minions Killed
219
10
Camps Cleared
6
1,176,062
Distance Traveled
1,039,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,696
1,058
45
4
2
259,039
0
W
Geb
13,958
1,163
36
3
1
251,518
2
W
Charybdis
14,711
1,226
104
9
3
192,659
0
W
Fenrir
13,070
1,089
35
3
4
232,513
1
L
Fenrir
10,989
916
21
2
0
220,959
1
W
Bacchus
13,710
1,143
13
1
0
240,333
0
L
Izanami
11,788
982
82
7
2
222,225
0
L
Anubis
11,155
930
50
4
2
191,395
0
L
Thanatos
11,564
964
16
1
1
220,209
2
L
Artemis
11,839
987
50
4
1
184,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role