Player Matchup

Nemesis
Nemesis
BlooDi69
Nemesis
Level 10
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Ra
Ra
Kacavenda
Ra
Level 11
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 8L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
yanedoter
Gilgamesh
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 1
Team Averages
Level 11
1,319 SR
1,265 Elo+

VS

Team Averages
Level 97
1,617 SR
1,470 Elo+
Cabrakan
Cabrakan
caravana-fecundo
Cabrakan
Level 122
God Stats
5W - 2L
1,664 SR
Queue Stats
95W - 104L
1,457 Elo+
Party 2
Anhur
Anhur
copyrightnenov
Anhur
Level 139
God Stats
9W - 5L
1,646 SR
Queue Stats
68W - 72L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
piblot
Tsukuyomi
Level 30
God Stats
6W - 4L
1,539 SR
Queue Stats
27W - 27L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlooDi69
Nemesis
14
3 / 12 / 7
11,348
709
8,547
20,490
8,630
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 11 / 4
10,782
674
7,154
13,687
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
yanedoter
Gilgamesh
15
6 / 8 / 5
12,354
772
12,638
31,837
18,202
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 18
12,539
784
23,656
19,301
25,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 2 / 16
12,188
762
12,106
11,749
4,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
piblot
Tsukuyomi
16
13 / 5 / 11
13,081
818
20,778
17,721
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
12
Kills
31
31
Deaths
12
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlooDi69
Nemesis
3
12
7
0.54
L
3
11
4
0.45
W
9
5
18
3.6
W
9
2
16
8.5
W
Tsukuyomi
piblot
Tsukuyomi
13
5
11
3.7
L
Gilgamesh
yanedoter
Gilgamesh
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
56,540
66,014
Taken
48,771
30,422
Mitigated
37,890
12,336
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlooDi69
Nemesis
8,547
3,282
0
1,452
20,490
8,630
0
8,006
12,128
0
18,303
L
7,154
645
1,886
2,139
13,687
3,590
54
5,949
7,414
40,393
0
W
23,656
2,495
0
2,535
19,301
25,860
42
3,733
15,445
52,534
0
W
12,106
6,944
0
3,498
11,749
4,786
1,124
1,400
10,063
0
46,173
W
Tsukuyomi
piblot
Tsukuyomi
20,778
5,781
0
6,703
17,721
7,244
1,607
3,923
13,753
0
51,267
L
Gilgamesh
yanedoter
Gilgamesh
12,638
3,076
40
6,819
31,837
18,202
0
9,021
22,250
3,582
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
37,808
128
Minions Killed
176
3
Camps Cleared
10
761,377
Distance Traveled
769,588
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,348
709
18
1
2
244,588
5
L
Ra
10,782
674
73
5
1
234,084
4
W
Cabrakan
12,539
784
52
3
4
260,716
3
W
Anhur
12,188
762
60
4
3
234,854
1
W
Tsukuyomi
13,081
818
64
4
3
274,018
3
L
Gilgamesh
12,354
772
37
2
0
282,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role